apeman
06-18-2005, 03:01 PM
hello all,
Having a problem with the shadows that some trees of mine in a scene are casting:
http://img278.echo.cx/img278/1139/trees7pt.jpg
Light is a direct light, raytracing, shadows on. All materials are blinns (though there is no change when i change it to lambert), the renderer is Maya Software on production quality with raytracing enabled. Specularity is all the way down on materials.
I even tried upping the alpha gain/etc to 2 and -1 on teh alpha map, but to no avail.
Any help appreciated :wavey:
Having a problem with the shadows that some trees of mine in a scene are casting:
http://img278.echo.cx/img278/1139/trees7pt.jpg
Light is a direct light, raytracing, shadows on. All materials are blinns (though there is no change when i change it to lambert), the renderer is Maya Software on production quality with raytracing enabled. Specularity is all the way down on materials.
I even tried upping the alpha gain/etc to 2 and -1 on teh alpha map, but to no avail.
Any help appreciated :wavey:
