View Full Version : jump flip update
thehive 06-13-2005, 01:55 PM hey guys almost done with it let me know what i can do to refine it thanks
http://www.transonicaviation.com/3dpic/animations/jp8.mov
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jakiloblanco
06-14-2005, 07:37 AM
hey! i think the first jump looks great, but the second one is a tad floaty (unless he/she can fly or has a jetpack) i would put less drawings in his descent...(i'm 2D, sooo... saying drawings makes more sense to me :D ) basically, take out a few frames in his descent.
and the landing, he should be lowered a few more frames longer and then settle in his final pose... if that makes sense... his legs should act like some sort of springy cusion... so the impact of the fall could be shown a tad longer... i think .
looks cool!
thehive
06-15-2005, 01:20 PM
i see what your sayin no prb
Fungusmonkey
06-25-2005, 09:50 PM
First jump is great, but the flip is a little dicey. Try having him start to arch his back from the very start of the 2nd jump. It looks like the back is straight for the first 4 or 5 frames, then suddenly arches and starts the flip, making it seem almost like he's hitting something midair, instead of attempting a flip from the beginning. Also, the anticipation on the 2nd jump could use a bit more. It takes a LOT of power and rotation to complete a flip of any kind. Just my 2 cents...
Wilson-3d
06-26-2005, 07:09 PM
I think it is looking pretty good. On the first jump I think his left leg should come up a lot more with follow through - like pumping a bike or long jumping.
HTH.
b00bie
06-26-2005, 10:17 PM
hey thats very cool
how did u animate him? only keyframing? the physically correct landing and swinging is very hard to do i guess... respect
but i must agree with the others about the backflip and the last landing... cant tell how to make it better sry just that it seems false x)
still very good work IMO :thumbsup:
mberrynk
06-28-2005, 09:06 AM
i think it depends on your character too, if this is spiderman than he can make that leap gracefully, if it's a less than super human you might need more of an impact when he hits the ground, that's a pretty big drop. Overall the action is smooth though, the first leap is solid, and i agree on the second flip, just tweak it. You could really have fun too and add a roll at the end. Looks good though, almost where you want to be i think.
thehive
06-28-2005, 04:50 PM
thanks its almost there , i havent touched it in a bit i have to finsh it , the end landing is too soft i agree, im in the works of refine it,
thehive
06-28-2005, 04:59 PM
hey b00bie i basicly roughed it out then blocked out sections of it the filp its pretty much frame by frame, my intent was to do this with out referance shots jus stright ahead, any mmore questions let me know
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