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drawdraw.com
06-24-2005, 07:02 AM
comments and crits are appreciated.

http://www.drawdraw.com/images/3d/knightbirdclose.jpg
http://www.drawdraw.com/images/3d/knightbirdfront.jpg
http://www.drawdraw.com/images/3d/knightbirdback.jpg

you can see the wires at my site:

www.drawdraw.com (http://www.drawdraw.com)

ynvamsi
06-24-2005, 08:40 PM
hey


Texture for the face is good. But body is not intresting, may be because of single color texture. Could u tell me the poly count?

drawdraw.com
06-24-2005, 10:06 PM
polycount is roughly 3k... yes i agree it can definitely use much spicing up =)

GatorNic
06-27-2005, 03:35 PM
Looks like a nice modeling job, although I would like to see the wireframes too. I agree on the more color to the textures, its too plain. When you select a team in blizzard games you usually have choice of color, that will be prominant throughout the characters and buildings to distinguish them. The green you used for the the helmet plume and the eyes is a beautiful color, I would try to incorporate that throughout the suit of armor to make it standout.

Maybe emerald encrusted suit?

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06-27-2005, 03:35 PM
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