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ali-rahimi-shahmirzadi
06-27-2005, 08:31 PM
hi, please help me.
i have a lots of low poly model and i need some kind of normal maping teqnique or any othere things(i dont know) to smooth this polygons in mental ray stand alone 3.4 , something like (microwave --->> http://www.evasion3d.com/index.html)

i-d
06-27-2005, 08:56 PM
This is what I call timing.

Pixeros new shader JS_NormalMapper is here for
you to slide it.

ali-rahimi-shahmirzadi
06-27-2005, 10:24 PM
thanks a lot i-d, but is it only for displacement map? i want only to smooth a low poly

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