View Full Version : WIP - Angelic Flute - 7Stones
7Stones 06-27-2005, 07:40 AM No, no, no... not that kind of flute. hehehe Thats an altogether different project I'm working on.
I'm talking about a champagne flute or glass.
About a month ago there was a mini challenge to model a Champagne glass. At the time I didn't have the time to participate, but I did quickly browse around to see what kind of Champagne glasses were available in a quest for ideas. During my browsing I ran across some glasses that used creatures for the glass' stem, such as the dragon below. There was also a mermaid and one or two other creatures.
http://img247.echo.cx/img247/5263/glassgobletdragon2nc.th.jpg (http://img247.echo.cx/my.php?image=glassgobletdragon2nc.jpg)
This got the old imagination gears spinning (always a dangerous proposition) and suddenly some ideas started to form that I just had to find the time to try even though the mini challenge was long past. No matter...
To get started I did a quick study of a real champagne glass. Nothing terribly involved, I just revolved a profile curve of the glass.
http://img247.echo.cx/img247/2699/champaigneglasspost011qt.th.jpg (http://img247.echo.cx/my.php?image=champaigneglasspost011qt.jpg)
Then I quickly moved on to roughing out the concept I had in mind.
http://img247.echo.cx/img247/6457/angelglassideasketch016xc.th.jpg (http://img247.echo.cx/my.php?image=angelglassideasketch016xc.jpg)
More to come on the glass as I work on completing it.
Oh no! Now I have ideas for a strange little still-life involving the glass.
I do hope I'm posting this in the appropriate place. It seemed appropriate to post this here.
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7Stones
06-27-2005, 10:03 AM
Originally I had intended to use a single angelic figure for the glass' stem, but I've since decided on a double figure stem both for strength and composition.
In the image below you can see how far I've gotten with the figure and what two of the figures will look like together. As for the angel wings, you will have to wait and be surprised about how I intend to model them. (wink)
http://img194.echo.cx/img194/3192/angelicfigurewip017zv.th.jpg (http://img194.echo.cx/my.php?image=angelicfigurewip017zv.jpg)
I do still have some work to do shaping the figure's body, especially the upper chest and shoulders. At the moment the arms, head, and body of the figure are separate objects.
http://img194.echo.cx/img194/391/angelicfigurewip026no.th.jpg (http://img194.echo.cx/my.php?image=angelicfigurewip026no.jpg)
I do realize that for a figure that is supposed to be made out of glass that I am getting a bit carried away with the detail but I'm having too much fun to pull back.
Here is a detail of the figure's head and face. I'm still working on the ears but the face is very close to being done. Because the material is glass this is as far as I intend to go with the detail.
http://img194.echo.cx/img194/6259/angelicfigurewip038qt.th.jpg (http://img194.echo.cx/my.php?image=angelicfigurewip038qt.jpg)
Comments and critisisms are welcome.
When I decided to post this work I had intended to share how I made the model in Rhino and still do plan to do so. If you have any particular questions about how I did something please let me know.
kirisute
06-27-2005, 11:02 AM
its nice to see you modelling the figure itself in Rhino...i would personally exoprted the OBj file out of Poser in the correct pose and then modelled the glass into it from there! LOL
superb work!
7Stones
06-27-2005, 06:09 PM
Kirirsute... Thanks.
Normally I wouldn't model a human or other form of biologic in Rhino, its just not suited to the task, but sometimes its interesting to try.
Where would the fun be in just editting a Poser figure? lol In addition to skecthing out the figure I did use a posed Poser figure early on as part of my "2D photo references" and it probably shows in the shape of the figure. I've since moved away from those references and I'm reshaping the figure and refining its anatomy.
tilite
06-27-2005, 06:14 PM
i think you have done great... my organic skills in rhino are just really poor compared to this.
you've done a great job:thumbsup:
andrewjohn81
06-27-2005, 08:05 PM
If you are planning on having that object created ever I would think about the shoulders some. You could probably pull the part in one two part mould, but may have to move to a three part right now because of the shoulders. It's hard to tell from the image though. Having the head look up slightly also make pulling alot easier because you can pull straight instead of at an angle. Just a thought.
I know the dragon wasn't a cast piece or anything, but I thought you might want to cast it to get that much detail without the expense of cutting.
7Stones
06-27-2005, 08:36 PM
Hey there Andrewjohn81... I hadn't intended on ever producing a real world object of this model but thanks for the thoughts on how it might be done. Even though the model isn't intended for production the question of how to produce it or how to make it look believable as a producable object is always somthing in the back of my mind.
I had originally intended the entire champagne glass to look like art glass (blown and hand crafted like the dragon) but of course I have added too much detail for such a look to be entirely believable.
I agree that the shoulders would present a casting dilema. However, I've been thinking about adding some very simple, shoulder length hair which would fill in the shoulder hollows if the figure was to be cast. Then there are the wings... these will be lifted behind the shoulders in such a way that they could also fill in the difficult to cast areas around the shoulders and neck. There is one more problem though... the entire glass, or at least the double figure stem, is intended to be one piece and casting it with all the hollows between the figures would certainly be a challenge. Some of this might be solved, though, by merging the back of the figures and positioning the wings in such a way to fill or open the hollows, which could then be cast with less difficulty. The two sets of arms would definitely be a challenge, though.
Lord Banshee
07-01-2005, 06:10 AM
how did you make the girl? I am clueless about organic stuff in Rhino/Nurbs.
7Stones
07-01-2005, 02:15 PM
Tilite... Thank you!
Lord Banshee... I hope to have an update and some info posted here on how I constructed the female figure this weekend.
EighthDecay
07-01-2005, 05:34 PM
I think you have done a fine job forming that female body. keep at it, should turn out to be a really cool rendering with glass materials applied.
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