dvornik
10-18-2002, 03:22 AM
Is there a way to make manipulators visible only when an object they affect is selected?
Like, right now I learn how to rig a character and there's a bunch of custom attributes that go to the command panel. It would be nice to have manipulators instead but they would be too many of them. I would like to be able to only see the manipulators affecting the selected controller object.
Like, right now I learn how to rig a character and there's a bunch of custom attributes that go to the command panel. It would be nice to have manipulators instead but they would be too many of them. I would like to be able to only see the manipulators affecting the selected controller object.
