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tmr232
06-23-2005, 04:09 PM
does anyone knows if there is a tree modeling tutorial for blender (or any other software)?

i am having problems modeling trees and i didnt find any tutorial in the subject.

paintbox
06-23-2005, 05:48 PM
I think the easiest way is just to begin with a cube, lengthen it, subdivision on and then extrude more and more branches untill you have something that resembles a tree trunk. If you want leaves just use a lot of image planes of leaves, or use textured 2D particles (I dont know if the latter is possible with Blender) Thats how I did it. Ill post an image later.

paintbox
06-23-2005, 05:56 PM
Here it is, this is the best I view I could find on short notice, its from an archviz WIP I did a while back...

The leaves are just image planes, as you can probably tell by the sloppy positioning I did :) It was made with C4D (not blender)

http://members.lycos.co.uk/paintxob/tree.jpg

tmr232
06-23-2005, 06:56 PM
thanks, i gonna try it right now!!!:bounce:

flashpoint_fx
06-23-2005, 10:57 PM
isn't there an other way modeling realistic trees in blender?

theres the script lsstem, a tree generator. but the reference is more than unsufficent!

does anyone one if theres a better reference to lsystem or can write a big tutorial?

Hunkadoodledoo
06-24-2005, 01:03 AM
Check out these topics over at Elysiun:

http://www.elysiun.com/forum/viewtopic.php?t=32306&highlight=

http://www.elysiun.com/forum/viewtopic.php?t=36295&highlight=

Hope it helps!

Artaures
06-24-2005, 09:15 PM
Found this

http://www.elysiun.com/forum/viewtopic.php?t=21382&postdays=0&postorder=asc&start=90

TroutMaskReplica
06-25-2005, 07:02 AM
you could always use arbaro, could you not? there are a number of species presets. i export to .obj which blender can import.

ysvry
06-25-2005, 11:36 PM
i tried arbaro too
here is the link

http://arbaro.sourceforge.net



http://images5.theimagehosting.com/mparbopalm012.jpg (http://www.theimagehosting.com)


and a palm i made with it and rendered in blender.

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