PDA

View Full Version : 50 Gramercy Park North, Alex Morris (3D)


Alex Morris
06-15-2005, 12:09 PM
http://www.cgnetworks.com/gallerycrits/35595/35595_1118837362_medium.jpg (http://www.cgnetworks.com/gallerycrits/35595/35595_1118837362.jpg)

Title: 50 Gramercy Park North
Name: Alex Morris
Country: United Kingdom
Software: 3ds max, finalRender, Photoshop

These are part of a series of images that we (Hayes Davidson) recently completed for a collection of serviced apartments in New York. They are designed by John Pawson and were completed around Christmas time (only recently released by the client).

The brief called for a mixture of artificial light and daylight so the exposures aren't really photoreal (if this had been shot with a camera the exterior would be totally over-exposed). We also modelled all the furniture, which actually took longer than the apartments!

CaesarDimxes
06-15-2005, 05:59 PM
How long did it take you to do that and how many people were working on it? Waaaahhh, why doesn't my work look like that, is it that i am spending too little time on the details or what? Brilliant work. No crits at all:scream:

k4k
06-15-2005, 06:06 PM
i like the first one... very clean render... cool work... :thumbsup:

Mec4D Cath
06-15-2005, 08:03 PM
I love the first shot! the light looks very realistic on the surfaces.
The lights in the 2 other renders are to deep "" in" for the summer time...yes? ;)

nachogrande
06-15-2005, 09:03 PM
Very nice interior scene.

ad2mail
06-15-2005, 09:14 PM
Amazing work - :shrug: - 4stars from me - REALISTIC

rocarpen
06-16-2005, 05:51 AM
Furniture always takes longer than the scene - it's a given for furnished interiors. Pays to be smart and reuse pieces from project to project, where possible. Nice render!

Xenon77
06-16-2005, 07:17 AM
Love the work. If the view outside textured on an image plane?

azaghot
06-16-2005, 11:11 AM
awesome design and realism congrats

neofg
06-16-2005, 01:35 PM
They're bad to give u so few stars... Nice shot, and lighting that make no breath for a moment... What lighs u used here?
Nice art man...

bmcaff
06-16-2005, 01:45 PM
Hi Alex,
Nice to see you posting some work here.
This are very nice and professional and illustrate the space well but wouldn't expect anything else really from HD.
The only thing I'm not sold on is the fire place, although it's better than most I've seen it still looks a bit out of place. I think perhaps it's because it looks too black compared to the lightness of image as a whole.
Nice to see some Arch Viz here.

Aksel
06-16-2005, 04:07 PM
wow - now that's what i call impressive!!

very good job!

ps: the treeshadow in the third is just a little too sharp for my taste
pps: good to see pawson is ok with other chairs than boxes ;)

lrivero
06-16-2005, 04:40 PM
yeeessss!

congratulations alex great work again

i like very much the integration with the background but ... what's that fire? and the bowl !... it's only a few little details that maybe is shadowing the result of the image

you have won a beer and 4 stars!

pd :: hi aksel!

Alex Morris
06-16-2005, 04:57 PM
wow..........loads of comments ...........thanks guys!

We did these over about 4 months and about 10 total design changes. These 3 are part of a set of about 9 which I guess of themselves took about a month. The furniture is all modelled and took up the bulk of the modelling time. I had a couple of people helping out in photoshop towards the end of the process, but the images are mainly mine.

The fact that we worked on these over a fair period of time meant that we could really optimise the GI solutions. These started at around 5 hours at 5000 pixels and ended up around one and a half hours by the end of the process. We also discovered about 3 bugs in the software while we were doing it - all dealt with by workarounds.

The background was rendered to get the colour into the GI solution and for the reflections, but we redid it in photoshop to finesse the exposure and blooming. In the model it is a self-illuminated material mapped onto a hemisphere.

The things that I'd change if I had more time would be ........

Fire in the fireplace - had to come up with this really quickly and didn't get very good references - again the fireplace itself is a really deep matt black.
The mapping on the floorboards repeats a bit too obviously.
The bronze bowl actually does look that dark and "soak up" the light that way even though it makes it look odd in the image - the client insisted make it darker!

thanks again

Alex

Zhai Tian-Feng
06-17-2005, 08:08 AM
Always nice to see architects here.

The Images work very well in showing what they are supposed to, in that sense they are perfect.

Myself I think I would go for a more modern look on the furnitures and different materials on the 'fireplace framing'.

But very nice images. :thumbsup:

overcontrast
06-19-2005, 06:47 PM
this is looking really nice... i like the lighting, i think there could be improvement in the textureing part... anyways keep up the good works mate :thumbsup:

jackbird
06-20-2005, 08:55 PM
Nice Rendering.

Hope they paid you well (http://www.curbed.com/archives/2005/06/20/schragers_50_gramercy_park_north_clears_3ksqft.php). :eek:

honzal
06-22-2005, 01:09 PM
Nice piece Alex ! I know the difficulty to mix artificial and day light in 3D rendering - always forced by a client to see it all ;) You did in this very well as you still have very stronge feeling of Sun light coming in.
I am not really sure about the furniture, but this is the client again - oh boy, how hard is to deal with "them" sometime :)

Jan

p.s.: I don't know if it is just my monitor but it seems to me there is no really contrast in the picture - it looks a bit flat.

CGTalk Moderation
06-22-2005, 01:09 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.