vec
06-27-2005, 07:59 AM
Just have the head so far. It's been months since I've textured anything so I need to get back into it. I am trying to go for an unreal tournament style and am trying to make him look like something along those lines.
I'm going for next generation polycount, so the polycount of the head is rather high (2861 tris) I suppose I could cut out some of the polys though. I'm still developing my edgelooping skills also.
I want the body to be heavily armored, but I'm having trouble coming up with a good design. As of right now I'm fairly happy with the head but feel free to tear this guy apart if need be.
Thanks
(images deleted)
I'm going for next generation polycount, so the polycount of the head is rather high (2861 tris) I suppose I could cut out some of the polys though. I'm still developing my edgelooping skills also.
I want the body to be heavily armored, but I'm having trouble coming up with a good design. As of right now I'm fairly happy with the head but feel free to tear this guy apart if need be.
Thanks
(images deleted)
