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katalyzt
06-21-2005, 11:26 PM
Ok I've used the handy search button and could not find a thread that answered my question.

I have a simple sphere with a texture applied to it and I'm trying to export it to an swf. But when I vector reneder it, it has low resolution. How do I render it with more detail or a higher tesselation?

Thanks in advanced :thumbsup:

//katalyzt

ooz
06-22-2005, 07:57 AM
u need to turn down the tolerance in the vector render tab in the render globals. that creates a more accurate sphere, but creates more cvs producing a bigger swf file.

katalyzt
06-22-2005, 04:45 PM
Changing the curve tolerence doesn't seem to have any effect on it. I know I'm just missing something dumb here.

katalyzt
06-22-2005, 04:57 PM
nm I just figured it out. Thanks :thumbsup:

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06-22-2005, 04:57 PM
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