patconnole
06-15-2005, 02:51 AM
When I hit the "reset actor" button, to put my character back in the pose it had when I enveloped it, my effector control objects are muted. (the effectors are position contrained to them.) How do I un-mute the position contraints? The obvious doesn't work (checking 'active' and bringing the weight to 100%). No matter what I do, the constraint on each effector has a little 'm' over it in the explorer.
??
Thanks
edit: I see there have been some posts on this, but no obvious solution to turning on the contraints.... Anyone know?
??
Thanks
edit: I see there have been some posts on this, but no obvious solution to turning on the contraints.... Anyone know?
