Pate
10-18-2002, 05:02 AM
Hi!
This is probably a FAQ, but even after following with interest the recent radiosity threads and following MJV's excellent tutorials I have not been able to find good settings for animation with radiosity when the lighting changes.
I can create good-looking still images with reasonable render times, but what is the best way to get rid of the flickering/uneven/random patches caused by radiosity in animation when the camera is stationary and the only thing moving is the main light source?
I assume "single animation solution" and/or baking radiosity into materials solves the problem when the camera moves and the lighting stays constant, but what about when the lighting is the changing factor, any tricks I can use then? Upping all parameters to huge values might work, but I'd like the animation to render some time this century..
I have not yet exhausted all my ideas and still have parameters left to tinker with, I just thought you guys might know some tricks I have not thought of...
I am actually still modeling my scene, I just started experimenting with radiosity so that I don't get bored with modeling (which I have already done for about 2 months for this simple scene, and still have a way to go)...
Thanks!
Pate
This is probably a FAQ, but even after following with interest the recent radiosity threads and following MJV's excellent tutorials I have not been able to find good settings for animation with radiosity when the lighting changes.
I can create good-looking still images with reasonable render times, but what is the best way to get rid of the flickering/uneven/random patches caused by radiosity in animation when the camera is stationary and the only thing moving is the main light source?
I assume "single animation solution" and/or baking radiosity into materials solves the problem when the camera moves and the lighting stays constant, but what about when the lighting is the changing factor, any tricks I can use then? Upping all parameters to huge values might work, but I'd like the animation to render some time this century..
I have not yet exhausted all my ideas and still have parameters left to tinker with, I just thought you guys might know some tricks I have not thought of...
I am actually still modeling my scene, I just started experimenting with radiosity so that I don't get bored with modeling (which I have already done for about 2 months for this simple scene, and still have a way to go)...
Thanks!
Pate
