lorigosolo
06-29-2005, 02:53 AM
Hi all!!
The other day i saw a cool way to paint UVmaps using projection maps in Maya, the problem is that i would like to know how to do that in Lightwave, it can be done? Can i project an image and bake that as a tiff file? :shrug:
I think that the "tool" i´m looking for is surface baker, but i´m not sure if that is the "same" as the Maya proyection map, and how can i "remove" the perspective of the camera? The Viewport on Modeler (Front, right, etc) are perspective free right?
Another thing, there was a bug with the Surface baker on Lw 8.2?? Because if i put Bake Shader the program will crash, any idea why?
Thanks guys and gals for the help!!
Lorigosolo
The other day i saw a cool way to paint UVmaps using projection maps in Maya, the problem is that i would like to know how to do that in Lightwave, it can be done? Can i project an image and bake that as a tiff file? :shrug:
I think that the "tool" i´m looking for is surface baker, but i´m not sure if that is the "same" as the Maya proyection map, and how can i "remove" the perspective of the camera? The Viewport on Modeler (Front, right, etc) are perspective free right?
Another thing, there was a bug with the Surface baker on Lw 8.2?? Because if i put Bake Shader the program will crash, any idea why?
Thanks guys and gals for the help!!
Lorigosolo
