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Transcendent
02-18-2002, 08:50 PM
Hi Everyone,

I'm a little late, but I can't resist participating :)

Here's my WIP ...

http://alshaheen.net/artists/dogyears/fortress.jpg

The modelling of the main fortress's almost complete, there's just texturing and lighting to go :) Criticisms and thoughts are welcome :)

Totitch
02-18-2002, 09:00 PM
Nice!!!
I like it a lot...

Waiting for texturing (Sky,Ground, And fortress...),And Ambience!!!
I hope to see Updates soon!

lildragon
02-24-2002, 07:16 PM
wow one of the few landscape entries, I'm liking the structure you have going here, have any other renders?

DrAdamDinosaur
02-24-2002, 08:32 PM
Wow, thats quite a first pic to post. Its got a very industril feel to it, plus it also reminds me of a castle with the outer wall, but sadly, no moat. Does this place have windows?

pabbloz
02-24-2002, 10:35 PM
bigger post! bigger post!
I thing it will be a good scene!

Transcendent
02-25-2002, 05:54 PM
thanks everyone :)

I'm back working on this picture (after a completely unecessary break of a few days) - new renders coming up - I'm rushing to complete this by the end of the challenge :)

hobbes
02-26-2002, 03:31 AM
ohh it seems to be very nice.
hope to see an update....and close up

pearson
02-26-2002, 12:55 PM
That looks very cool! Wow! But I'm a little confuse about the scale. Is this a whole city, or just one building?

I'd love to see more details, doors, wiring, rivets, etc. to give it a sense of how big it is.

MichaelHebel
02-27-2002, 11:14 PM
Reminds me of Blade Runner - very cool model - go on

Transcendent
02-28-2002, 10:29 PM
Thanks everyone for the advice !

To answer pearson's question - yes, this thing's supposed to be big - 40 stories high, at least - it's not an entire city, just a really colossal building ...

Update :

Added even more geometric detail - flying cars, windows, (I was thinking of adding a moat/cliff to surround the building, but this POV just doesn't allow it :( ). Changed the lighting too - it's nothing final yet, though.

http://alshaheen.net/artists/dogyears/fortress3.jpg

keep the suggestions and criticisms coming.

pearson
03-01-2002, 12:48 AM
Awesome! Those tiny trees really drive home the massive scale!

Bytehawk
03-01-2002, 03:58 AM
one word : WOW

hobbes
03-01-2002, 04:43 AM
i hope you'll finish this stuff at time because it's great:)
Maybe you can start to add texture or model stuff around this bulding (it's really looks as a sort of little town as they built in middle ages).
i'll check for an update
go on

l_farley13_l
03-01-2002, 05:31 AM
Maybe you could a kinda path to the entrence, showing how the people live aound this building - looks cool, favorate landscape by far!

see you,

Farley13

Transcendent
03-01-2002, 08:50 PM
thanks everyone :)

I've really glad I've achieved the gothic/medieval/sci-fi feel here - that's what I was really aiming for. I'm starting the texturing right now ... I'll post another progress pic as soon as there's something to show.

I have been considering adding a path to the door too, but I decided against it - the entrance here's quite far from any focal point in the picture - it'd probably lead the eye in the wrong direction. Thanks for the advice anyway.

To the moderators : I was wondering if it would be legal for me to submit 2 entries - some old work, really (it's not that old, it's just another post-apocalyptic piece I've completed a week or so before this competition begin) ,,, a second entry, or something with that effect. Just wondering :)

Transcendent
03-02-2002, 08:01 PM
Hi everyone,

I'm done with the texturing of the building :)

http://alshaheen.net/artists/dogyears/decay3.jpg

Criticisms welcome.

Tennis
03-02-2002, 08:08 PM
hmmm no crit here, it all looks very cool to me.
looking forward seeing it all finished :)

Neox
03-02-2002, 08:13 PM
GREAT! It looks like the building is bleeding but thats really cool! great colors!

pabbloz
03-02-2002, 08:17 PM
Great Job!!!

awesome textures!!! the best environment!!

please... post a bigger render!!

pearson
03-05-2002, 01:21 AM
Looking sweet! Right now the reds look like blood, not rust. If you wanted rust, I'd suggest adding more orange, and a little less saturation/darker.

I'm getting banding on the image (there's a halo around the ship and the building)...did you compress it really hard? Please post a bigger, less compressed version! Please? :D

parallax
03-06-2002, 12:14 AM
man.. you really want to make me enter the challenge. top-notch work.
maybe you could up the contrast, its kinda hard to see some details.
I made a sketch, but didnt have time left to finish it and make it 3D :(

Transcendent
03-07-2002, 06:56 PM
Here's it with a sky.

http://alshaheen.net/artists/dogyears/sunset.jpg

MiGa
03-08-2002, 01:04 AM
Looks great!
Perhaps you could set it to a nigth scene with searching-spotlights and alarmlights or something like that. Also add some DOF; some bigger blured rocks in the front.

MiGa

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