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cgpainter
06-23-2005, 05:23 PM
Hey guys... I just switched from Rhino 3D to 3D Studio Max, and So far, I am loving it... I cant stop thinking about it...

But, I'm a bit mad at it right now.... I'm trying to texture an "Eye" texture onto someone, so I can place it on the 3D head, but I can get it work right, because whenever I goto drag the material onto a 3D object, it just make circle with a line going through it, and wont apply...

Okay... what do I do?

andrewjohn81
06-23-2005, 07:26 PM
why don't you just select the object first, then hit the "apply material to selection" button in the material editor (meditor)?

Often times the object is just hard to select, so it's also hard to drag and drop something onto it. This also brings up the importance of naming conventions.

Joee
06-23-2005, 07:33 PM
Also, if you cant see the texture in the viewport make sure the white/blue checkered box it pressed in the material edior.(show map in viewport)

JuanManuel
06-23-2005, 08:49 PM
do not forget the magic "h" key for selection

cgpainter
06-23-2005, 09:03 PM
I figured it out...
I was trying to apply a bitmap, without using a defuse.

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06-23-2005, 09:03 PM
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