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erwin1978
10-20-2002, 10:12 PM
http://home.nyc.rr.com/erwin1978/pic/liz4.jpg

http://home.nyc.rr.com/erwin1978/pic/liz5.jpg

Quick; someone give me a skin texture before I butcher my masterpiece.:wip:

Any comments on the cheeks? Are they too puffy and thus creates the bags under the eye?

dark_lotus
11-08-2002, 12:42 PM
Perhaps this would've been better in the WIP section.

The cheeks look fine. the problem is the mesh under the eye goes back, you may want to bring this forward.

As for the texture, well its completely different for different models.

leigh
11-09-2002, 11:48 AM
As Dark Lotus said, it's not simply a case of donating textures, as every model is different, thus requiring a different texture :)

What I recommend is that you get some good hi-res photographs of skin, and use those as a base for your textures.

Diffused
11-10-2002, 07:35 AM
erwin1978: Gotta tell ya.. Cowboy Bebop is da bomb. Ed is hillerious.

The top of the nose looks extremly flat and the end of the eyebrows are a little too high in my opinion (Just raise the eye a tad bit)

texture on the lips cracked me up. (sorry-- reminded of my early days of texturing..) yep. you should unwrap UVW first then basically paint over it and put it back right on top. What program are you using? if max, try Texporter.
As Leigh said.. use a base texture then add the detail. here is a small example i found on the net. (not mine)
http://members.tripod.com/jasminre/textures/texture%20big/face.jpg

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