View Full Version : Joining Surfaces
duderender 06-23-2005, 12:14 AM Why would I not be able to join surfaces together that were trimmed to curves? A typical scenario is to fillet two surfaces. Works fine. Delete the fillet surface. Fine. Perform a blend surface. Fine. Merge the surfaces, no go. The error says something about the edges are too far apart.
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JimCarruthers
06-23-2005, 12:34 AM
You can't "merge" trimmed surfaces, just join them, if that's what you're trying to do. To merge surfaces you need adjacent, untrimmed edges. Merge doesn't magically take separate surfaces and turn them into one, it will only do it if they're already properly setup for it to work.
duderender
06-23-2005, 12:53 AM
ahh, so this is different than in Pro/ENGINEER... so Join... hmmm I will retry as I thought I tried join as well.
So, when is it appropriate to use merge?
andrewjohn81
06-23-2005, 11:51 AM
If you want one surface out of two. That is when merge is appropriate.
Many cases you shrink the surfaces, if they were trim surfaces, make sure they are similar parameters possibly by rebuilding, then use the merge surfaces.
Unless you do some well thought preplanning you will most likely end up changing the shape slightly if you do that causing it to possibly not join to nearby geometries.
If you have two tangent planar surfaces, trims or not, you can almost always use the MergeAllSurfaces command. You can run this on Joined surfaces and it will only work on the surfaces that can be merged. I think I remember it also works on surfaces whos edges are tangent and have the same parameterization. This tool is perfect when you create half of an object, then simply mirror and join it. Run this to shrink that surface a bit more and get rid of the "seem" in the middle. Don't forget to inspect the surfaces after though. Any time you just let the computer do something for you it's always good to check it. Sometimes it just goofs up.
duderender
06-23-2005, 01:43 PM
So I would suppose that unless you merge the surfaces you would see a break in the curvature analysis?
As an exercise I was modeling an industrial designer chair and I will post it so there is a visual example of what I'm doing. This is a bit of a training exercise so that I can apply my Pro/ENGINEER surface modeling skillset in Rhino but there seems to be a few things different in functionality and terminology for tools.
Thanks!
andrewjohn81
06-23-2005, 02:07 PM
reguarding the curvature analysis: you are correct. You would see a break.
JimCarruthers
06-23-2005, 02:16 PM
No, it's not necessary to "merge" surfaces to get a smooth curvature analysis. Joining doesn't really matter either, it'll take away the visible seam but it doesn't make things smooth that weren't before. The Herk model in my advanced Rhino training CD contains 400 surfaces, none of them "merged"--http://www.hydraulicdesign.net/advancedtraining.htm (http://www.hydraulicdesign.net/advancedtraining.htm)
andrewjohn81
06-23-2005, 03:12 PM
sorry, I was thinking curvature graph
curvature analysis works fine.
curvature graph, however, will break any time the parameters are completely different, even though the objects next to eachother are completely tangent. I was thinking that was what you were saying.
And you don't always see a break, but generally you do.
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