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leo77
06-27-2005, 08:09 PM
Hi...

I have a model (with animation) saved in 3DS file format and I'd like to load it as a scene in my OpenGL/c++ application. How can I do that? (or, where can I find a good tutorial about that?)

thanks...

ps: using VC .Net, windows XP and 3D Max 7

EricChadwick
06-27-2005, 10:15 PM
Are you using .3ds format? Many problems with this, but can be done. Possibly simpler method is to use the format of the free Game Export Interface...

http://sparks.discreet.com/downloads/

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