View Full Version : Rebecca Kimmel's Anatomy Review 001: GESTURE
NoirQ 07-01-2005, 07:16 PM NOir Q,was u referring to me or anim_ziggy?
ziggy, i did not realise you had said anything :D i like your piece, very interesting :)
i think a forum itself would be a good idea, by the example of this thread, there's plenty of interest in it :) and would make looking for new threads/old threads when it gets to that stage all that bit easier :)
Keep up the good work :)
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NOOB!
07-01-2005, 07:22 PM
wow! thanks so much this is a great help.
the man and woman are actually merged with the creature,so my intention was,not to give em legs at all,but now i've changed my mind,i have a great idea.
i got a crap load of things to fix.thanks for giving me an idea of the guys arms,i was having issues with them especially!
yeh the background is coming along exactly how u suggested.
EXCELLENT! thanks allot! i shud finish this sumtime next week.
btw,whats ur next session gunna be about?
edit: ur crit is still in-progress? i'd be happy to hear anything u have to say.
edit2: oh my bad,u meant my work was still in progress..heheh *punches self*
I agree a new area would be great :) I think it has enough intrest to be possible. Plus it would help greatly to have people who do life drawings to pass by and post some works in for some extra help.
Rebeccak
07-01-2005, 07:29 PM
NOOB wrote:
>wow! thanks so much this is a great help.
No problem! I'm glad to help out ~ it's so cool to see the variety of work people do, things I am not creative enough to imagine! Keep it going!
>btw,whats ur next session gunna be about?
The next session is going to focus more on using Opposing Curves and Overlapping Shapes to create form. Kind of similar to what I was demonstrating in Post 211 (http://www.cgtalk.com/showthread.php?t=253289&page=15&pp=15), but much more in-depth. Gradually we'll build up to really studying Anatomy, but it's important to first conquer some of the more abstract concepts about representing the figure.
Desp#2/Rog wrote:
>I agree a new area would be great :) I think it has enough intrest to be possible. Plus it would help greatly to have people who do life drawings to pass by and post some works in for some extra help.
Cool! I really hope so ~ I think it is an area that would greatly benefit from in terms of having people swap tutorials, share drawings, etc. It wouldn't be just me critiquing stuff, but like the Daily Sketch Forum, where people just share their work and get comments and suggestions. Roberto is very creative with that forum...perhaps he can help out with making a new Artistic Anatomy / Figurative Drawing forum as much fun...
NoirQ wrote:
>i think a forum itself would be a good idea, by the example of this thread, there's plenty of interest in it :) and would make looking for new threads/old threads when it gets to that stage all that bit easier
Thanks for the support, NoirQ! I think it would be a great way for people to learn from each other, as they are doing here and all over CGTalk :)
~Rebeccak
peekoot
07-01-2005, 08:10 PM
i just stopped by to say hi and to put in another vote to turn this thread into forum.. man, this is growing FAST.. i mean.. i didn't follow the thread for 2 days and had quite a bit catching up to do :)
i plan to join you guys as soon as i get some free time.. excellent idea this forum is... thanks a bunch rebecca!:thumbsup:
NOOB!
07-01-2005, 08:11 PM
really looking foward to ur next session,the curved rule u applied looked very interesting.
i really hope u can handle getting through 10billion reviews in this session.haha
Wud u mind posting some of YOUR gesture sketches u have lying around on ur hard drive?,they could be a great inspiration for the rest of us.:D
Rebeccak
07-01-2005, 08:21 PM
peekoot and NOOB,
Thanks for your posts! Will try to post some more gestures later today. Hmm...10 billion sketches...how many is that a day? Yikes!!
Nah, that's why I think it would be better to have a more open forum, like most of the others on CGTalk. I'd be happy to do reviews and things if people ask ~ that would be cool! I'll have to graft another arm...hmm...stem cells!
~Rebeccak
Happy Trees
07-01-2005, 08:43 PM
I agree with the open forum idea as well. :bounce:
Considering how many posts are writen here today its going to be impossible for rebecca to critique everything. With this much work it would be to easy for a kind gesture like this thread to become a burdain.
If some more experienced people like magicman and a couple of other guys (and girls) would throw in a couple of critiques of their own it would make things run better.
I'm sure their advice would be quite helpfull as well at least to me it would.
Rebeccak
07-01-2005, 08:48 PM
MagicRubber wrote:
>I agree with the open forum idea as well. :bounce:
Considering how many posts are writen here today its going to be impossible for rebecca to critique everything. With this much work it would be to easy for a kind gesture like this thread to become a burdain.
If some more experienced people like magicman and a couple of other guys (and girls) would throw in a couple of critiques of their own it would make things run better.
I'm sure their advice would be quite helpfull as well at least to me it would.
__
~Absolutely. While I will be posting the various lessons from week to week, anyone is free to jump in and offer suggestions and solutions to various figurative drawing problems and dilemmas. I do not want the thread to get out of hand ~ eg, people working on different kinds of lessons at different times, as it breaks up the unity and flow ~ but I have absolutely no problem with other folks doing draw-overs on peoples' submitted works, so long as that is okay with them.
Cool, I hope this thread continues to grow!
~Rebeccak
Rebeccak
07-01-2005, 10:01 PM
kalorlo,
finally able to review your work :)
I think you're doing very well, thanks for the posts! My review is basically to show another way to delineate / show structure:
http://i8.photobucket.com/albums/a35/rebeccak4/CG_Talk_Anatomy_Workshop/REVIEWED_anatomy02_kalorlo.jpg
I'm not suggesting you have to draw this way, this is more or less just a demo to show another way of thinking about form.
Comments: I like the way you handle the media, the brushstrokes look confident ~ I think they just require a little more structure behind them. I think you're careful of your axes, which is good, and are considering where it is that you will place lines to delineate form. I think you'll do well as the exercises get tougher.
Crits: Watch the way the head attaches to the next and the neck to the body ~ make lines to show their connection, and if these lines don't make sense, then something is wrong with the drawing. For example, in the leftmost drawing, the head is too far to his right (our left).
Thanks for your posts! Keep up the good work!
~Rebeccak
default-rol
07-01-2005, 10:23 PM
Did another sketch, it took me a bit longer than the "2 minutes tho":D
I was trying to get to grips with what Rebecca told me earlier. Some of it worked, some of it didn't I think. Will keep trying - I can see in her sketches what she means!
There is some really inspirational stuff on this thread - keep it up everyone! :thumbsup:
http://img288.imageshack.us/img288/938/contequicksketchalt7tw.gif
Rebeccak
07-01-2005, 11:37 PM
Mirwen wrote:
>The picture I drew above shows, what happens, when you strike on parts between blue lines. Your defender is like the man from my picture, that is last. Notice, that belly does different movemnent. I do no want to look like a wise old man (I am 19) I just wanted to help.
Mirwen, thanks for posting this! I mentioned in a previous post that it is great to see other people in this thread posting helpful hints besides me ~ ultimately, you will learn the most from these guys, as they continue to post their work!
Keep offering advice and suggestions, this is not a thread where I'm the only person who can suggest changes. You did a nice drawing of the action of the figure, and since you're an expert in martial arts, I am sure you can offer us a lot of advice about human movement!
Thanks for the posts :)
~Rebeccak
Darktwin
07-02-2005, 01:30 AM
Here is another quick gesture study with no reference, what do you think
http://onajii.com/d_sketches/gesture3.jpg
FromanylanD
07-02-2005, 01:57 AM
http://www.animation-fromanyland.com/imgshow/gesture01.jpg
Maybe a minute each...longer for the large one.
I draw from life as often as possible, but didn't have a chance this week.
Source #1: http://figuredrawings.com/artistsmodel2.html (nudity)
Source #2: http://figuredrawings.com/1116JOHN%20EVERARD7.jpg (nudity)
PS: I think this is a great thread (thanks for doing this!), but honestly, I don't consider the majority of these drawings gestures. If you feel the same way Rebecca, I wouldn't hesitate to try to keep us on topic.
EDIT: now hosting the image on my site...
Rebeccak
07-02-2005, 03:21 AM
Darktwin,
Comments: this is a strong drawing you posted ~ it's very well-structured and clearly executed. I like the way you clearly separate the upper from the lower torso, and the way the surface forms appear to be built on top of a structure instead of just floating.
Crits: I would say he needs more shoulder width and more substance to his arm. HIS left leg needs to be less curved, because the femur (upper leg bone) is relatively straight. I would begin to suggest his facial features, if only in a loose, gestural way - no eyelashes or tiny details, but just a central axis and the axis of the brow, nose, lips, and eyes.
As FromanylanD wrote in his post, this is not a gesture drawing. Right now, I am just excited to see that people are posting their work, but for the sake of having a unified thread, I will be asking that folks stay on topic for the next lesson ~ and that is only because I so strongly believe in the underlying fundamentals of drawing, though they may seem basic.
FUNDAMENTALS are the most important, and I see you have a grasp of the basics...but I ask that you not worry about doing "simple" work and go back to some of the really basic stuff to reinforce what you already know.
Having said that, thanks for the post! Keep up the good work! :)
FromanylanD wrote:
> ...honestly, I don't consider the majority of these drawings gestures. If you feel the same way Rebecca, I wouldn't hesitate to try to keep us on topic.
I agree with what you say, that a lot of drawings people are posting are not gestures. Hmm, it's something I'm going to try to address more on the next topic, which I think is important. But for the time being I will continue to review what people are posting ~ I am happy that people are participating, but on the next topic I will try to be more strict.
Thanks for posting, guys! :)
~Rebeccak
Rebeccak
07-02-2005, 03:58 AM
FromanylanD,
These are really nice GESTURE drawings ~ thank you. These are very sensitively executed and show the great benefit of drawing OFTEN.
Clearly you draw a lot. What is your background and training?
Thank you for posting these.
~Rebeccak
FromanylanD posted these great LINKS:
Source #1: http://figuredrawings.com/artistsmodel2.html (nudity)
Source #2: http://figuredrawings.com/1116JOHN%20EVERARD7.jpg (nudity)
Darktwin
07-02-2005, 04:02 AM
Darktwin,
Comments: this is a strong drawing you posted ~ it's very well-structured and clearly executed. I like the way you clearly separate the upper from the lower torso, and the way the surface forms appear to be built on top of a structure instead of just floating.
Crits: I would say he needs more shoulder width and more substance to his arm. HIS left leg needs to be less curved, because the femur (upper leg bone) is relatively straight. I would begin to suggest his facial features, if only in a loose, gestural way - no eyelashes or tiny details, but just a central axis and the axis of the brow, nose, lips, and eyes.
As FromanylanD wrote in his post, this is not a gesture drawing. Right now, I am just excited to see that people are posting their work, but for the sake of having a unified thread, I will be asking that folks stay on topic for the next lesson ~ and that is only because I so strongly believe in the underlying fundamentals of drawing, though they may seem basic.
FUNDAMENTALS are the most important, and I see you have a grasp of the basics...but I ask that you not worry about doing "simple" work and go back to some of the really basic stuff to reinforce what you already know.
Having said that, thanks for the post! Keep up the good work! :)
FromanylanD wrote:
> ...honestly, I don't consider the majority of these drawings gestures. If you feel the same way Rebecca, I wouldn't hesitate to try to keep us on topic.
I agree with what you say, that a lot of drawings people are posting are not gestures. Hmm, it's something I'm going to try to address more on the next topic, which I think is important. But for the time being I will continue to review what people are posting ~ I am happy that people are participating, but on the next topic I will try to be more strict.
Thanks for posting, guys! :)
~Rebeccak
Thank you very much for the feedback Rebecca, I'm really learning alot from this thread and the visual critiques you've shared with others. Yeah I do agree that this is not a gesture drawing, its more of an anatomy study, I did get carried away and I should know better, but I couldn't resist. I'll stay within the guidelines in the future. and thanks again for the crit.:)
FromanylanD
07-02-2005, 04:20 AM
FromanylanD,
These are really nice GESTURE drawings ~ thank you. These are very sensitively executed and show the great benefit of drawing OFTEN.
Clearly you draw a lot. What is your background and training?
Thank you for posting these.
~Rebeccak
FromanylanD posted these great LINKS:
Source #1: http://figuredrawings.com/artistsmodel2.html (nudity)
Source #2: http://figuredrawings.com/1116JOHN%20EVERARD7.jpg (nudity)
I've drawn for as long as I can remember and often, but don't have much of a background, as I just turned 16. I go to local life drawing sessions (not classes), but haven't had much instruction.
Rebeccak
07-02-2005, 04:27 AM
Ah...the anagram.
FromanylanD wrote:
>I've drawn for as long as I can remember and often, but don't have much of a background, as I just turned 16. I go to local life drawing sessions (not classes), but haven't had much instruction.
So you're the daily animator? My friend is a great fan of yours :) ~ I look forward to your posts. Tell me, what would you like to learn most here?
~Rebeccak
FromanylanD
07-02-2005, 04:51 AM
Tell me, what would you like to learn most here?
Gesture drawing. I'd like to loosen up...whenever I try really loose, flowing gestures, they suck...I'll post some of those :D
I'd also like to settle on a workflow (you'll probably say that you don't have to, but I'm restless, I can't stick to one method for more than a few drawings). Or at least develop one I'm comfortable with...maybe that sounds strange, but I'm not really comfortable with any one method or, even more so, mindset.
So you're the daily animator? My friend is a great fan of yours :)
That hurts...I really should have stuck with those.
Somhairle
07-02-2005, 05:12 AM
Hey FromanylanD,
Some very nice gestures there. nice sense of movement!
- Somhairle
Rebeccak
07-02-2005, 05:20 AM
FromanylanD wrote:
>Gesture drawing. I'd like to loosen up...whenever I try really loose, flowing gestures, they suck...
>I'd also like to settle on a workflow (you'll probably say that you don't have to, but I'm restless, I can't stick to one method for more than a few drawings). Or at least develop one I'm comfortable with...maybe that sounds strange, but I'm not really comfortable with any one method or, even more so, mindset.
Maybe you could post examples of each of the methods which you've tried...and describe a bit about the method. This would help me know where you're coming from...are you a fan of Vilppu? Curiosity...
On a sidebar, something I'd like to open to discussion ~ what is your (FromanylanD's and everyone's) opinion on the role of 2D art training, specifically, figurative drawing, in the 3D world and industry? Have discussed this topic a lot amongst friends, and am curious to know what others think...
~Rebeccak
Rebeccak
07-02-2005, 05:30 AM
Somhairle,
Speaking of learning wish lists, I looked at your Website, very nice! ~And clearly you don't need to learn anything from me in terms of character design / drawing :) ~ are you interested in drawing sometimes in a more classical style? Curiosity...
:)
~Still scratching my head for a critique of your drawing...
PS ~ please share your expertise with others :)
~Rebeccak
http://onlinewarriors.beyondunreal.com/RandomStuff/Figure1-6.jpg
The lower one I had loads of trouble getting rightish mostly because of the angle. My daily drawings :)
Rebeccak
07-02-2005, 05:51 AM
Everyone,
I'd like to emphasize that I am not the only person "permitted" on this thread to give feeback...for those of you with more experience, please offer comments and critiques when people post their work, so long as your comments are constructive ~ so far, everyones' have been :) ~ thank you!
RULES FOR CORRECTING OTHERS' DRAWINGS:
EDIT: I would recommend the following: IF YOU DO NOT MIND OTHERS CRITIQUING YOUR WORK AND DOING DRAW-OVERS ON YOUR DRAWINGS, STATE THIS ON YOUR POST, in other words write: "I do not mind others' critique/draw-overs of my drawings".
CAVEAT: However, if NOTHING is stated on your original post of your drawing, we will assume that permission has been granted by the artist to do a critique/redraw of your work. So, if a re-draw/draw-over of your work really bugs you, then STATE: DO NOT DO A DRAW-OVER OF MY WORK on your original post.
I'm sure in most cases that people will be more than happy to receive advice and suggestions, as there are far more drawings here than I can review and revise single-handedly.
PLEASE BE COURTEOUS when making corrections, and respect the feelings of the artist whose work you are correcting or for which you are making suggestions.
I think that having more experienced participants ~ you know who you are ~ help out by reviewing peoples' work and offering suggestions will definitely strengthen this thread and the learning curves of others as well as your own.
Thank You! Keep up the good work! :)
~Rebeccak
Rebeccak
07-02-2005, 05:55 AM
Go Desp#2/Rog!
Definitely inspiring that you're posting daily! We need more like you!
*PRACTICE PRACTICE PRACTICE EAT PRACTICE PRACTICE PRACTICE SLEEP PRACTICE*
:)
Rebeccak
Sir-Patroclo
07-02-2005, 06:38 AM
Hi Rebecca and participants of the thread:
thanks a lot for taking the time to put up a thread like this. I'll try to participate as often as i can. Gladly today i got time off work and could begin sketching poses, this is the one i liked the best, but there's something odd still:
http://www.instrumental.cl/pics/01.jpg
the left leg was on an theoretically akward angle, it was very hard for me to try to draw what i was seeing rather what i thought was right. but still looks strange. liked the pose for practicing different rotation on torax and pelvis. still can't get good lines with the wacom, but don't have a scanner for paper linework... guess i'm out of training, it's been months since my last drawing :(.
Ok, hope you're all ok.
Salut!
Sir Patroclo
kunal
07-02-2005, 06:41 AM
Go Desp#2/Rog!
Definitely inspiring that you're posting daily! We need more like you!
*PRACTICE PRACTICE PRACTICE EAT PRACTICE PRACTICE PRACTICE SLEEP PRACTICE*
:)
Rebeccak
*EXERCISE PRACTICE PRACTICE PRACTICE EAT PRACTICE PRACTICE EXERCISE PRACTICE SLEEP PRACTICE*:)
FromanylanD
07-02-2005, 07:03 AM
Maybe you could post examples of each of the methods which you've tried...and describe a bit about the method. This would help me know where you're coming from...are you a fan of Vilppu? Curiosity...
~Rebeccak
That would take up another 19 pages :)...assume I've tried most basic approaches and
everything inbetween...just make me draw like this :scream: (http://www.vilppustudio.com/tone/wpe14166.gif) I probably need to spend time exploring one technique at a time, instead of ditching a method (only to come back to it later) after it produces a dissatisfactory drawing. I think I'll do that, between your threads and The Natural Way to Draw (I just got it, what's your opinion of the book?).
Vilppu's great...not sure if I've seen enough of his work to consider myself a fan...also not crazy about the paintings on his site.
EDIT: http://www.williamwhitaker.com/
This guy's also incredible, in terms of pure realism (and prolificness!), but completely different...
On a sidebar, something I'd like to open to discussion ~ what is your (FromanylanD's and everyone's) opinion on the role of 2D art training, specifically, figurative drawing, in the 3D world and industry? Have discussed this topic a lot amongst friends, and am curious to know what others think...
Hard to say from my perspective...for character animation, I'd say figure drawing is probably the most important and is directly applicable. How important? Hard to say...it's definitely not essential. They're two seperate mediums.
mbalestrini
07-02-2005, 07:08 AM
First of all I'd like to thanks Rebecca for this great thread!!
Ok.. here are my drawings...
http://www.bytetank.com/image_hosting/gestures_001.jpg
http://www.bytetank.com/image_hosting/gestures_002.jpg
Maximo
meta87
07-02-2005, 08:02 AM
Here are some more gesture drawings I have done tonight. I have been doing alot, but still need to find a live model so I can practice the real deal! These are all from photos. The hands on the first sketch are awful. I really need to work on hands more. I have Burne Hogarth's Dynamic Hands books. It is great, so overwhelming. The amount of details he squeezes into his hand sketches is staggering. Having alot of fun! :)
http://www.austincomputersupport.com/sketches/7-2-05%201.jpg
http://www.austincomputersupport.com/sketches/7-2-05%202.jpg
http://www.austincomputersupport.com/sketches/7-2-05%203.jpg
meta87
07-02-2005, 08:04 AM
Oh and a quick question to the group. I was checking out Glen Vilppu's site and his stuff is great! Has anyone ever watched any of his dvds? Are they worth checking out?
Thanks!
Travis
peekoot
07-02-2005, 08:46 AM
On a sidebar, something I'd like to open to discussion ~ what is your (FromanylanD's and everyone's) opinion on the role of 2D art training, specifically, figurative drawing, in the 3D world and industry? Have discussed this topic a lot amongst friends, and am curious to know what others think...
~Rebeccak
well.. i'm doing mostly 3d modeling but i'm infact a little bit in all areas of 3d.. looking forward to get more into character drawing and animation... i think that 2d art training is not essential for doing 3d but would certainly help.. a great deal if you ask me.. perhaps more in animation (because you would practice your senses to pose characters in natural postures) but would be useful in other areas as well (texture painting for example)...
it depends on kind of person you are and what seems to fit you best.. some people are perfectly comfortable with starting a character from a scratch in 3d and make up things as they go.. although this may be fun and creative way to work it's not always applicable in the industry because client usualy wants to see where it's going and not always able to understand crude low polygonal character proportions blocks..
but if you put all that on side... for my personal work i would like to be able to conceptualize on paper and then go for 3d modeling part... 3d tends to be time consumive and too precise (sometimes limited).. with drawings you can do what ever you want, they take away less time, you don't have to worry about technical issues, they are more suggestive (which opens more doors in creative process)... tools are a lot cheaper and you can bring them with you :)... all in all.. i can't wait to get better at it! :)
SpiritWalker
07-02-2005, 12:29 PM
hi rebeccak (http://www.cgtalk.com/member.php?u=148587), first of all want to say you are doing a great think, and your drawings are awsome! also the tutorial you wrote about the stages of capturing a figure are great, going to start it soon.
have a question though- do you want us to draw the figure from someone who models for us (just posing for couple of minutes) or from our minds?
I appologize if question is terribly idiotic.
Rebeccak
07-02-2005, 12:47 PM
Wow, thanks everyone for your great posts! These are starting to look like gesture drawings, so that is great!
Spirit Walker wrote:
>have a question though- do you want us to draw the figure from someone who models for us (just posing for couple of minutes) or from our minds? I appologize if question is terribly idiotic.
This is NOT an idiotic question! Happy to see your post! I think it's best to either draw from LIFE or to draw from REFERENCE. Realizing that not everyone can get to a figure drawing session, I think it's fine to use reference. FromanylanD provided these great links to sources of drawing Reference:
Source #1: http://figuredrawings.com/artistsmodel2.html (nudity)
Source #2: http://figuredrawings.com/1116JOHN%20EVERARD7.jpg (nudity)
Thanks!
~Rebeccak
Rebeccak
07-02-2005, 01:07 PM
Mirwen,
I finally got the chance to review your post. Thank you for your diligence and interest in this thread! I think you posted a really nice set of gestures. The recommendation that I would have is:
SIMPLIFY.
Here are the results:
http://i8.photobucket.com/albums/a35/rebeccak4/CG_Talk_Anatomy_Workshop/REVISON_mirwen_SMALL.jpg
These are only suggestions. No matter how you choose to draw, find the long, clean lines within the form and SIMPLIFY forms. I think you have made a great effort in that direction. We'll work later on using curves and circular forms (circles) to add life and reality to your drawings.
Definitely continue to draw like this ~ several sketches to a page is really nice, and gives you a ton of practice. And thank you for drawing gestures :)
Thanks for your posts, participation, and patience! I look forward to more of your posts! :)
~Rebeccak
NOOB!
07-02-2005, 01:20 PM
Rebecca i've been looking over the thread an It seems the main problem people are having are proportions,arms too long,legs to short,head too small etc. maybe u'd like to give an insight on that.:thumbsup:
Rebeccak
07-02-2005, 02:05 PM
NOOB wrote:
>Rebecca i've been looking over the thread an It seems the main problem people are having are proportions,arms too long,legs to short,head too small etc. maybe u'd like to give an insight on that.:thumbsup:
Great suggestion, NOOB! I want to cover each topic one at a time, but here is a preview:
http://i8.photobucket.com/albums/a35/rebeccak4/CG_Talk_Anatomy_Workshop/DIAGRAM_Proportions.jpg
From "Artistic Anatomy" by Dr. Paul Richer ~ a book I highly recommend.
Some general principles in brief:
The adult human figure is approximately 7.5 heads tall, and can be sectioned off in "head" units.
The eyes fall in the middle of the face - they are not higher up in the face as people believe.
The distance between the base of the chin and the pit of the neck is approximately 1/4 head.
The pectoralis muscles (pecs) are about 3/4 head high.
The entire torso (including the pecs) is approximately 2.5 heads high.
The top of the femur (upper leg bone) to the base of the foot is approximately 4 heads high.
The upper leg measures two heads high ~ the lower leg measures 2 heads high as well.
The upper arm (minus the shoulder), lower arm, and hand are each about a head high.
Surprisingly, the hand is about the size of the face.
__
Hope this helps for now. We will go more in depth into proportion in a later lesson.
Thanks for the suggestion! :)
~Rebeccak
NOOB!
07-02-2005, 02:17 PM
yeh i thought just a lil insight on proportion cud help with forming the gesture is all.:D
btw u did draw that right? cos jeez,its looks like it came straight outta a professional book or sumthin
*hint*
Rebeccak
07-02-2005, 02:23 PM
NOOB wrote:
>btw u did draw that right? cos jeez,its looks like it came straight outta a professional book or sumthin
Nope, this diagram is from "Artistic Anatomy" by Dr. Paul Richer. It is an excellent resource book which I mentioned at or near the top of my recommended book list in post #9 (http://www.cgtalk.com/showthread.php?t=253289). I just added all the purple and yellow boxes to show where the head unit measurements come in more clearly...
No, I wish I could bust that drawing out in under 3 minutes, but it's just not the case ;)
Thanks for your post!
~Rebeccak
NOOB!
07-02-2005, 02:29 PM
*sigh*
u shudda just sed yes........work with me here,i'm trying to get u a book deal.
:D hehe.
ok i'm gunna stop ruining ur thread now...seeya.
Rebeccak
07-02-2005, 02:35 PM
hahahahahahaha!
Pretty funny, NOOB. :)
Mirwen
07-02-2005, 09:23 PM
RebeccaK:Hey! Thank you very much for your appreciation, I really appreciate it:) And thank's for your analysis as well. It is great! I can't find words to express how you made me glad.:blush: (http://misc.php?do=getsmilies&wysiwyg=1&forumid=0#) (But if I do any troubles to anybody... tell me):curious: (http://misc.php?do=getsmilies&wysiwyg=1&forumid=0#)
There are several new sketches (I've chosen only 3 this time from more than 18) and the big one - it has taken more than two minutes to finish it.:D I can't choose one best from all. Perhapes nex time?
http://www.m72.wz.cz/Anatomy04.jpg
about the three skatches: I am not sure if they are simple enough. Should I continue this way or try something like FromanylanD did (I mean sketching)?
And thank's for not torturing internationally:cool: (http://misc.php?do=getsmilies&wysiwyg=1&forumid=0#)
FromanylanD:hey man, excellent sketches! And thank's for the link. :thumbsup: (http://misc.php?do=getsmilies&wysiwyg=1&forumid=0#) :thumbsup:
layer01: oh come on Australian dude;) (http://misc.php?do=getsmilies&wysiwyg=1&forumid=0#) Hey! I am just reading book about Australia (almost Australia) Terry Pratchett - The Last continent - it's really funny:wavey:
Kitami
07-02-2005, 10:03 PM
Okey I am a newbie at anatomy so i got myself two anatomy books but I really like this thread.. this was made in 10 minutes in PS drawn from ref..
I really appriciate critique
http://img274.imageshack.us/my.php?image=womansitting0dr.jpg
EDIT: I Find it really hard to follow that "head messurment" As soon as they are sitting hunched or something, its real hard
Somhairle
07-02-2005, 11:24 PM
Hi Rebecca,
Well, after college I had a massive roll of *classical* drawings/paintings (a LOT of pieces from 10 mins to 6 hours) but in my first work experience just before the end of college, someone took the liberty to incinerate them while I was on holiday (we usually left a lot of work at the studio), I never received an apology or anything (they know who they are). Enough of that story!... Some of the traditional pieces on my site are from the last years in college and were in an A4 sketch book, etc that I had at home.
So now I'm trying to recreate my portfolio, but it’s very hard when you're doing other things. And now I’m trying to focus on that. So yes, I'm here like some others and trying to get way back to basics and keep improving...we are always learning!
Thanks for the comments!
- Somhairle
Somhairle
07-03-2005, 12:44 AM
REVIEW (permited): Kitami's "woman sitting" (Post #294)
http://i15.photobucket.com/albums/a393/dreoilin/REVISION_Kitami_01.jpg
You had some nice lines on the legs. try to keep that looseness in your gestures.
Like Rebecca said before, try not to get the details so much, the hair, eyebrows, and other smaller parts in gestures is not as important as the "feeling" of the piece.
try not to "outline" the body so much, try to see through the body in 3d - imagine the cylinders/shapes connected and intangled in each other.
also as rebecca mentioned, try to "push" the form to explain it better! like you have on HER right leg. try to show the direction of the pieces (head, rib cage, pelvis, etc). Try making your images with one continous line that rarely breaks - this helps to loosen up how you perceive the model - for example, look at the way I drew HER right breast, the line continues through her ribcage shape. it may not be 100% accurate, but it gives a better feeling to that area.
Try not to use the basic airbrush for shading in gestures, its faster yes, but it doesn't help to delineate the image better...its just adding "fluff" to the image.
Everyone: Have a search for Glen Keane's gestures (One of THE best Disney animators), he has some really beautiful pieces.
Another great artist is HEINRICH KLEY... his dancing elephants are a great inspiration.
Kitami
07-03-2005, 12:56 AM
Thank you, those were some great tips, I will do my best to think bout them while drawing!
Go Desp#2/Rog!
Definitely inspiring that you're posting daily! We need more like you!
*PRACTICE PRACTICE PRACTICE EAT PRACTICE PRACTICE PRACTICE SLEEP PRACTICE*
:)
Rebeccak
Thanks :) Ill get something up today also. I really liked the proportions of the human body guide.
Rebeccak
07-03-2005, 02:37 AM
Mirwen wrote:
>RebeccaK:Hey! Thank you very much for your appreciation, I really appreciate it:) And thank's for your analysis as well. It is great! I can't find words to express how you made me glad.
No problem! I'm glad you found them useful! I was happy to finally get to your posts :).
>about the three skatches: I am not sure if they are simple enough. Should I continue this way or try something like FromanylanD did (I mean sketching)?
I think that FromanylanD has the right approach in terms of looseness. In truth I think the looseness and accuracy shown in his gesture drawings is a result of a lot of PRACTICE. If you draw daily, you will get better. Unfortunately, there are no shortcuts to improving one's drawing abilities!
>And thank's for not torturing internationally
Sorry, I haven't had time to fix this, but I will try to soon ;)
Kitami wrote:
>Okey I am a newbie at anatomy so i got myself two anatomy books but I really like this thread..
Welcome to the thread! Thanks for posting! I hope you get a lot out of this :) Thank you for posting!
Somhairle wrote:
>Well, after college I had a massive roll of *classical* drawings/paintings but in my first work experience just before the end of college, someone took the liberty to incinerate them while I was on holiday (we usually left a lot of work at the studio...So now I'm trying to recreate my portfolio, but it’s very hard when you're doing other things.
I am SO sorry to hear that. I had a good friend in college whose drawings were AMAZING, and her car was stolen with all of her best drawings in the trunk. She missed the drawings more than the car...I truly hope this thread helps you to rebuild your portfolio...it's more encouraging when there are others doing the same thing.
>And now I’m trying to focus on that. So yes, I'm here like some others and trying to get way back to basics and keep improving...we are always learning!
Awesome! I agree :).
>Like Rebecca said before, try not to get the details so much, the hair, eyebrows, and other smaller parts in gestures is not as important as the "feeling" of the piece.
Somhairle, thank you for the great review you did for Kitami! I am thrilled to see you do this! Please do this for others if you have the time :) I'm sure it will be appreciated!
>Everyone: Have a search for Glen Keane's gestures (http://www.vegalleries.com/disopd3.html) (One of THE best Disney animators), he has some really beautiful pieces...(and the artist) HEINRICH KLEY... his dancing elephants are a great inspiration.
Thanks for these recommendations!
~Rebeccak
Desp#2/Rog wrote:
>I really liked the proportions of the human body guide.
Let me know what kinds of things you guys are interested in learning, and I will try my best to incorporate them into the lesson.
Thanks for your posts, everyone!
I will get some more reviews up tomorrow :)
~Rebeccak
Here is my latest. tug of rope. I should have done the left have more of an arc.
http://onlinewarriors.beyondunreal.com/RandomStuff/Figure1-7.jpg
I am pretty interested in action poses. and strains. I really need work on those. It is really hard to give a feel of movement with or strain with a picture.
Ill try to help when ever I can with crits but I do not think I am really to that level.
Rebeccak
07-03-2005, 03:04 AM
BTW, it's not final, but it looks as though this thread could potentially turn into a new
Sub-Forum under WIP/Critique: 2D, Illustrations and Concept Art...I am thrilled that this is a possibility!
As I mentioned before, this potential Sub-Forum, perhaps titled Artistic Anatomy and Figurative Drawing, would not be just a forum in which I critique peoples' work (unless people want me to) but rather, it would be an open forum where anyone is free to post their work for critique by their peers in the CGTalk community. I will DEFINITELY be posting, but by no means is the idea behind this to be focused on my critique alone...but, as I said, I will be happy to review work if people wish me to do so :). My hope is that the forum will grow in such a way that more and more people will begin to feel comfortable critiquing one anothers' work (in a constructive way, of course) and offering their advice and suggestions ~ much the same way as the other forums operate, in which peers are very supportive of one another's efforts!
I'd like to open up a discussion about what TOPICS people are most interested in with respect to Artistic Anatomy and Figurative Drawing. This can be anything...books, resources, specific drawing topics, etc...
I greatly appreciate your input! And I hope that you guys will continue your incredible participation in this new sub-forum if it happens! Thanks for the support, guys, and for all of the activity you have exhibited with your awesome posts!
Thanks, guys :)
~Rebeccak
I will be around :)
Thing is I enjoy gesture drawings because firstly practice is good and second it is so quick to do that you really do not use a lot of your time up. Just a few a day for practice. I am sure I might skip a few days but ill try to be around :D
Rebeccak
07-03-2005, 03:15 AM
Desp#2/Rog wrote:
>I will be around :) around
>Thing is I enjoy gesture drawings because firstly practice is good and second it is so quick to do that you really do not use a lot of your time up. Just a few a day for practice. I am sure I might skip a few days but ill try to be around :D
Thanks, Desp#2/Rog! It means a lot that you are interested :).
Since you are primarily interested in Gesture Drawings, perhaps it would be a good idea to have a thread under the sub-forum dedicated exclusively to daily (or weekly, etc.) GESTURE DRAWINGS. Much like the Sketch of the Week sub-forum, in which people post their drawings on a daily basis. This might be a great motivation to get people to practice :).
~Rebeccak
Kitami
07-03-2005, 03:17 AM
Very much agreed! And I really.. if you move this thread to a seperate forum-part, dont wanna loose your teaching!
Rebeccak
07-03-2005, 03:24 AM
Kitami wrote:
>Very much agreed! And I really.. if you move this thread to a seperate forum-part, dont wanna loose your teaching!
Kitami, thank you for your post, I appreciate the positive feedback! I wouldn't want to not teach either ~ I find it highly enjoyable and seeing everyone's work and watching as the community here develops is really inspiring! Plus, I really hope that my own work improves as I teach, as it helps to reinforce the fundamentals which for me are most important. So thanks!
I would love to have a thread which is strictly devoted to TUTORIALS created by myself and others in the community who wish to post theirs. The more interaction and sharing, the better, as far as I am concerned. I have certainly learned a lot from spending time on various forums here, and I really enjoy the fact that people are courteous to one another and really seem to encourage one another in their work.
So I look forward to everyone's participation!
~Rebeccak
Darktwin
07-03-2005, 03:27 AM
Really cool to see things happening and unfolding, I'm really looking forward to the progression on a cgtalk anatomy sub forum. This would really benefit everyone who wants to grow as an artist.
Rebeccak
07-03-2005, 03:31 AM
Darktwin wrote:
>Really cool to see things happening and unfolding, I'm really looking forward to the progression on a cgtalk anatomy sub forum. This would really benefit everyone who wants to grow as an artist.
Thanks, Darktwin! I appreciate the support :) Hopefully with more people involved in critiquing one anothers' work, there will be a faster learning curve for everyone involved...and no one will have to wait for my crits :)
~Rebeccak
Kitami
07-03-2005, 03:41 AM
http://img26.imageshack.us/img26/1795/man9jk.jpg (http://www.imageshack.us)
meh, soon 5 am, should be sleeping!
EDIT : Woho then im doing something in right direction!
http://img9.imageshack.us/img9/4915/man29rk.jpg (http://www.imageshack.us)
Rebeccak
07-03-2005, 03:42 AM
All artists are insomniacs ;)
Skeksi
07-03-2005, 03:58 AM
I've really been inspired lately to pursure my drawing and to learn more and more....among other great inspirations recently this thread has given me great motivation along these lines...thank you Rebecca! and to everyone posting. I'm a newb beyond the sense of the meaning but with all the book recommendations and the C&C I read on forums like this I hope to grow a lot better....I know what you mean about the insomniac thing...ive been up late a lot since all this drawing and reading about drawing and drawing more and meditating on all that Im learning...its overwhelming....I keep a sketch book and pencil in the car now so I can practice on my lunch breaks at work...drawing the human form seems so hard a skill to master...does it get any easier? if so at what point? my 100th drawing? 1000th? 5000000? gets frustrating....but im determined :)
Thanks again everyone for keeping this kind of thread going.
Rebeccak
07-03-2005, 04:02 AM
Skeksi,
I'm inspired by your post! I am thrilled to hear that you are drawing more ~ you seem very determined to learn to draw! I know it's difficult...it does get easier after about your millionth drawing ;) but it's always a little frustrating, so hang in there, and don't get discouraged ~ that's why I love these forums, folks seem to really inspire and help each other.
Thank you for your comments! :)
~Rebeccak (busily scribbling)
FromanylanD
07-03-2005, 05:21 AM
http://www.animation-fromanyland.com/imgshow/gesture02.jpg
Some more :)...experimenting.
Sources:
http://www.uem.es/web/afd/profesores/joan_valios/biomecanica/figura3.JPG
http://www.artincontext.org/images/WOC/0000/WOC0003D.jpg
http://www.cotianet.com.br/photo/great/Images/plus03/EM94.jpg
(might want to magnify 'em a little)
NOOB!
07-03-2005, 10:23 AM
are ya stll gunna have ur own sessions though?
Rebeccak
07-03-2005, 12:33 PM
FromanylanD wrote:
>Some more :)...experimenting.
Nice. These are all Muybridge, then? It's a great idea to do gestures from his work. Also a perfect thread topic ~ what do you think? Thanks for posting these :). Were these done specifically for this thread, or were these done previously? Curiosity...
Not sure if it is just my browser or if you cut out the upper left portion ~ but I can't see the upper left corner...
Also curious about the medium you are using...
>Sources:
http://www.uem.es/web/afd/profesore...ica/figura3.JPG (http://www.uem.es/web/afd/profesores/joan_valios/biomecanica/figura3.JPG)
http://www.artincontext.org/images/...00/WOC0003D.jpg (http://www.artincontext.org/images/WOC/0000/WOC0003D.jpg)
http://www.cotianet.com.br/photo/gr...plus03/EM94.jpg
Great links, thank you for posting them! :)
_
NOOB wrote:
>are ya stll gunna have ur own sessions though?
I definitely plan to have something, such as a TUTORIAL thread where I post tutorials along with anyone else who wishes to contribute them...but to get things started ~ assuming this happens :) ~ I would like to post opening tutorials on each of the threads whose TOPICS I am hoping you guys will help to generate.
Thanks for the post!
~Rebeccak
StylusMonkey
07-03-2005, 12:54 PM
Apart from us finding it a real help, I hope that you are finding that this thread is helping you too R, from your teacher point of view I hope that you're cementing your own learning and the journey of learning to teach is just as exciting and rewarding for you.
What are your plans now that you have completed Art school?
m
sphere
07-03-2005, 01:13 PM
I finally got around to making some quick sketches. I think one of my problems is that I tend to go over and over an area too much when I am not happy with it. I think I may sketch a bunch of small and very simple line drawings on a page as mentioned earlier, just for shape and proportion. I think this could help with that. Also, I realise that the first figure's right leg is too thin.
http://www.shanerichards.com/cgtalk/gesture_01.jpg
http://www.shanerichards.com/cgtalk/gesture_02.jpg
Rebeccak
07-03-2005, 01:13 PM
magic man wrote:
>Apart from us finding it a real help, I hope that you are finding that this thread is helping you too...
Definitely. This helps me a great deal to learn ~ it is always great to see others' work ~ it's the only way you improve/grow.
>What are your plans now that you have completed Art school?
Well, I worked for a number of years (about five) for a subcontractor making CD-ROMs, using Maya, After Effects, Flash, all the basic programs like Photoshop and Illustrator, Premiere, etc. So I've done CD-ROM interfaces, illustration, small animations showing technical equipment, etc. ~ I'm also currently an MFA candidate in Digital Art. I am enjoying the program and have made some great friends, including a great professor who has involved me in her multimedia stage productions, for which I did some Maya animations which were projected onto a huge screen behind live actors. This was a great experience, and also just a lot of fun.
I've always had the desire to teach, and this has certainly been the most amazing opportunity I could imagine. I am still incredulous that so many people have expressed interest in this thread, so thank you!! I've had many people tell me that I should teach, and this is an incredible entrance into that world. I am greatly enjoying participating in this thread, so thank you to everyone who has contributed and stopped by :).
Currently my job entails some web-stuff (though I am a super new beginner) and a bit of graphics stuff ~ some logo, letterhead, etc. stuff at which I am not a pro. I consider myself a multimedia person, and not a graphic designer. I love graphic design, but do not have the formal training ~ tho I'd like to go back to school one day to study the discipline.
There are so many areas of interest for artists these days that it is hard to invest time in all of them. But Drawing is definitely my core passion, and I hope to maintain and grow it through this thread, and hopefully, forum. I would love to teach one day full-time ~ be it in a classroom, online, or a combination of both ~ we'll see.
Additionally, there are some things in the works with the Website that I am excited about, and hoping will come to fruition.
Also, I am looking forward to attending this year's SIGGRAPH conference in LA for the first time!
I haven't been back to LA for a year or so, so it will be great to catch up with friends and just get my socks blown off by all of the amazing work that will be presented at the conference.
Thanks for the post! Really like your work, I hope you will continue to participate and contribute to the forum.
Thanks,
~Rebeccak
___
Sphere,
Thank you for your post! Keep going, I would suggest doing as many as possible. I like what you've done so far, and it looks as though you've already critiqued a bit about your own drawings, so I would continue to look at them critically, and either trace over them (be it with tracing paper or in Photoshop) to reinforce the core concepts discussed in this thread.
Thanks for your post!
~Rebeccak
Rebeccak
07-03-2005, 02:13 PM
danielkenobi,
~finally got a chance to review your post! :) so here goes...
http://i8.photobucket.com/albums/a35/rebeccak4/CG_Talk_Anatomy_Workshop/REVISED_gesture_danielkenob.jpg
A good effort so far! I think you've done a good job of finding the central axis and of placing forms relatively accurately around that axis. I think the upper torso is pretty good, you've established the general shape of it well, and I can tell that the pecs don't just float, but rather sit on top of the rib cage.
I would recommend looking at post #264 (http://www.cgtalk.com/showthread.php?t=253289&page=18&pp=15) by FromanylanD as a good example of fitting several small images on a sheet ~ lots more practice this way :) and the forms are controllable. He also provided some good links for reference to work from:
Source #1: http://figuredrawings.com/artistsmodel2.html (nudity)
Source #2: http://figuredrawings.com/1116JOHN%20EVERARD7.jpg (nudity)
~Hope this helps!
~Rebeccak
Rebeccak
07-03-2005, 02:57 PM
Somhairle,
~finally got to review your work! I really like your gestures, I hope you continue to post and participate :)
http://i8.photobucket.com/albums/a35/rebeccak4/CG_Talk_Anatomy_Workshop/REVIEWED_somhairle3.jpg
I would just suggest keeping everything as loose and as structured as possible ~ making sure that all your lines connect to describe the next set of forms. It's important to describe the whole of the head and the neck to get it to connect properly to the body.
As I believe you did your work in Photoshop, I would even recommend doing what I did in the review ~ tracing and revising your own work ~ this is great practice, and helps to reinforce those dynamic principles of using curves and an exaggerated flow of lines to achieve expressiveness in drawing.
After school, I was really dissatisfied with my drawings, and went over the majority of them with tracing paper doing just that. It really helped!
Thanks for your posts!
~Rebeccak
lutonomy
07-03-2005, 03:37 PM
I'm finding this thread remarkably helpful. I've been working on understanding the approach Rebecca outlined and I feel it's already improved my drawing significantly. Here's the latest thing I've come up with. Any crits/advice?
http://www.lutonomy.com/secretfolder/figure.jpg
Rebecca, do you have any advice for feet? I am still having a lot of trouble getting the flow of them to look right. Thanks! :)
Rebeccak
07-03-2005, 03:40 PM
Kunal,
I think you did a really good sheet of gestures, and I'm glad to see that you are working hard to follow the lesson ~ thank you!
Here is my review:
http://i8.photobucket.com/albums/a35/rebeccak4/CG_Talk_Anatomy_Workshop/REVIEWED_gestures01_kunal.jpg
Comments: Overall, I would say you have a really decent sense of proportion and of how various axes of the human body relate to one another. You seem to really understand the peanut shape concept and have exhibited that understanding well.
Crits: This isn't a crit so much as a suggestion: since you seem to grasp the basics of peanut shape, proportion, and axes, I would recommend that you begin to play with the more artistic aspects of gesture ~ in terms of breaking up your line (ie ~ you don't have to draw the entire peanut, you can SUGGEST it by a series of broken, but flowing, lines) and using calligraphic, exaggerated lines to suggest the formal principles listed above.
Keep going, I like to see sheets like this~
Look forward to your posts!
~Rebeccak
Rebeccak
07-03-2005, 03:44 PM
lutonomy,
thank you! I appreciate the feedback, and am thrilled this is proving useful.
I'll be working on your review today or tomorrow, thank you for being patient :)
In terms of feet, we will definitely be reviewing them specifically in a later lesson.
Let me review several gestures, and I will try to post something briefly on feet a bit later.
Thanks!
~Rebeccak
Rebeccak
07-03-2005, 04:24 PM
StarlightGloom,
Thank you for being patient :) here is my review of your post:
http://i8.photobucket.com/albums/a35/rebeccak4/CG_Talk_Anatomy_Workshop/REVISED_starlightgloom_1_sm.jpg
I am impressed because I know that this is maybe your fourth or fifth figure drawing ~ at that.
What I would basically recommend is to elongate the back a bit ~ allow for the whole peanut shape to take form organically ~ give it expression in terms of your lines and in terms of how things flow.
For gesture drawings, you do not need to draw each finger and toe ~ you merely need to suggest them with lines which show the basic direction in which they are pointing.
I would always suggest where the ground/floor is so the figure is in relation to something.
Exaggerate the curves to add dynamism to a drawing ~ you don't want to get crazy, but you want the eye to flow in a smooth, circular direction.
Thanks for your post! I am happy you are participating :)
~Rebecca
Rebeccak
07-03-2005, 04:49 PM
commodore,
finally had time to post your review :) ~
http://i8.photobucket.com/albums/a35/rebeccak4/CG_Talk_Anatomy_Workshop/REVIEWED_gestures9uc_commod.jpg
Comments: This is a nice gesture sheet ~ I would recommend creating several small gestures to a sheet as did FromanylanD in his post #264 (http://www.cgtalk.com/showthread.php?t=253289&page=18&pp=15) ~ there is a decent sense of movement in these which I like.
Crits: I would make a similar crit here as I did for StarlightGloom ~ I would make sure to draw the head, the neck, and the connection to the pit of the neck entirely ~ otherwise, the head looks as though it is sort of smooshed up on top of the torso. ALWAYS find and draw the centerline of the figure ~ I would draw this IMMEDIATELY after drawing the head ~ as it goes a long way toward establishing the gesture of the pose as well as determines where everything else will go in relation to it.
Keep up the posts (Your original post #163 (http://www.cgtalk.com/showpost.php?p=2424375&postcount=163) here), and continue to do quick gestures frequently! :)
~Rebeccak
Rebeccak
07-03-2005, 05:34 PM
JimiPhoenix,
finally had time to post your review :) ~
http://i8.photobucket.com/albums/a35/rebeccak4/CG_Talk_Anatomy_Workshop/REVIEWED_jimiphoenix_1.jpg
I'm sorry you can't gain access to figure drawing workshops due to your age (a bit silly, I think), but FromanylanD has provided some great links to online Muybridge photographs from which you can draw in this post #264 (http://www.cgtalk.com/showpost.php?p=2429652&postcount=264).
Comments: I would say you're doing very decently, I think the smaller of the two figures is especially well-done, there is a clear center axis and the weight is well established.
Crits: The head of the left larger figure needs to be more generalized in terms of its shape and horizontal and vertical axes, but I think you're doing a good job on the legs, and seem to have a basic grasp of form which only needs to be refined through practice. I would emphasize that you need to show the axis of the shoulders in this back view ~ this will help the drawing considerably.
Thanks for your posts and patience!
~Rebeccak
default-rol
07-03-2005, 06:28 PM
Tried again - I think I finally got the idea of what a "GESTURE" is. It took me a while to get my head around the idea of defining the shape with so few lines!
I anyone wants a go at correcting my gestures, then please feel free to do so. I'm really enjoying this - long may it continue!
http://img279.imageshack.us/img279/4848/bluequicksketchgesture2gr.jpg
Rebeccak
07-03-2005, 06:37 PM
default.rol wrote:
>Tried again - I think I finally got the idea of what a "GESTURE" is. It took me a while to get my head around the idea of defining the shape with so few lines!
Wow! What a great improvement! Forgive me for being confusing...it's taken me a while to figure out how it's best to demonstrate concepts and to describe them well...so I appreciate your hanging in there! I'm thrilled to see your progress!
>If anyone wants a go at correcting my gestures, then please feel free to do so. I'm really enjoying this - long may it continue!
Awesome! This is exactly what we need :)
Thanks for the great post!
~Rebeccak
Rebeccak
07-03-2005, 06:41 PM
Wyatt Harris,
I Revised my Revision of your original post, because I thought my own Revision needed help ;)
So please check it out again here: #225 (http://www.cgtalk.com/showpost.php?p=2426916&postcount=225)
Fabian84, I did the same thing for your original Revision here: #182 (http://www.cgtalk.com/showpost.php?p=2426462&postcount=182)
Thanks! *Learning* :)
~Rebeccak
FromanylanD
07-03-2005, 07:58 PM
Nice. These are all Muybridge, then? It's a great idea to do gestures from his work. Also a perfect thread topic ~ what do you think? Thanks for posting these :). Were these done specifically for this thread, or were these done previously? Curiosity...
Not sure if it is just my browser or if you cut out the upper left portion ~ but I can't see the upper left corner...
Also curious about the medium you are using...
I guess it's safe to assume they're Muybridge...found them through an "eadweard muybridge" Google Image search. Could be a good topic. Aside from the decent poses (although I prefer the ones from my first batch), the fact that they're in a series makes the motion obvious (EDIT: also, we're not restricted to humans (though I know they're the focus here)).
I did these last night :) (the first batch was also for the thread)
It's not your browser...I just cut out some unrelated scribbles.
Medium: col-erase colored pencils on some grey paper I found. The large one from the first batch was charcoal pencil.
Rebeccak
07-03-2005, 08:11 PM
FromanylanD wrote:
>did these last night :) (the first batch was also for the thread)
Great! I hope you continue to post for the other topics :)
>Medium: col-erase colored pencils on some grey paper I found. The large one from the first batch was charcoal pencil.
Hmm, do you have any other charcoal gestures which you would like to post? I really liked the first, and would love to see more.
~Rebeccak
Rebeccak
07-03-2005, 08:23 PM
Darktwin,
finally had the chance to post your review :)
http://i8.photobucket.com/albums/a35/rebeccak4/CG_Talk_Anatomy_Workshop/REVISED_gesture3_Darktwin.jpg
I finally recognized this as one of the Burne Hogarth drawings which I've done a copy of and posted (duh) ;) and I think this is a really good go at learning from his work. I can't emphasize enough the importance at looking at "contemporary" masters like Hogarth and Old Masters like Michelangelo, Rubens, et al. Even tracing their work can improve your drawing vocabulary.
I think the importance of refining one's gesture drawings ~ one never stops doing so, actually ~ cannot be overemphasized. Therefore, though I think the drawing that you have done is really good, I would go back and break it down again into simpler shapes and forms ~ because in a finished drawing, all of these basic concepts will need to emphasized ad-finitum, and if you are not comfortable or practiced with making a basic drawing flow, a finished drawing will typically fail, impaling itself upon its own principles, to be dramatic about it! I've gone the "focus-on-detail" route enough times to know that you usually end up spent, and you've lost the point and spirit of the initial drawing. So I would heavily emphasize GOING BACK TO BASICS.
That being said, I am looking forward to your future posts! I think that once we get into specific anatomical regions, your capacity for rendering will be called upon in spades.
~Rebeccak
Rebeccak
07-03-2005, 08:49 PM
Gordon Freeman,
I finally reviewed your post #231 (http://www.cgtalk.com/showpost.php?p=2427195&postcount=231) thanks for the patience :)
http://i8.photobucket.com/albums/a35/rebeccak4/CG_Talk_Anatomy_Workshop/REVISED_GordonFreeman_1.jpg
Comments: I think that you have a very decent start ~ I like the line which defines the stomach, and I think your proportions are decent with the exception of the head. (I made mine a bit smallish too).
Crits: I would not worry about shading at this point, as doing Gesture drawings help you to learn how to employ LINE economically to produce form. Shading will come in a bit later, but at this point, I would focus on EXAGGERATING CURVES, and keeping curves that define a form, such as the neck, PARALLEL to one another. I think that it needs to be more clear where the rib cage ends and where the pelvis begins ~ but we will also get more into that more in-depth later.
Hope this helps, and thank you for your posts!
~Rebeccak
Somhairle
07-03-2005, 08:58 PM
Rebeccak wrote:
I had a good friend in college whose drawings were AMAZING, and her car was stolen with all of her best drawings in the trunk. She missed the drawings more than the car.
Wow! that really sucks!
- Thanks for the review, there is always need for improvement in every medium. Thanks for taking the time to do it!
@ default.rol:
Wow! thats a big improvement! I'm sure Rebecca would agree that if you keep practicing with this "sense" of what gesture is, you can't go wrong. The only thing I would say is try to get inside the body more. don't just draw whats in front of you...see right through to the anatomy, try to include quick references to the bones (esp. legs) and muscles. This is really important on parts that overlap others (as in the legs of your figure on the right, HER right leg looks very broken/long). Also try to show more of the jaw for the heads, not just circles.
Like I said this is a BIG improvment from your earlier work so do some more like this but looking *through* the model. If you have any rough underlying sketchwork to these leave it in, it helps to give it life! I'd like to see them in black medium on white (as a personal preference in keeping with a traditional sense).
- Somhairle
NOOB!
07-03-2005, 09:10 PM
damn Ms Kimmel has been busy 2day...phew.wudn't catch me critting like that,i can barely keep myself awa...*snor*
Somhairle
07-03-2005, 09:14 PM
....i can barely keep myself awa...*snor*
@NOOB!:
hahahha lol! good one!
Rebeccak
07-03-2005, 09:29 PM
LikuidSnake,
Thanks for your post! (Original post #148 (http://www.cgtalk.com/showpost.php?p=2423225&postcount=148)) Here is my review:
http://i8.photobucket.com/albums/a35/rebeccak4/CG_Talk_Anatomy_Workshop/REVIEWED_likuidsnake_1.jpg
Your original drawing is a very lovingly rendered piece :) ~ however, I would recommend for the purposes of this thread, but more importantly, for your benefit, to begin breaking down form more simply before rendering out a final piece...
Comments: I think that the head and neck in your drawing are the strongest, and I think the torso is decently done. The center axis of the body is clear, which is good.
Crits: I would say that the reason I recommend doing a gestural drawing before going for a final render is because you will soon realize some of the problems that you may encounter: for example, HER right arm is a bit over-foreshortened, and therefore looks a bit short ~ I think a quick gestural sketch would loosen your arm and allow you to draw the full extent of her arm at rest. HER left hand is also a bit smallish, and I think doing a gesture drawing would get you away from drawing minute details such as fingernails, and focus your attention on the more important aspects of overall proportion.
You should also always include in a gesture drawing a line connecting the shoulders, as this is a crucial axis apart from the central axis of the body. Additionally, I would recommend your laying out the ENTIRE figure, even if it is not to be shown in the final piece, as this will give you a better idea of the exact pose the figure is taking.
Glad to see your post, and I hope you continue to participate in the future lessons!
Thanks,
~Rebeccak
Rebeccak
07-03-2005, 09:32 PM
NOOB wrote:
>damn Ms Kimmel has been busy 2day...
Meh, keeps me off the streets ;)
_
Somhairle,
Thanks again for critiquing a post ~ others are free to join in :)
~Rebeccak
FromanylanD
07-03-2005, 09:33 PM
Hmm, do you have any other charcoal gestures which you would like to post? I really liked the first, and would love to see more.
~Rebeccak
I don't have any, but I'll do some. I'm not very confident with charcoal and always shyed away from it in favor of pencil, but I realize it's a great medium for figure drawing.
EDIT: if you do/don't mind someone drawing on top of your image as a critique, just state so in your post so we don't have to get permission.
Rebeccak
07-03-2005, 09:42 PM
FromanylanD wrote:
>I don't, but I'll do some. I'm not very confident with charcoal and always shyed away from it in favor of pencil, but I realize it's a great medium for figure drawing.
I think your original charcoal drawing shows great promise, and I would like to see where using charcoal might take you - really that, or using one of the charcoal brushes in photoshop, or creating your own brand - but I a have to give a strong endorsement to the real, old-school deal, because of the power and possible range of expression which a plain charcoal pencil on paper or newsprint affords.
Particularly when it comes to shading, charcoal is great, and can accomplish a lot just by way of suggestion.
>EDIT: if you do/don't mind someone drawing on top of your image as a critique, just state so in your post so we don't have to get permission.
GREAT IDEA! Duh - I will edit my original post regarding re-draws.
~Rebeccak
FromanylanD
07-03-2005, 09:46 PM
I think your original charcoal drawing shows great promise, and I would like to see where using charcoal might take you - really that, or using one of the charcoal brushes in photoshop, or creating your own brand - but I a have to give a strong endorsement to the real, old-school deal, because of the power and possible range of expression which a plain charcoal pencil on paper or newsprint affords.
I don't think I'll be using Photoshop, because I have a hard time using a wacom for serious linework. But I am addicted to making custom brushes...
Rebeccak
07-03-2005, 09:51 PM
Everyone,
Per FromanylanD's suggestion, please do the following if you don't mind people other than myself critiquing or doing a draw-over of your work (also see the full post: #275 (http://www.cgtalk.com/showpost.php?p=2429929&postcount=275)):
RULES FOR CORRECTING OTHERS' DRAWINGS:
EDIT: I would recommend the following: IF YOU DO NOT MIND OTHERS CRITIQUING YOUR WORK AND DOING DRAW-OVERS ON YOUR DRAWINGS, STATE THIS ON YOUR POST, in other words write: "I do not mind others' critique/draw-overs of my drawings".
CAVEAT: However, if NOTHING is stated on your original post of your drawing, we will assume that permission has been granted by the artist to do a critique/redraw of your work. So, if a re-draw/draw-over of your work really bugs you, then STATE: DO NOT DO A DRAW-OVER OF MY WORK on your original post.
Thanks! :)
~Rebeccak
FromanylanD
07-03-2005, 09:51 PM
>EDIT: if you do/don't mind someone drawing on top of your image as a critique, just state so in your post so we don't have to get permission.
GREAT IDEA! Duh - I will edit my original post regarding re-draws.
~Rebeccak
Cool...also, if you do that, I think it's safe to do a re-draw if someone doesn't specify whether they mind or not :twisted:.
Rebeccak
07-03-2005, 09:56 PM
Rather frightening icon you've got going on there...;)
Rebeccak
07-03-2005, 10:24 PM
deadplant155,
I finally have time to post your review :)
http://i8.photobucket.com/albums/a35/rebeccak4/CG_Talk_Anatomy_Workshop/REVIEWED_figureSketch1_dead.jpg
Thank you for posting :)
I would not focus on shading at all at this point, as gesture drawings are first and foremost about lines. I wouldn't even worry about cylinders and things, I would just try to get a freeform line on the page that is elegant and expressive at the same time. This may be easier with pencil and paper than with a Wacom pen ~ several people, including myself, have had a hard time adapting to them (tho, like drawing, adjusting to the digital pens just requires practice).
I would also recommend doing several FAST small sketches on a page in whatever medium ~ practicing a LOT is the only way to get better.
Definitely continue to post your work, and I hope that this is helpful :)
~Rebeccak
Rebeccak
07-03-2005, 10:47 PM
Gord MacDonald,
Thank you for your post #109 (http://www.cgtalk.com/showpost.php?p=2420054&postcount=109) ~ finally I had time to review it :)
http://i8.photobucket.com/albums/a35/rebeccak4/CG_Talk_Anatomy_Workshop/REVIEWED_nude8_Gord.jpg
My main comment is to simplify things ~ I think you have too much emphasis on the small bumps and anomolies of the body ~ I would focus more on the big picture ~ with only lines to suggest an entire figure in only 2 minutes, you want the drawing to read from a long way off, and the only way to accomplish this is to draw simply and create clearly defined forms.
When you are drawing one side of a form, always regroup on the other side of the form to complete it ~ in other words, use OPPOSING CURVES to consistently generate form, all over the body.
Don't worry about shading at this point, as doing gesture drawings is intended to reinforce your economy of LINE. While shading can be used in a gesture drawing ~ there are, after all, no gesture drawing police ;) ~ I think it's more important to reinforce in the mind and in the hand the sense of form you can accomplish only with line.
Hope this helps! Please continue to post your work :)
~Rebeccak
NoirQ
07-03-2005, 10:51 PM
Right, don't laugh too hard :D I don't draw, i haven't properly drawn anything in 5 years, and even then i didn't do a huge deal. I've been meaning to practice, and this thread has sparked me off :D
Few things: I really don't care if you crit or not, it's possibly not worth it, as ive been doing tese for a few days. and each time i am noticing things that are wrong/need improving and things. I think i am getting more confident than i was a few days ago. Anywho, i don;t want you wasting your time, so don't feel you have to :D
I don't have decent pencils here, which has made making corrections a tad harder, and made some if it a tad complicated to see. The order i doddled them, is bottom right, the boxes, then the red over it, and then the black over the red. :) Complicated, but mef, worked for me for now lol
I know i have issues atm, and i'm slowly weeding them out :) For example, these were all based off women (clothed, so a bit more complcated for me) yet they appear quite big. I also have issues with shoulders, they always seem to big lol But alas, its all a learning game, and i'm getting there, slowly but surely.
Anywho, there we go, go for your life if anyone direly wants to crit it, but i won't be distraught if it doesnt happen :D Keep up the good work everyone :)
NOOB!
07-03-2005, 10:51 PM
oooh i kinda like gord mcdonalds drawing style there,kinda cool,sorta what i'm goin for.
Rebeccak
07-03-2005, 11:05 PM
NoirQ,
Don't sweat it, all noobs are welcome here! Glad to see your post :)
NOOB,
I like Gord's style too ~ I think the figure on the left is nice ~ the crit being that focus should be on generalities first, and details second :) This is going to start to sound old, because I will keep repeating it :)
~Rebeccak
Rebeccak
07-03-2005, 11:24 PM
lutonomy,
Thank you for your posts and your patience :) ~ Finally, your review...
http://i8.photobucket.com/albums/a35/rebeccak4/REVIEWED_Lutonomy_3_small.jpg
I think you are doing well, particularly on the one on the left, which is the most recent one which you submitted, I believe.
I really like the flow of line in the leg of the left figure, and I like how you're not overthinking things as you were in the earlier image on the right ~ loosening up is the key, even if not everything is perfectly positioned! So thank you for your post.
Keep up the good work, and I hope this proves useful :)
~Rebeccak
lutonomy
07-03-2005, 11:37 PM
Thanks Rebecca!! Very helpful - looking forward to more good stuff! :)
Rebeccak
07-03-2005, 11:40 PM
AStott,
Thanks for your posts and your patience :) Finally, your review:
http://i8.photobucket.com/albums/a35/rebeccak4/CG_Talk_Anatomy_Workshop/REVIEWED_AStott_1.jpg
I think you did a cool little drawing which I think you enjoyed doing. I would just say to loosen up your lines and to try to establish a feeling of one line connecting to another in your drawing.
I would try to fit several little sketches on page, using whatever medium with which you are most comfortable.
I hope you continue to sketch and post!
~Rebeccak
default-rol
07-03-2005, 11:59 PM
@ default.rol:
Wow! thats a big improvement! I'm sure Rebecca would agree that if you keep practicing with this "sense" of what gesture is, you can't go wrong. The only thing I would say is try to get inside the body more. don't just draw whats in front of you...see right through to the anatomy, try to include quick references to the bones (esp. legs) and muscles.
Like I said this is a BIG improvment from your earlier work so do some more like this but looking *through* the model. If you have any rough underlying sketchwork to these leave it in, it helps to give it life!
- Somhairle
Hi Somhairle
THANK YOU VERY MUCH! I will try to take on board what you have said, but will need to wait until the anatomy class begins in earnest to understand the "inside the body" bit you mentioned. I must confess I dont have a clue - I've never studied it.
I didn't have any underdrawing to these, I just drew them as I saw them. I do agree that they seem a bit devoid of my personality. This is something I will try to sort out with more practice now I think I get it a bit more.
Again, thank you so much for the crit!
Take care
MIKE :thumbsup:
Rebeccak
07-04-2005, 12:00 AM
MagicRubber,
Thanks for your posts and participation :) Finally, the review...
http://i8.photobucket.com/albums/a35/rebeccak4/CG_Talk_Anatomy_Workshop/REVIEWED_magicrubber.jpg
Key to everything is simplification while retaining form. Also, I would recommend when drawing, ALWAYS drawing in the same direction ~ in other words, don't draw in one direction and then another, going back and forth with your pencil / wacom pen / charcoal ~ but if you make your strokes from top to bottom, do this CONSISTENTLY. This will significantly help a drawing.
Keep up the posting and continue to draw daily if you can :)
~Rebeccak
Nazirull
07-04-2005, 12:04 AM
Whoa..Ive lost track...Been away for only a couple of days. Ehehhh...
But thanks rebbecak....I appreciate your review....maybe i'll post some later.
They are some great talents here as i can see....Keep it up guys!!
Rebeccak
07-04-2005, 12:18 AM
libor,
Thanks for your original post:#105 (http://www.cgtalk.com/showpost.php?p=2419902&postcount=105) ~ Finally, your review :)
http://i8.photobucket.com/albums/a35/rebeccak4/CG_Talk_Anatomy_Workshop/REVIEWED_gesture01_libor.jpg
Comments: I like the inked style, it's cool, and I'm happy you've used minimal shading ~ I like the line that runs along the left side of HER body and down her leg ~ this has a nice continuity to it.
Crits: I would say that the head is too small for the body, and that the legs are too short.
I would emphasize drawing the axis that connects the shoulders - this is important in establishing the gesture of the rest of the body. Her left lower arm looks a bit rubbery, which I think is one of the reasons why the pose should be established as a gesture first, and then in a rendered state...but I think you have a strong start, and I hope you continue to draw this way and post your progress!
Hope this helps :)
~Rebeccak
Rebeccak
07-04-2005, 12:21 AM
Ok, I need a break, but will post more either later tonight or tomorrow...stay tuned :)
~Rebeccak
Rebeccak
07-04-2005, 02:59 AM
EDIT:
dioxide,
Ok, I finally have your review :)
http://i8.photobucket.com/albums/a35/rebeccak4/REVIEWED_dioxide_solarundie.jpg
I think your post is a very decent effort ~ however, there are a few recommendations I would make which I think would help to improve your drawing.
Firstly, I would try to define the whole of the head, as it sets the proportional standard for the rest of the body. A circle bisected by a few axes to show the axes of the brow, eyes, nose, and lips should do it.
Secondly, you've done a really nice job defining all of the neck muscles, but in a gesture drawing, you want to keep things SIMPLE.
Define the head, neck, center axis, box or peanut of the ribcage, general directional lines of the arms and legs, etc. SIMPLY.
I would recommend doing a sheet filled with small gesture drawings - in whatever medium.
Good luck with these, and I hope you continue to post!
~Rebeccak
Rebeccak
07-04-2005, 03:19 AM
Junkoman,
Finally able to review your first post :)
http://i8.photobucket.com/albums/a35/rebeccak4/CG_Talk_Anatomy_Workshop/REVISED_junkoman_2.jpg
I think you are making really good efforts here, but I would try to pull the individual parts together into a more cohesive whole ~ experiment with more expressive lines and try to allow one segment of the body flow into another while still maintaining its identity as a separate entity. This is tricky and takes practice, but if you create several sheets of gestures drawings, smallish, and with several figures to a page, you will become more familiar with the terminology of gesture drawings, and it becomes a LOT of fun!
Keep drawing, and please continue to post :)
~Rebeccak
lokki
07-04-2005, 03:40 AM
wow! there is so much information in this thread, it's difficult to get through. I wonder if things would be easier in the future to split out the reviews from the ancillary comments? That way, Rebecca (and other reviewers) could have a noise-free thread for the reviews, and the rest of us could discuss and comment in the main lesson thread.
this is such an amazing opportunity, I hate to see it mired down.
anyway, thanks to all who are helping critique!!
Rebeccak
07-04-2005, 03:49 AM
lokki wrote:
>wow! there is so much information in this thread, it's difficult to get through. I wonder if things would be easier in the future to split out the reviews from the ancillary comments?
Excellent point, lokki ~ and I absolutely agree.
There is a strong possibility that this will become a new Sub-Forum under WIP/Critique: 2D, Illustrations and Concept Art (http://www.cgtalk.com/forumdisplay.php?f=31) ~ in which things will be much better organized ~ TUTORIALS, RESOURCES, various TOPICS will (hopefully!) all have separate threads.
I will discuss this with Roberto, and see what we can work out for the current thread.
Thanks for the input! :)
~Rebeccak
WyattHarris
07-04-2005, 03:56 AM
Move along, move along, this post has been killed.
sphere
07-04-2005, 03:58 AM
I think it would also be benifitial for everyone if each thread is compiled into a PDF afterwards and made available for download. I'd be happy to do this for everyone.
scorpion007
07-04-2005, 04:08 AM
I hope its not too late to post a new one :)
http://img137.imageshack.us/img137/7187/poses033jm.jpg
I think its a bit better than i had before.
(tell me if it doesnt load)
Rebeccak
07-04-2005, 04:12 AM
crypticghost,
Finally had time to review your post :) ~
http://i8.photobucket.com/albums/a35/rebeccak4/REVIEWED_crypticghost_1.jpg
I really like the style you have come up with ~ the stark black and white lines are really interesting, and seem to suggest that you have a well-developed sketch style already.
As I've mentioned in other posts, try to SIMPLIFY so that you can see the basic proportions of the head, neck, torso, limbs, and legs, BEFORE you start to render and get caught in a corner.
Base the features of the face NOT AROUND DETAILED FEATURES but around the basic axes of the head, eyes, nose, and lips. If you begin to draw axes before forms, you will begin to elongate your forms ~ many people tend to make forms too short ~ if you exaggerate and lenghten forms, you will have more room for expression with calligraphic lines, etc.
This is a nice, well-formed drawing, but it needs to be based more on structure than on style.
Good work, and I hope you continue to post! :)
~Rebeccak
Rebeccak
07-04-2005, 04:38 AM
WyattHarris,
Word.
Rebeccak
07-04-2005, 04:59 AM
Zurak,
Thanks for your post ~ here is your review, finally:
http://i8.photobucket.com/albums/a35/rebeccak4/CG_Talk_Anatomy_Workshop/REVIEWED_Zurak_1.jpg
In the revised drawing, I am attempting to demonstrate that gesture drawings entail loose, interconnected lines which delineate form. I think you have grasped the concept of establishing the basic axes of the body ~ now I would focus on creating more expressive lines which are calligraphic in nature ~ in other words, more expressive.
Hope this helps :)
~Rebeccak
Rebeccak
07-04-2005, 05:15 AM
scorpion007,
I won't be able to do a draw-over of your new post, but let me just say that I think your post really shows a lot of great effort and potential ~ the drawing you've labeled as "bad" I actually think is quite good ~ and what I particularly like is the relaxed approach you've taken toward these drawings ~ and how the brush/pen-strokes all go in the same direction, which contributes toward the success of any drawing in my opinion.
Thank you for posting these :)
For EVERYONE who is interested:
THE NEW TOPIC, OPPOSING CURVES, WILL BE POSTED ON TUESDAY.
I WON'T be reviewing any more GESTURE drawings that are submitted tonight ~ but please post them so that we may see them, and anyone else is free to critique these, provided it is ok with the artist.
Thank you, and I hope to see your NEW posts next week! Thanks for helping to make this first week so exciting, and in my opinion, such a success! :)
~Rebeccak
AdrielaSakamoto
07-04-2005, 05:27 AM
Gesture drawing is def. not my strong suit..:) Awaiting the next lesson with anticipation. Rebekka, you have so much work ahead of you.. bless you for teaching.
-Just a general thought on gesture drawings-
When I start gesture drawings I usually want to have the forms be fluid and curved. This makes the gesture look natural. I always start with the back bone with a simple line from that I make a triangle from the pubic area to the shoulders with about the same curve of the back bone. The back bone or the peanut which ever method works best if the form is or line is fluid (I end up using a peanut structure also but it is mostly broken lined peanut but the back bone has always worked to keep my drawing guide for the rest of the body) :) . Even when standing straight like in military stance you still have a natural bend of your back bone. So the idea of gestures is to firstly sketch out as quickly as possible the idea of the forms in a position. To make a natural pose the thought of bends and weight has to be applied. It is a hard thing to get use to when starting. I am still pretty new to gesture drawings but this is kind of how I go at it.
Gestures really should not go into much detail like eyes, ears, mouth, and etc. (my first drawings I posted were just for fun and they had more detail but I do not make my gesture drawings with that much detail I do them more like the drawings I am posting now with some suggestions made by rebeccak (http://cgtalk.com/member.php?u=148587)). Hands can be done simply with a semi cubic round shape. It is mostly just about placement of the forms.
-Things to do when doing imagined gesture drawings-
If you are able to take the pose your drawing it will end up looking natural. Start with your own body structure later with more experience you will see that other people have more flexibility. If you have a leg bent and the body is leaning make sure to put the other leg to support the weight of the body as much as possible, arms also help for balance.
Exercises you can do is grabbing on to something with your two hands and leaning back. Of course make sure the thing you’re grabbing is strong enough. You will see how naturally your body will balance it self. Remember your pose and try to reproduce that feeling. Sometimes if you reproduce more of the feeling instead of an accurate proportioned drawing you will have more impact. Exaggeration is a big part of gesture drawing. That is one of the things my teachers taught, is to exaggerate parts of poses to give it more feeling with logical limits.
Not posting a gesture today :|
But I thought I should give a little take on my thoughts on it.
Rebeccak
07-04-2005, 05:42 AM
Desp#2/Rog ~
Great post! Thanks for sharing that! With that, I'm heading off to sleep :)
Happy 4th of July to the Yankees in the crowd ;)
~Rebeccak
stipick_S
07-04-2005, 06:15 AM
I have never posted any work on this site. Two college degrees and I was about to throw in the towel. Went to a contemporary art school with little traditional teaching. I have tried for years to play catch up....but I am reaching 30 and growing tired of playing the catchup game. I thought that perhaps i was tied to a life as a motion graphics designer. Which i do not want at all!
Then you have to come along, post this kick butt thread, and inspire me to perhaps give it one last shot. Darn you Rebeccak! Darn you cgtalk! Why cant you let a grown man alone! In all honestly, i appreciate everyhting and here are a couple of gesture drawings.... this is the first time in many years...please be gentle. No wait, dont be gentle, rip me a new one! Thanks guys!
Shaun
Somhairle
07-04-2005, 06:16 AM
default.rol:
... (I) need to wait until the anatomy class begins in earnest to understand the "inside the body" bit you mentioned. I must confess I dont have a clue - I've never studied it.
I think it would be a good idea (in preperation at least) for those not well up on anatomy to download/scan front and profile human skeleton AND muscle images and overlay them in photoshop so that both are visible (ie: front/profile bones upon front/profile muscles, perhaps different colours?) and print and stick them on the wall in front of you.
That way, its;
1. a good "fast" source of reference for when you are sketching, etc.
2. a rest/focal point for your eyes to look at and away from your screen. (this way even when NOT drawing you are becoming more familar with the underlying anatomy AND giving your eyes a break).
- Somhairle
solarundies
07-04-2005, 06:29 AM
solarundies,
Ok, I finally have your review :)
http://i8.photobucket.com/albums/a35/rebeccak4/REVIEWED_dioxide_solarundie.jpg
I think your post is a very decent effort ~ however, there are a few recommendations I would make which I think would help to improve your drawing.
Firstly, I would try to define the whole of the head, as it sets the proportional standard for the rest of the body. A circle bisected by a few axes to show the axes of the brow, eyes, nose, and lips should do it.
Secondly, you've done a really nice job defining all of the neck muscles, but in a gesture drawing, you want to keep things SIMPLE.
Define the head, neck, center axis, box or peanut of the ribcage, general directional lines of the arms and legs, etc. SIMPLY.
I would recommend doing a sheet filled with small gesture drawings - in whatever medium.
Good luck with these, and I hope you continue to post!
~Rebeccak
Thanks for reviewing these, although credit should be given where due...i understand that things can get a little confusing with a thread this size, but this is not one of my drawings....it belongs to dioxide in post 112 (http://www.cgtalk.com/showpost.php?p=2420204&postcount=112) . And thank you once again for doing this! This is great!
FromanylanD
07-04-2005, 08:21 AM
AdrielaSakamoto,
A review...
First, a critique of your piece as a gesture. Try to use fewer lines, more economically...there are gestural styles that make use of many, many lines, but I think Rebeccak is trying to impress simplicity/economy. If you are going to use lots of lines, try to make them longer (instead of broken) and fluid. Although your drawing might look busy superficially, you did a very good job of keeping the underlying forms simple and consistent.
Now, a critique of your piece in terms of pose and structure. I'm not exactly sure what's happening there with his left arm, but I think it's safe to assume that he's leaning on something. If so, try to show the force on his torso, and maybe relax his right shoulder. You'll probably want to lengthen his right arm. *Acknowledging the very different orientations of the ribcage and pelvis.* Be mindful of the lengths and widths of his legs. Looks like you continued onto another piece of paper when you hit the top, which is a great idea, but I think his head still ended up a little squashed...be aggressive when drawing over onto the second page. Finally, finesse those contours.
EDIT: sorry if that was at all rushed/crappy...I lost it at first through some Firefox window juggling and quickly rewrote it.
http://i11.photobucket.com/albums/a157/FromanylanD/gesture-sketch-copyEdit.jpg
http://i11.photobucket.com/albums/a157/FromanylanD/gesture-sketch-copy.jpg
EDIT: I uploaded your original image to photobucket so I could post it alongside the draw-over. Hope that's ok...
AnimZiggy
07-04-2005, 10:20 AM
Rebecca, thanks a lot for you review! I will try that! :)
default-rol
07-04-2005, 10:28 AM
Does anyone know any good links to front and profile skeletons and muscle structures like mentioned by Somhairle in post #373?
He mentions printing them out for reference in hard copy so they will need to have some resolution to them. I just ran a google image search for high quality images but there didn't appear much out there.
It will be of great help to a lot of us if anyone knows of any "free" :D URL's for this sort of information.
Thx all - the work has been great to look at so far!
lutonomy
07-04-2005, 11:28 AM
I think it would also be benifitial for everyone if each thread is compiled into a PDF afterwards and made available for download. I'd be happy to do this for everyone.
I think that's a great idea! Go for it. :thumbsup:
Rebeccak
07-04-2005, 01:42 PM
default.rol wrote:
>Does anyone know any good links to front and profile skeletons and muscle structures like mentioned by Somhairle in post #373?
For anyone serious about drawing, I HIGHLY recommend "Albinus on Anatomy (http://www.amazon.com/exec/obidos/tg/detail/-/048625836X/qid=1120481180/sr=8-1/ref=sr_8_xs_ap_i1_xgl14/102-6211275-9233700?v=glance&s=books&n=507846)" by Robert Beverly Hale and Terence Coyle. It contains LABELED, CLEAR, and BEAUTIFUL etchings of the skeleton and muscle structures in the FRONT, BACK, and SIDE views.
A preview... (http://i8.photobucket.com/albums/a35/rebeccak4/CG_Talk_Anatomy_Workshop/skeleton_frontview.jpg)
In truth, I don't want to cover anatomy until we get some more generalized, basic topics squared away ~ I think a lot of drawings suffer from overthink and detail that kill them ~ so I want to take one topic at a time. That being said, Somhairle's suggestion about having a reference available is GREAT ~ but I think BOOKS make the best reference. See my REFERENCE POST: #9 (http://www.cgtalk.com/showpost.php?p=2414105&postcount=9)
~Rebeccak
sphere
07-04-2005, 01:42 PM
A couple more from me...
http://www.shanerichards.com/cgtalk/gesture_03.jpg
http://www.shanerichards.com/cgtalk/gesture_04.jpg
Rebeccak
07-04-2005, 02:02 PM
AdrielaSakamoto,
Thank you for posting! :) Is the drawing which you posted a copy of a work by Pontormo? You can always tell by the eyes. I think FromanylanD did a really nice draw-over of your work and made some excellent comments ~ what do you think? :)
stipick_S wrote:
>Darn you Rebeccak! Darn you cgtalk! Why cant you let a grown man alone!
Hahahahaha! Your drawings are: NICE, NICE, NICE, NICE, NICE. This is really great stuff which you posted. Work can be a grind, and art can be a WONDERFUL respite from it all. Great job, DEFINITELY KEEP POSTING. ~and I'm really honored that you're posting your work for the first time on this thread ~that's awesome!!!
Somhairle,
GREAT suggestion ~ however, I always think it's best to have BOOKS. I really do, I'm not an agent for any bookseller ~ but you can't go wrong by purchasing at least one really good anatomy book which for $10-20 you will have forever.
solarundies,
Whoops! Sorry!!! I know I have your drawings, I think I've reviewed them, pardon the confusion ;)
anim_ziggy,
You are most welcome!!!
FromanylanD,
Thank you for doing a review! I think you did a really great job! :) ~keep on postin'!
lutonomy,
Food for thought!
sphere,
I REALLY like the bottom right hand corner drawing. I like the pencil style, looseness, and economy of line, plus the axes really make the drawing work. It's great that you are working from the Muybridge photos, I had not previously drawn from them, but it's a GREAT suggestion of FromanylanD's. Definitely keep going in this direction ~ when/if the sub-forum gets up, we definitely should have a thread dedicated only to GESTURES.
Thanks, guys! Keep it up!
Rebeccak
07-04-2005, 02:22 PM
King Solomon!
Ah, the student has become the teacher *hoooooowahhhhhhhhhh!* (bad kung fu movie soundage) ;)
Thanks for posting your work buddy :) Here is my most scathing review:
http://i8.photobucket.com/albums/a35/rebeccak4/CG_Talk_Anatomy_Workshop/REVISED_solomon_2.jpg
Ok, I really like the expressiveness in your drawing ~ however, you must be busy with family stuff, because did you see that the topic was "Gestures"? ;) Just kidding! What I really think is simply that the drawing you posted looks a lit like Tintoretto, are you a fan of his work?
My crit would be to SIMPLIFY ~ get the basics down first. Use OPPOSING CURVES (see #211 (http://www.cgtalk.com/showpost.php?p=2426694&postcount=211) and #212 (http://www.cgtalk.com/showpost.php?p=2426695&postcount=212)) for the curves of the legs, and really to create any form in the figure ~ for example, I think in the leg, particularly the upper leg, you are using curves which look like parentheses () and are thus not causing the leg to read as organic ~ I think the foot is more sensitively done, and I would move in that direction in terms of your linework. Otherwise, I think HIS raised right arm looks a bit atrophied, and could be beefed up a bit. I think HIS left arm shows weight, but his buttocks could be more firmly planted on what it is he's sitting on.
Thanks for posting, K. Solomon, and best of luck to everyone in your family :)
~Rebeccak
Rebeccak
07-04-2005, 02:54 PM
reiq,
Finally had a chance to post your review :) Thanks for posting!
http://i8.photobucket.com/albums/a35/rebeccak4/CG_Talk_Anatomy_Workshop_2/REVIEWED_reiq_1.jpg
You obviously have a really great start here ~ there are only a few things I would recommend tweaking before you begin your render ~
You've done a very decent job with the feet ~ which is great, considering the slight bird's eye perspective ~ I would only lower the feet on both figures by a fractional degree to allow the figures' ankles to be believably in place. The same applies to the arms ~ lower them just a bit to allow room for the full wrist.
On the FEMALE character, I think the problem she is experiencing is that the top of her breast is beginning at her throat ~ and that's just not the case anatomically. Lower the beginning of the breast just a bit and I think the figure will become more believable.
What's most important in this piece is that you keep your axes all in correct relation to one another, which thus far, you've done a great job of. I would just say to make sure you keep those axes consistent all the way through the final render, and this will make a really great piece.
Thanks for your post! Please continue to do so :)
~Rebeccak
default-rol
07-04-2005, 02:56 PM
Thx RebeccaK. Your knowledge of anatomy and its publications astounds...
:applause:
Will be purchasing it today methinks.
MIKE
stipick_S
07-04-2005, 03:54 PM
For $6.00 at either barnes and noble or borders you can purchase a series of leaflets that cover both the muscular and skeletal systems (in surprising depth). Why they can not replace good anaotmy books, they make an excellent quick guide and an easy solution for those on a serious budget.
just a thought for those who might be looking for skeltal and muscle overlays to print out.
shaun
Zephyri
07-04-2005, 03:56 PM
Hi Rebecca, just like to say thanks for being so willing to share your knowledge with the rest of us here on CGTalk. I've learned all I know of anatomy through study of books and the old masters, Hogarth's books rate highly amoung my collection, for the fact he taught me how to draw feet, which I adore him for. My ultimate aim is to be able to draw as they did with thorough knowledge of what I'm drawing and how it works. This thread has taught me probably my most valuable lesson to date, that it's no good trying to run before you can walk! I've spent the last two days drawing loads of gesture drawings, ever opportunity I get, keeping every one under a minute, and through reading your analysis of other's work (which I think is the best way to learn, because you see your own faults much clearer then), I feel I've improved already. So thank you again, I may pluck up the courage to post something in your next thread, and judging by the great response thus far, I won't need wish you luck with the venture!
Rebeccak
07-04-2005, 03:57 PM
solarundies,
Here is your REAL review ;) I'm very sorry for the mistake!
http://i8.photobucket.com/albums/a35/rebeccak4/CG_Talk_Anatomy_Workshop_2/REVIEWED_solarundies.jpg
I think that this is a really good effort ~ the main thing that I would suggest is to give the figure more of a pelvis ~ right now it is too truncated / short in relation to the upper torso and head, which are pretty well-proportioned, though he needs a bit more of a neck. In general, the upper torso and arms are well-proportioned, but the lower torso (the pelvis) and legs look a bit atrophied.
I like that you've drawn in the hands ~ as most people leave them out ~ so you are to be commended :). We'll work on the specifics of the feet in a later lesson.
Make sure to draw the center axis of the body, second in importance only to the head ~ as you draw more, drawing an elongated central axis will help to place the elements such as the torso and the pelvis more accurately.
I would also recommend drawing several small gestures on a single page in whatever medium ~ gestures are about MILEAGE ~ the more you do, the better you will become :)
Hope this helps, and thank you for being an avid participant in this thread! :)
~Rebeccak
Rebeccak
07-04-2005, 04:00 PM
Zepyhri,
You're welcome! Thanks for your kind comments. Don't be shy about posting, the purpose of this thread is to improve your drawing skills!
Hope to see your posts! :)
EDIT:
Stipick_S,
Thanks for the great info!
~Rebeccak
Rebeccak
07-04-2005, 05:04 PM
seth1,
finally had time to post your review :) ~
http://i8.photobucket.com/albums/a35/rebeccak4/CG_Talk_Anatomy_Workshop_2/REVIEWED_seth1.jpg
First, let me say that I think you have posted a rather beautiful drawing, but there are several areas which need to be improved.
We won't get into shading or specific anatomy yet, because those are topics for different lessons. Right now I think that even you should focus on getting certain core concepts down.
One thing which I believe you are doing (and let me know if I am wrong) is rendering the figure much the same way as a Maya renderer renders a still ~ from the top down, in sections. I would encourage you to avoid this approach, and to instead look at the figure as a WHOLE FROM THE BEGINNING.
This approach helps to avoid problems you will encounter when you tightly render yourself into a corner and cannot change direction - unless you are working in Photoshop, and even then it can be a pain to reorganize elements that are related to other elements in a drawing.
Since you are working in charcoal, I would lightly sketch in the gesture FIRST and then go in and do the laborious rendering which is required ~ ultimately, this will free you to concentrate more on the quality of the SHADING and you won't have to worry about the 'outline' itself.
Frequently, stress over getting the right shape right while rendering affects the emotional quality of the rendering ~ and unless the goal is to make a drawing have a "stressed" quality, you don't want this to be the case.
I would recommend not going back into this drawing, but doing a new gesture drawing of your rendered piece and see if you are comfortable working this way.
Also try doing several small sketches in whatever medium on a single page ~ this helps to loosen up your hand (and mind) and the results are worth the trouble.
Good luck, and I hope you continue to follow the lessons and to post your results.
Thanks! :)
~Rebeccak
AdrielaSakamoto
07-04-2005, 05:15 PM
From many land: Thanks for your input. I tend to keep drawing, and my gesture sketches end up looking, well.. crappy, as you say. I have no idea what's happening with his left arm either.. What I think happened with the model is the forearm broke off and the final gesture was his hand placed on a rock beside him (i left that out).
Rebecca: As for the drawing, it's from Earth and Fire, Giovanni Bologna, called Giambologna, "Statuette of a River God, 16th century" as none of my models would submit to my will. eleven year olds are like that..;)
A
Rebeccak
07-04-2005, 05:35 PM
AdrielaSakamoto wrote:
>As for the drawing, it's from Earth and Fire, Giovanni Bologna, called Giambologna, "Statuette of a River God, 16th century"...
Oh, I love Terracottas. I have "From the Sculptor's Hand: Italian Baroque Terracottas form the State Hermitage Museum", the Art Institute of Chicago Press.
I think they're sometimes hard to draw from, since they themselves are "sketches" ~ but from your photograph it seems those terracottas are rather well-formed and clear, so it must make a good reference.
Thanks for your posts!
~Rebeccak
FromanylanD
07-04-2005, 05:43 PM
From many land: Thanks for your input. I tend to keep drawing, and my gesture sketches end up looking, well.. crappy, as you say. I have no idea what's happening with his left arm either.. What I think happened with the model is the forearm broke off and the final gesture was his hand placed on a rock beside him (i left that out).
Rebecca: As for the drawing, it's from Earth and Fire, Giovanni Bologna, called Giambologna, "Statuette of a River God, 16th century" as none of my models would submit to my will. eleven year olds are like that..;)
A
Well, that reference pretty much renders my critique moot :scream:...you've followed it accurately, and now that left arm doesn't look so strange...
Xillion
07-04-2005, 05:46 PM
Rebeccak, This thread is growing so much... it's really been something worth doing and I wish to thank you because this is really helping me to remember things I used to do as a child. Back then I used to I spent much time drawing little stick men...It's incredible that I forgot that time...
Here's a new gesture based drawing (fig1) with some trace done (fig 2). Some people in other threads are drawing "conan the barbarian", which is one of my favourite characters.Ii felt inspired and decided to begin a wip. He is climbing up (or down) a tower with his rope.
I'd really appreciate a comment/review on this. I'd really like to express power, but I'd also like to have a very dynamic pose. I'm having some troubles with feet and his right leg (his right foot should be placed on the wall tower)
in fig three there is another gesture based on fig #2 but with more opposition between shoulder direction and pelvis direction (which i find dynamic but not really working here)
No reference obviously...and...
that's it!
http://img93.imageshack.us/img93/6158/conan35mg.jpg
Rebeccak
07-04-2005, 05:58 PM
Fromanyland,
finally had a chance to review your post :) ~
http://i8.photobucket.com/albums/a35/rebeccak4/CG_Talk_Anatomy_Workshop_2/REVIEWED_FromanylanD.jpg
The colored pencil gestures are really nice, I think they capture the essence of the various poses you are working from, and seeing that these are not meant to be final products, I would not offer criticism except to say keep drawing as many of these as you possibly can ~ my guess is that you already have the motivation, and are just looking to figure out how to create a more 'finished' product. That being said, I would recommend starting to work in charcoal (or in Photoshop, whichever you prefer) to create more careful gestures in which you try to work out more clearly some of the anatomical structures / basic shape relationships.
I like the charcoal piece which you did, and would encourage you to do more of them ~ the criticism that I would have is that the upper torso and head are too small with respect to the buttocks ~ I think you need to get the full peanut shape in there in order to find the true base of the neck and axis of the shoulders.
Watch those parentheses curves ~ especially around the waist ~ as this flattens the form which you are trying to create ~ exaggerate offset curves to create elegance within your forms and use calligraphic lines to emphasize the apex of each important form.
Hope this helps, and I'm greatly looking forward to your future posts!
~Rebeccak
Rebeccak
07-04-2005, 06:06 PM
Guys, great posts ~ Xillion, if you don't mind, I think I will have to wait to review your work in depth til next week for Lesson 2: OPPOSING CURVES, but I do want to review your drawing as there is a lot of good stuff going on in it.
I probably won't be posting more reviews until later today or tomorrow, but in the meantime I hope you enjoy reading others' reviews and posts, and, as always, please feel free to offer your own advice and criticism to others in a respectful way.
Thanks for helping to make this first go-round so successful! I GREATLY appreciate all of the activity which this thread has experienced! It's really amazing to see everyone's work, and to see marked improvement in the work. I hope everyone sticks around for Round 2! :)
~Rebeccak
Xillion
07-04-2005, 06:22 PM
... I think I will have to wait to review your work ...
~Rebeccak
no problem ;), There's so much to read in the other reviews that I think I can wait. Keep up with the good work and ...thanks!
FromanylanD
07-04-2005, 06:55 PM
Thanks for the review! Here's some more charcoal pencil (the white hardly shows up on the scan...I also adjusted these in Photoshop, but only to get them to better reflect the real drawings)...
http://www.animation-fromanyland.com/imgshow/gesture03.jpg
EDIT: I realize the chest/shoulder anatomy on the lower figure is very unclear and, well...weird. The guy also looks like the grim reaper...
The top two below were done with a graphite stick, and the woman on the bottom is natural charcoal (and very overdrawn do to correcting some mistakes)...
http://www.animation-fromanyland.com/imgshow/gesture04.jpg
Source #1: http://www.fdcw.unimaas.nl/blok32v/taak4/32598045.jpg
Source #2: http://figuredrawings.com/jsenfels02.jpg
Somhairle
07-04-2005, 07:07 PM
RebeccaK wrote:
GREAT suggestion ~ however, I always think it's best to have BOOKS. I really do, I'm not an agent for any bookseller ~ but you can't go wrong by purchasing at least one really good anatomy book which for $10-20 you will have forever.
Oh God yes, by all means books are important and they are by far the best way to learn at home! (I have at least 5 anatomy/drawing books lying around the place here) :)
I was mentioning it as nowadays I find myself more and more in front of the PC working and more away from traditional medium albeit a felt tip pen and paper. so that instead of having to stop and look through a book/s, I already have a quick reference in front of me. Oh and by no means by doing this I mean going mad and drawing in anatomy on your gestures, keep with what Rebecca is discussing from week to week and stick to that *level*. Thats the important thing here!
I remember in college the best way we were improving was from looking at others work, and trying at least, to reach the level of our peers, and hopefully in time surpass that level - in an endless circle - then they would try to match us, etc. so maybe for now a good reference would be to print out some of the best gestures/inspirational drawings/sculptures and stick them around your wall for inspiration. they don't have to be big per se, but varying styles is great to have around.
- Somhairle
Rebeccak
07-04-2005, 07:08 PM
FromanylanD,
~these drawings are really nice ~ I would recommend slowing down a bit, and thinking about each specific form in succession. Also, I would recommend taking a book and drawing in either charcoal or pencil studies of shoulders ~ and if you posted these, this would be cool.
Great posts! :)
~Rebeccak
FromanylanD
07-04-2005, 07:36 PM
Will do! I'll get some sleep first though...I did that last batch without having slept for 24 hours.
AdrielaSakamoto
07-04-2005, 08:14 PM
Fromanyland,
Not at all. The only time a review or critique is moot is if it's destructive and yours certainly was not. Besides, I've always thought arguing opinion is a waste of time. It is what it is..:)
And you are correct re: the weak lines. I was unsure about the bean shape in the context of a twisting figure and so ended up with a rather horrible hybrid of what I thought was required and an attempt to make the sketch more palatable to my own taste. Result: much suckage, but good exercise and one I need sorely.
best,
A
FromanylanD
07-04-2005, 08:29 PM
Well, sure...I didn't really believe it was moot, except for maybe the pose aspect.
seth1
07-04-2005, 09:01 PM
Rebecca, Thanks for the review on my drawing! Yes, I draw as if I where rending an image in maya! I will go for rendering the whole. When i do drawings for now on! I used 2b and 4b pencil for this drawing no charcoal..
I was allso woundering, when you get the badic body down and how to set it up ETC, if it just comes natural to beable to set up a human in any setting or enviroment or pose?
I have done over 6 pages of gestures over past couple days just sitting down watching tv or my buddys passed out:P Ill post them up one day or later when i go get them...
Thanks for all your help Rebecca! and the support hear it's great help to every one!
Rebeccak
07-04-2005, 09:42 PM
**THESE LINKS ALSO APPEAR ON THE FRONT PAGE: #1 (http://www.cgtalk.com/showpost.php?p=2413729&postcount=1)**
EDIT: PER PEOPLES' REQUESTS, HERE ARE SOME USEFUL LINKS WITHIN THIS THREAD:
REBECCA'S DRAWINGS:
#13 (http://www.cgtalk.com/showpost.php?p=2414310&postcount=13), #14 (http://www.cgtalk.com/showpost.php?p=2414318&postcount=14), #15 (http://www.cgtalk.com/showpost.php?p=2414322&postcount=15), #16 (http://www.cgtalk.com/showpost.php?p=2414378&postcount=16), #18 (http://www.cgtalk.com/showpost.php?p=2414381&postcount=18)
REBECCA'S GESTURE DRAWINGS:
#56 (http://www.cgtalk.com/showpost.php?p=2417273&postcount=56), #58 (http://www.cgtalk.com/showpost.php?p=2417286&postcount=58), #59 (http://www.cgtalk.com/showpost.php?p=2417295&postcount=59)
POTENTIAL SUB-FORUM: ARTISTIC ANATOMY / FIGURATIVE DRAWING:
#301 (http://www.cgtalk.com/showpost.php?p=2431803&postcount=301)
DRAWING DEMOS / NOTES / PHOTOS:
Notes on Opposing Curves: #211 (http://www.cgtalk.com/showpost.php?p=2426694&postcount=211), #212 (http://www.cgtalk.com/showpost.php?p=2426695&postcount=212)
Basic Traditional Drawing Tools: #216 (http://www.cgtalk.com/showpost.php?p=2426750&postcount=216), #217 (http://www.cgtalk.com/showpost.php?p=2426768&postcount=217)
INDIVIDUALS' ORIGINAL POSTS:
meta87:#281 (http://www.cgtalk.com/showpost.php?p=2430084&postcount=281)
zurfer: #22 (http://www.cgtalk.com/showpost.php?p=2414512&postcount=22)
Xillion: #40 (http://www.cgtalk.com/showpost.php?p=2415674&postcount=40), #392 (http://www.cgtalk.com/showpost.php?p=2435315&postcount=392)
augustus: #41 (http://www.cgtalk.com/showpost.php?p=2415803&postcount=41), #76 (http://www.cgtalk.com/showpost.php?p=2418158&postcount=76)
tracer18: #44 (http://www.cgtalk.com/showpost.php?p=2415951&postcount=44)
solarundies: #50 (http://www.cgtalk.com/showpost.php?p=2416896&postcount=50), #102 (http://www.cgtalk.com/showpost.php?p=2419859&postcount=102)
cryptic ghost: #51 (http://www.cgtalk.com/showpost.php?p=2416990&postcount=51)
Skeksi: #52 (http://www.cgtalk.com/showpost.php?p=2417004&postcount=52)
ZuraK: #60 (http://www.cgtalk.com/showpost.php?p=2417333&postcount=60)
Desp#2/Rog: #66 (http://www.cgtalk.com/showpost.php?p=2417473&postcount=66), #81 (http://www.cgtalk.com/showpost.php?p=2418773&postcount=81), #128 (http://www.cgtalk.com/showpost.php?p=2422084&postcount=128), #209 (http://www.cgtalk.com/showpost.php?p=2426621&postcount=209), #218 (http://www.cgtalk.com/showpost.php?p=2426783&postcount=218), #274 (http://www.cgtalk.com/showpost.php?p=2429919&postcount=274), #300 (http://www.cgtalk.com/showpost.php?p=2431797&postcount=300)
eggsrgood: #69 (http://www.cgtalk.com/showpost.php?p=2417526&postcount=69)
Kalorlo: #73 (http://www.cgtalk.com/showpost.php?p=2417946&postcount=73), #162 (http://www.cgtalk.com/showpost.php?p=2424366&postcount=162), #236 (http://www.cgtalk.com/showpost.php?p=2427671&postcount=236)
Junkoman: #74 (http://www.cgtalk.com/showpost.php?p=2417977&postcount=74), #121 (http://www.cgtalk.com/showpost.php?p=2421489&postcount=121)
lutonomy: #75 (http://www.cgtalk.com/showpost.php?p=2418090&postcount=75)
NOOB: #83 (http://www.cgtalk.com/showpost.php?p=2418973&postcount=83)
Art2: #86 (http://www.cgtalk.com/showpost.php?p=2419050&postcount=86)
Solomon: #99 (http://www.cgtalk.com/showpost.php?p=2419734&postcount=99), #103 (http://www.cgtalk.com/showpost.php?p=2419870&postcount=103)
Libor: #105 (http://www.cgtalk.com/showpost.php?p=2419902&postcount=105)
deadplant155: #107 (http://www.cgtalk.com/showpost.php?p=2419982&postcount=107)
reiq: #108 (http://www.cgtalk.com/showpost.php?p=2420005&postcount=108)
AStott: #111 (http://www.cgtalk.com/showpost.php?p=2420176&postcount=111)
dioxide: #112 (http://www.cgtalk.com/showpost.php?p=2420204&postcount=112)
Gord MacDonald: #113 (http://www.cgtalk.com/showpost.php?p=2420389&postcount=113)
MagicRubber: #114 (http://www.cgtalk.com/showpost.php?p=2420604&postcount=114)
Layer 01: #118 (http://www.cgtalk.com/showpost.php?p=2421195&postcount=118), #120 (http://www.cgtalk.com/showpost.php?p=2421464&postcount=120), #169 (http://www.cgtalk.com/showpost.php?p=2424727&postcount=169), #175 (http://www.cgtalk.com/showpost.php?p=2424918&postcount=175)
fabian84: #119 (http://www.cgtalk.com/showpost.php?p=2421302&postcount=119)
JimiPhoenix: #122 (http://www.cgtalk.com/showpost.php?p=2421554&postcount=122)
magic man: #123 (http://www.cgtalk.com/showpost.php?p=2421817&postcount=123), #159 (http://www.cgtalk.com/showpost.php?p=2424053&postcount=159), #165 (http://www.cgtalk.com/showpost.php?p=2424557&postcount=165)
anim_ziggy: #136 (http://www.cgtalk.com/showpost.php?p=2422832&postcount=136)
Mirwen: #137 (http://www.cgtalk.com/showpost.php?p=2422859&postcount=137), #293 (http://www.cgtalk.com/showpost.php?p=2431256&postcount=293)
StarlightGloom: #140 (http://www.cgtalk.com/showpost.php?p=2422911&postcount=140)
danielkenobi: #143 (http://www.cgtalk.com/showpost.php?p=2423109&postcount=143), #150 (http://www.cgtalk.com/showpost.php?p=2423292&postcount=150)
Darktwin: #145 (http://www.cgtalk.com/showpost.php?p=2423177&postcount=145), #263 (http://www.cgtalk.com/showpost.php?p=2429598&postcount=263)
LikuidSnake: #148 (http://www.cgtalk.com/showpost.php?p=2423225&postcount=148)
Somhairle: #151 (http://www.cgtalk.com/showpost.php?p=2423294&postcount=151), #183 (http://www.cgtalk.com/showpost.php?p=2426504&postcount=183)
seth1: #152 (http://www.cgtalk.com/showpost.php?p=2423331&postcount=152)
kunal: #153 (http://www.cgtalk.com/showpost.php?p=2423600&postcount=153)
dareevan: #155 (http://www.cgtalk.com/showpost.php?p=2423950&postcount=155)
commodore: #163 (http://www.cgtalk.com/showpost.php?p=2424375&postcount=163)
C1imaX: #170 (http://www.cgtalk.com/showpost.php?p=2424738&postcount=170)
WyattHarris: #185 (http://www.cgtalk.com/showpost.php?p=2426520&postcount=185), #206 (http://www.cgtalk.com/showpost.php?p=2426610&postcount=206), #223 (http://www.cgtalk.com/showpost.php?p=2426825&postcount=223)
CBee: #188 (http://www.cgtalk.com/showpost.php?p=2426530&postcount=188)
lokki: #226 (http://www.cgtalk.com/showpost.php?p=2426934&postcount=226)
Gordon Freeman: #231 (http://www.cgtalk.com/showpost.php?p=2427195&postcount=231)
default.rol: #232 (http://www.cgtalk.com/showpost.php?p=2427204&postcount=232), #261 (http://www.cgtalk.com/showpost.php?p=2429195&postcount=261), #326 (http://www.cgtalk.com/showpost.php?p=2432894&postcount=326)
ZuraK: #233 (http://www.cgtalk.com/showpost.php?p=2427513&postcount=233)
FromanylanD: #264 (http://www.cgtalk.com/showpost.php?p=2429652&postcount=264), #312 (http://www.cgtalk.com/showpost.php?p=2431941&postcount=312), #396 (http://www.cgtalk.com/showpost.php?p=2435503&postcount=396)
Sir Patroclo: #277 (http://www.cgtalk.com/showpost.php?p=2429992&postcount=277)
mbalestrini: #280 (http://www.cgtalk.com/showpost.php?p=2430026&postcount=280)
lutonomy: #320 (http://www.cgtalk.com/showpost.php?p=2432639&postcount=320)
NoirQ: #346 (http://www.cgtalk.com/showpost.php?p=2433351&postcount=346)
scorpion007: #363 (http://www.cgtalk.com/showpost.php?p=2433889&postcount=363)
AdrielaSakamoto: #368 (http://www.cgtalk.com/showpost.php?p=2433970&postcount=368)
stipick_S: #371 (http://www.cgtalk.com/showpost.php?p=2434027&postcount=371)
sphere: #379 (http://www.cgtalk.com/showpost.php?p=2434765&postcount=379)
REBECCA'S REVIEWS OF INDIVIDUAL DRAWINGS:
meta87: #53 (http://www.cgtalk.com/showpost.php?p=2417098&postcount=53)
augustus: #64 (http://www.cgtalk.com/showpost.php?p=2417417&postcount=64)
maranello 55: #116 (http://www.cgtalk.com/showpost.php?p=2420891&postcount=116)
magic man: #133 (http://www.cgtalk.com/showpost.php?p=2422666&postcount=133), #134 (http://www.cgtalk.com/showpost.php?p=2422668&postcount=134)
fabian84: #182 (http://www.cgtalk.com/showpost.php?p=2426462&postcount=182)
WyattHarris: #225 (http://www.cgtalk.com/showpost.php?p=2426916&postcount=225)
anim_ziggy: #243 (http://www.cgtalk.com/showpost.php?p=2428231&postcount=243)
NOOB: #250 (http://www.cgtalk.com/showpost.php?p=2428610&postcount=250)
kalorlo: #260 (http://www.cgtalk.com/showpost.php?p=2429137&postcount=260)
Mirwen: #286 (http://www.cgtalk.com/showpost.php?p=2430484&postcount=286)
sphere: #316 (http://www.cgtalk.com/showpost.php?p=2432466&postcount=316)
danielkenobi: #318 (http://www.cgtalk.com/showpost.php?p=2432528&postcount=318)
Somhairle: #319 (http://www.cgtalk.com/showpost.php?p=2432577&postcount=319)
kunal: #321 (http://www.cgtalk.com/showpost.php?p=2432643&postcount=321)
StarlightGloom: #323 (http://www.cgtalk.com/showpost.php?p=2432703&postcount=323)
commodore: #324 (http://www.cgtalk.com/showpost.php?p=2432732&postcount=324)
JimiPhoenix: #325 (http://www.cgtalk.com/showpost.php?p=2432796&postcount=325)
Darktwin: #331 (http://www.cgtalk.com/showpost.php?p=2433054&postcount=331)
Gordon Freeman: #332 (http://www.cgtalk.com/showpost.php?p=2433091&postcount=332)
LikuidSnake: #336 (http://www.cgtalk.com/showpost.php?p=2433150&postcount=336)
deadplant155: #344 (http://www.cgtalk.com/showpost.php?p=2433285&postcount=344)
Gord MacDonald: #345 (http://www.cgtalk.com/showpost.php?p=2433340&postcount=345)
lutonomy: #349 (http://www.cgtalk.com/showpost.php?p=2433435&postcount=349)
AStott: #351 (http://www.cgtalk.com/showpost.php?p=2433475&postcount=351)
MagicRubber: #353 (http://www.cgtalk.com/showpost.php?p=2433518&postcount=353)
libor: #355 (http://www.cgtalk.com/showpost.php?p=2433558&postcount=355)
dioxide: #357 (http://www.cgtalk.com/showpost.php?p=2433807&postcount=357)
junkoman: #358 (http://www.cgtalk.com/showpost.php?p=2433832&postcount=358)
crypticghost: #364 (http://www.cgtalk.com/showpost.php?p=2433894&postcount=364)
Zurak: #366 (http://www.cgtalk.com/showpost.php?p=2433954&postcount=366)
Solomon: #381 (http://www.cgtalk.com/showpost.php?p=2434853&postcount=381)
reiq: #382 (http://www.cgtalk.com/showpost.php?p=2434918&postcount=382)
solarundies: #386 (http://www.cgtalk.com/showpost.php?p=2435058&postcount=386)
seth1: #388 (http://www.cgtalk.com/showpost.php?p=2435215&postcount=388)
FromanylanD: #393 (http://www.cgtalk.com/showpost.php?p=2435352&postcount=393)
RULES FOR CRITIQUING OTHERS' DRAWINGS:
#275 (http://www.cgtalk.com/showpost.php?p=2429929&postcount=275)
OTHERS' REVISIONS OF INDIVIDUAL DRAWINGS:
Merwin's Review of Wyatt Harris: #241 (http://www.cgtalk.com/showpost.php?p=2427915&postcount=241)
Somhairle's Review of Kitami: #281 (http://www.cgtalk.com/showpost.php?p=2430084&postcount=281)
Fromanyland's Review of AdrielaSakamoto: #374 (http://www.cgtalk.com/showpost.php?p=2434204&postcount=374)
ONLINE RESOURCES:
http://figuredrawings.com/artistsmodel2.html (nudity)
http://figuredrawings.com/1116JOHN%20EVERARD7.jpg (nudity)
http://www.uem.es/web/afd/profesore...ica/figura3.JPG (http://www.uem.es/web/afd/profesores/joan_valios/biomecanica/figura3.JPG)
http://www.artincontext.org/images/...00/WOC0003D.jpg (http://www.artincontext.org/images/WOC/0000/WOC0003D.jpg)
http://www.cotianet.com.br/photo/gr...plus03/EM94.jpg
#288 (http://www.cgtalk.com/showpost.php?p=2430560&postcount=288)
SPECIAL TOPICS:
Should I Use Reference?: #93 (http://www.cgtalk.com/showpost.php?p=2419346&postcount=93)
How Do I Start A Gesture Drawing?: #106 (http://www.cgtalk.com/showpost.php?p=2419958&postcount=106)
Gordon MacDonald's Thoughts On Drawing Gestures: #109 (http://www.cgtalk.com/showpost.php?p=2420054&postcount=109)
MO' ABOUT REBECCA: :D
YEAH, THAT'S FUNNY:
magic man: #179 (http://www.cgtalk.com/showpost.php?p=2426395&postcount=179)
rebeccak: #224 (http://www.cgtalk.com/showpost.php?p=2426853&postcount=224)
Rebeccak
07-04-2005, 09:50 PM
Guys,
Thank you for all of your posts! I will not be posting any more reviews for THIS lesson ~ however, tomorrow there will be a NEW LESSON for which I hope to see your posts!
Thanks for your participation so far, and I am excited to see your new posts! :bounce:
Note: If I didn't get to your post, don't take it personally ~ I had a rather random system (eg, disorganized system) for picking drawings to review. Initially I was going to review only 4, but I was touched by the fact that so many people participated, and I didn't want to let you guys down...as the lessons get more complex, I probably won't be able to review as many, but my hope is that you will continue to participate, comment on others' work, and post your own. Thanks for all your hard work! :applause:
~Rebeccak
NOOB!
07-04-2005, 09:55 PM
wtf? u went through all the pages and got the post numbers.
crazy woman!!
oooohh new lesson,i knew i shudda done sum curve drawings this weekend,damnit!
thanks for all the help Becks.
I hope i get the Rebecca crit garuntee in all lessons cos i've been such a lovely guy....
*wind*
sphere
07-04-2005, 10:00 PM
Thanks Rebecca for all the time you put into this lesson! :)
Mirwen
07-04-2005, 10:42 PM
Heh... this forum (sorry thread) developed really fast. Internet seems to be a god thing:) at last.
RebeccaK: As NOOB! said you are a crazy woman:) Are you doing anything different than sitting in front of your computer (and eating, drawing, sleaping, and so on)?
wow! I bow to you for what you are doing fo all of us.
What was it you said you have some design stuff? Where can I find it?:drool: I love graphic design!
I would also like to thank to FromanylanD and Somhairle for teaching. And of course to all that posted their drawings, because it is really inspiring.
Thre are just several little thingies I would like to ask.
To one thread (one lesson) - should we post one or more sketches (or all sketches)?
Than - should we post daily?
Seems that tomorrow will start next lesson - does it mean that we should be doing both daily gestural sketches and those new thingies?
Someone I guess it was default .rol was asking about some ehm.. books or anatomic matherials sooo... I've allread post this link on post tutorials only but I would like to do it here again: http://www.gfxartist.com/features/tutorials (http://www.gfxartist.com/features/tutorials)at bottom thre are links to theese books:
Andrew Loomis: Creative Illustration (http://www.gfxartist.com/features/tutorials/7638)
Andrew Loomis: Figure Drawing For All Its Worth (http://www.gfxartist.com/features/tutorials/7639)
Andrew Loomis: Fun with the Pencil (http://www.gfxartist.com/features/tutorials/7643)
StylusMonkey
07-05-2005, 12:13 AM
Heh... this forum (sorry thread) developed really fast. Internet seems to be a god thing:) at last.
RebeccaK: As NOOB! said you are a crazy woman:) Are you doing anything different than sitting in front of your computer (and eating, drawing, sleaping, and so on)?
wow! I bow to you for what you are doing fo all of us.
What was it you said you have some design stuff? Where can I find it?:drool: I love graphic design!
I would also like to thank to FromanylanD and Somhairle for teaching. And of course to all that posted their drawings, because it is really inspiring.
Thre are just several little thingies I would like to ask.
To one thread (one lesson) - should we post one or more sketches (or all sketches)?
Than - should we post daily?
Seems that tomorrow will start next lesson - does it mean that we should be doing both daily gestural sketches and those new thingies?
Someone I guess it was default .rol was asking about some ehm.. books or anatomic matherials sooo... I've allread post this link on post tutorials only but I would like to do it here again: http://www.gfxartist.com/features/tutorials (http://www.gfxartist.com/features/tutorials)at bottom thre are links to theese books:
Andrew Loomis: Creative Illustration (http://www.gfxartist.com/features/tutorials/7638)
Andrew Loomis: Figure Drawing For All Its Worth (http://www.gfxartist.com/features/tutorials/7639)
Andrew Loomis: Fun with the Pencil (http://www.gfxartist.com/features/tutorials/7643)
Your artwork is incredible.
sphere
07-05-2005, 12:50 AM
Mirwen,
Those pdfs aren't available at that link. You can find his books online at saveloomis.org but they are not in pdf format.
Somhairle
07-05-2005, 02:25 AM
@Mirwen:
Great links you posted! the loomis books are really good.
@sphere (and everyone else):
a great program for downloading images on a site like that (Loomis images, etc) is "teleport pro", its a small little program but you can set it to download just the images at a certain location without having the need to click every single link.
- Somhairle
sphere
07-05-2005, 02:30 AM
Somhairle, thanks but I've already got the pdfs myself. I'd be happy to host them for download for others if that's allowed.
Rebeccak
07-05-2005, 06:24 AM
Everyone,
Thank you for your awesome efforts for the first week of the Anatomy Review thread! I GREATLY appreciate everyone's input and participation. Thanks for making this such an enjoyable experience - it's great to see everyone's interest and enthusiasm over this topic!
Having said that, I would like to spotlight several exceptional Gesture Drawings which were posted this week. This is not a contest, and I only want to post these to highlight some really exceptional work ~ this is not meant to discourage, but rather to encourage others to do even better drawings :thumbsup:
Here they are::wise:
http://i8.photobucket.com/albums/a35/rebeccak4/CG_Talk_Anatomy_Workshop_2/BEST_GESTURES_WORK2.jpg
Thanks for the great work and the inspiration, guys!
And I just want to point out to everyone that the NEW THREAD: REBECCA KIMMEL'S Anatomy Review 002: OPPOSING CURVES (http://www.cgtalk.com/showthread.php?t=255700) is now open for business.
Hope to see you posting there, and thanks again for all the great work! :applause:
~Rebeccak
NOOB!
07-05-2005, 08:35 AM
lol did u just call me a woman?
twas a great thread rebecca,now get sumone to delete this post and lock this topic.
default-rol
07-05-2005, 09:32 AM
Thx for the great "first round" on this Rebecca.:)
Moving on to lesson 2....
AnimZiggy
07-05-2005, 11:23 AM
thanks a lot, you 're ace! :+D :+D
Rebeccak
07-05-2005, 11:58 AM
Thanks, guys, good luck on Round 2! :thumbsup:
~Rebeccak
StarlightGloom
07-05-2005, 02:56 PM
Thank you Rebecca for your review of my drawing! :applause: Will try to use your advice in my next drawings.
Rebeccak
07-05-2005, 03:21 PM
Hey, StarlightGloom :)
You are most welcome ~ keep up the good work ~ as I said, you are doing GREAT, particularly since you've only drawn several figures! Watch out, Teck! :)
:)
Rebecca
stipick_S
07-06-2005, 04:09 AM
Looking back at the above drawings I have to say I am really impressed with what was posted. Good job to everybody, and kudos to the above mentioned members. Some of those gestures floored me.
Rebeccak
07-06-2005, 04:34 AM
stipick_S,
Indeed! Everyone did a super job!!
~Rebeccak
FireMoon
07-07-2005, 03:35 AM
Thank you for this lesson,http://www.chinadv.com/forum/Web/UpFiles/2005/6/10/11577081.jpg
Rebeccak
07-07-2005, 06:22 AM
FireMoon,
This is a beautiful drawing ~ please post it on the CURRENT THREAD, Anatomy Lesson 002: OPPOSING CURVES!
Thank you for posting this!
~Rebeccak
exi80
07-07-2005, 09:36 PM
Hi Rebecca,
I missed the beginning of your lessons and will post my gesture experiment results here to let them be reviewed as I had askd earlier. Thank you for having a look!
http://www.heavenscreation.de/gesture.jpg
exi80
07-07-2005, 09:45 PM
..........
exi80
07-07-2005, 09:48 PM
..........
Rebeccak
07-07-2005, 11:55 PM
exi80,
Thank you for posting these!
When the new sub-forum, "Artistic Anatomy and Figurative Art" gets underway, I am hoping to have a more or less permanent "GESTURE DRAWINGS" thread, as I think Gesture Drawings have universal and timeless importance. Maybe I can review these then. :)
~Rebeccak
mystikalyx
07-09-2005, 04:42 AM
RK - I would love to see your threads continue and not just die out as you move to the next lesson. I know that is asking for a LOT, but what about we peeps who are a month or two behind .. or the future members who really need this, but don't see it until October?
Just some food for thought .. not trying to harass you .. much.
well, I'm off to eUUUUUUUUUUUUrope .. ;)
see you!
(: AA
Rebeccak
07-09-2005, 01:46 PM
mystikalyx!!!
Wow, a post from eUUUUUUUUUUUUrope! How is the Weaaaaaaaathhhher? ;)
Hey, CLEARLY you have not been paying attention :wise: because when the new sub-forum,
"Artistic Anatomy and Figurative Art" gets going sometime next week, these first two Lesson threads will be moved there, along with some other great threads:
BEGINNING GESTURES
INTERMEDIATE GESTURES
ADVANCED GESTURES
OPPOSING CURVES
(MORE LESSON TOPICS RELATED TO DRAWING WHICH ARE PREPARED BUT NOT YET ANNOUNCED)
ANATOMY STUDIES
FIGURATIVE PAINTING (Woo!)
ANIMAL DRAWING
COMPOSITION
COLOR THEORY
TECHNICAL ISSUES (maybe)
RESOURCES / LINKS
CHALLENGES
etc!
So stop on by, and bring the 'muff!
Oh and thanks for all your help Web Guru!!! :applause:
~Rebeccak :)
NOOB!
07-09-2005, 02:15 PM
mystikalyx!!!
Wow, a post from eUUUUUUUUUUUUrope! How is the Weaaaaaaaathhhher? ;)
Hey, CLEARLY you have not been paying attention :wise: because when the new sub-forum,
"Artistic Anatomy and Figurative Art" gets going sometime next week, these first two Lesson threads will be moved there, along with some other great threads:
BEGINNING GESTURES
INTERMEDIATE GESTURES
ADVANCED GESTURES
OPPOSING CURVES
(MORE LESSON TOPICS RELATED TO DRAWING WHICH ARE PREPARED BUT NOT YET ANNOUNCED)
ANATOMY STUDIES
FIGURATIVE PAINTING (Woo!)
ANIMAL DRAWING
COMPOSITION
COLOR THEORY
TECHNICAL ISSUES (maybe)
RESOURCES / LINKS
CHALLENGES
etc!
So stop on by, and bring the 'muff!
Oh and thanks for all your help Web Guru!!! :applause:
~Rebeccak :)
whoa those will make good book titles in the Rebecca Kimmel drawing course books,how much u gunna sell em for becks? :D i'd buy the whole set.
Rebeccak
07-09-2005, 02:40 PM
NOOB, NOOB, NOOB,
You are a funny guy :) ~Hey! What happened to your Avatar? I just noticed that it changed! :)
Heh, we'll see...I would love to put together an anatomy / figurative drawing book...it would be fun. Ah! Now to find a publisher! :rolleyes:
Thanks for the support NOOB ~ I expect to see you reporting bright and early when the sub-forum opens its doors! :)
EDIT: Woo! And thanks for recruiting for the new lesson! The more, the merrier!
~Rebeccak
Rebeccak
07-09-2005, 02:53 PM
Addendum ~
IF I can dredge up my old notes, perhaps we can have a thread on PERSPECTIVE as well...I am super rusty, but willing to share what I know...
Vanishing points...I remember that there are Vanishing points...
Ah! My old notes and assignments!
~Rebeccak
mystikalyx
07-09-2005, 11:09 PM
mystikalyx!!!
Wow, a post from eUUUUUUUUUUUUrope! How is the Weaaaaaaaathhhher? ;)
Hey, CLEARLY you have not been paying attention :wise: because when the new sub-forum,
"Artistic Anatomy and Figurative Art" gets going sometime next week, these first two Lesson threads will be moved there, along with some other great threads:
{snip}
So stop on by, and bring the 'muff!
Oh and thanks for all your help Web Guru!!! :applause:
~Rebeccak :)
Me? Pay attention?? Come on! You've seen me in class :)
Seriously, I've been skimming since it would take hours to review EVERY post. You're just waaaaaay too popular for me! I showed the Muff and bookmarked you on his browser so I'm sure he'll start paying attention eventually. See if you can do some figues that involve cricket and I'm *SURE* he'll check back every few hours. Would it be totally wrong for me to post his stuff instead of mine ;)
And if you're thinking about giving me a hard time about skimming - then I'm going to pre-defend with .. I'm working on the site!!! :)
(: AA
NOOB!
07-09-2005, 11:21 PM
NOOB, NOOB, NOOB,
You are a funny guy :) ~Hey! What happened to your Avatar? I just noticed that it changed! :)
Heh, we'll see...I would love to put together an anatomy / figurative drawing book...it would be fun. Ah! Now to find a publisher! :rolleyes:
Thanks for the support NOOB ~ I expect to see you reporting bright and early when the sub-forum opens its doors! :)
EDIT: Woo! And thanks for recruiting for the new lesson! The more, the merrier!
~Rebeccak
no prob.
and go get ballistic to publish ur book series like i told ya b4....or i'll keep buggin u.!!heheh
ballisticpublishing (http://www.ballisticpublishing.com)
Rebeccak
07-11-2005, 02:09 AM
Hello everyone :)
I'd like to take this opportunity to thank CGTalk for making this sub-forum a reality ~ specifically I would like to thank Mark Snoswell, Andrew Plumer, Leigh A. van der Byl, and Roberto Ortiz for supporting me in this effort and for handing me this amazing opportunity and responsibility. I am thrilled to have been entrusted with the privilege of moderating this sub-forum along with my friend Roberto Ortiz, who has given me great support and encouragement in my artistic endeavors ~ to him I owe much of the credit for making first the Anatomy Review threads and now the Artistic Anatomy and Figurative Art (http://www.cgtalk.com/forumdisplay.php?f=177) sub-forum a reality.
Additionally, I would like to personally thank everyone who has visited and contributed to the first two Artistic Anatomy Review threads for making these threads an amazing success ~ I have thoroughly enjoyed reading and viewing everyones' posts, and it has been a great pleasure to interact with this growing community of both new and experienced artists alike ~ thank you for all of your wonderful posts! :)
My vision for the Artistic Anatomy and Figurative Art (http://www.cgtalk.com/forumdisplay.php?f=177) sub-forum is the following:
1. I want both new / beginning artists and experienced / professional artists alike to feel welcome and comfortable posting their comments and work on any of the threads which are offered in this sub-forum.
2. I want all kinds of artists in ANY MEDIUM in 2D / 3D ~ be they concept artists, creature designers, storyboard artists, or fine artists ~ to feel welcome and comfortable participating in any of the threads which are offered in this sub-forum.
3. I want people to treat others with RESPECT, and offer critique which is CONSTRUCTIVE and POSITIVELY SUPPORTIVE.
4. I want people to post their BEST WORK, and to continue to post their work as they IMPROVE.
5. I want people to use this sub-forum as a RESOURCE to which they both contribute ~ by posting their work, tutorials, links, etc.) ~ and use constructively to improve their own work.
6. I want people in this sub-forum to consider themselves an ARTISTIC COMMUNITY, from which they get out as much as they put in. INDIVIDUALS' CONTRIBUTIONS are ESSENTIAL and VITAL to this sub-forum.
THANKS TO EVERYONE for stopping by and posting, and I look forward to participating in this wonderful online artistic community! :)
~Rebeccak
Xillion
07-18-2005, 06:48 PM
So...after doing the sketch for lesson three (on shading...which I really must dig on paper...)
I'm coming back to the basics.
I'm focusing on the gesture, so these are not rendered/precise.
These two are my attempts at focusing on Vilppu's teachings.
(trying to capture the flow and going around the forms)
The first one is taken from a statue of "Neptune" by Adam Lambert.
http://img300.imageshack.us/img300/6449/neptune15aa.jpg (http://www.imageshack.us)
The second one is Detail from "Baptism" by Andrea del Sarto
http://img300.imageshack.us/img300/9394/baptism2oj.jpg (http://www.imageshack.us)
Rebeccak
07-18-2005, 06:55 PM
Xillion,
I think it's awesome that you're doing this! Would you mind posting these instead in the
Gesture Drawings - Post Your Best Gesture Drawings Here! - 2D TRADITIONAL / DIGITAL (http://www.cgtalk.com/showthread.php?t=258741)
thread?
I would like to kind of continue the dialog of Gesture Drawings there, and I have kicked around ideas for revisiting "old" Lessons, which, as you have rightly indicated by your post, should never really go away ~ but I would love for you to post your work in the thread mentioned above so that I can keep things streamlined a bit.
Let me know if you have any suggestions for revisiting "old" Lesson topics ~ a friend of mine had suggested revisiting Lesson topics on a rotating basis ~ tell me what you think.
In the meantime, just post your work in the Gesture thread, as more people will be likely to see your great work!
~Rebeccak
Xillion
07-18-2005, 07:28 PM
rebeccak: I hope this does not sound harsh but I'm a bit confused by all these threads. I felt more comfortable with a few precise lessons. That helped me to stay focused on a single problem. Anyway I agree on keeping things streamlined and I copied the post on the other thread with an update.
As for my opinion: I agree on reviewing the topics on a regular basis. Maybe it's worth launching 'incremental review' topics once a week.For example One where you have to do a gesture, build on opposing curves and shade (It can be helpful if the reference or the subject was given).
Thanks for your time.
Regards,
Enrico
Rebeccak
07-18-2005, 08:51 PM
It is indeed food for thought...perhaps I went a little wacko creating all of these threads...though it has certainly been cool to see the work popping up on them.
Let me think about it and talk with Roberto, and see what we can do.
Thanks for the input! :)
~Rebeccak
snowkiwi
07-28-2005, 02:28 AM
Hi Rebecca. I want to thank you for making this tutorial about gesture sketching. It was because of your tutorial that I now feel that I can draw the human body in any position. My body language is more expressive, and it's just so much easier all-round to draw a character. Thanks. :)
Rebeccak
07-28-2005, 10:01 AM
snowkiwi,
Thank you for this! :) It's very nice of you to leave a kind comment like this. Hope to see you posting work around the forum. :)
~Rebeccak
rodia
08-08-2005, 06:48 AM
i just saw this forum yesterday! this is amazing! i'm going to start drawing tomorrow...it's a little late here.....
so, you really had classes with hogarth burne?? that's amazing! i have his books...he's the best....i love his books.
i don't speak much english.....so sorry....:D
here are some sketches that i like very much....it's in japanesse so look for them http://www.backfire.biz/
Rebeccak
08-08-2005, 02:09 PM
rodia,
Thanks for posting! Welcome to the forum. :) Please note that most people are actively posting on Lesson 003 - http://forums.cgsociety.org/showthread.php?t=259291 - so while Lesson 001 is technically no longer open, you are more than free to use Lessons 001 and 002, though I will not be posting critiques on those Lessons.
Please join us for Lesson 003! :)
Burne Hogarth was a great teacher and left an incredible legacy for his students! Hopefully you will find this forum and its related threads useful. This link may prove useful:
FORUM LINKS - FIND THREADS FAST!
(http://forums.cgsociety.org/showthread.php?t=258280)
Welcome! :)
~Rebeccak
naresh
11-10-2005, 11:08 AM
hi
i have seen your work and workshop works.. am realy wanted to discuss about drawings and other stuf but am not able to keep my post my works in this thread...am attching my blog here if possible please give me some feedback..it'll be great for me ..this works are not project works this are shortoff my scribles of lisertimes.....but i need yur help to do good..
thanks
naresh
http://lostinarc.blogspot.com/
Rebeccak
11-10-2005, 11:46 AM
naresh,
Welcome to the Anatomy forum! :)
You have some beautiful work, and ought to consider creating your own thread on the Anatomy forum, and calling it Anatomy Thread of naresh. :)
In terms of posting images, here is a tutorial that should help:
New to CGTalk? Learn how to post IMAGES here! (http://forums.cgsociety.org/showthread.php?t=267088)
This thread is a sticky at the top of the forum. :)
I'll definitely take a better look at your work when I get home later today! :)
Cheers,
~Rebeccak
naresh
11-11-2005, 10:27 AM
hi am realy wating for your moree feedbackk..]
thnaks
Rebeccak
11-13-2005, 05:37 AM
Hey naresh, :)
I think it would be best if you created your own Anatomy Thread, and called it, "Anatomy Thread of naresh". That's a more appropriate place to post individual work ~ this thread is basically a closed Anatomy Review Tutorial thread, but I am happy to provide critique elsewhere. It is just easier if people can directly see the work which is being critiqued ~ I hope you understand. :) You have some beautiful work, and I would love to see you continue to post here. :)
Cheers!
~Rebeccak
Rebeccak
01-23-2006, 06:05 AM
SPECIAL NOTE - posted 1/23/06:
SINCE THIS IS LARGELY A CLOSED THREAD, FOR THOSE INTERESTED IN FURTHER EXPLORING GESTURE, PLEASE SEE THE FOLLOWING (ACTIVE) THREAD:
Here we explore the Concept of Gesture and there are many useful exercises. Frankly, the Beginner's Lounge is probably more useful at this point than this one.
Beginners' Lounge (http://forums.cgsociety.org/showthread.php?t=297229)
http://forums.cgsociety.org/showthread.php?t=297229
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