View Full Version : How To Create Water Flowing Over Rock?
Jonj1611 06-12-2005, 10:19 PM Hi,
I have a scene I rendered in Vue and it has a couple of rocks in a stream, could someone tell me the best way to make it look like water is flowing over the rock?
Thanks
Jon
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Do you mean with photoshop?or a 3d app?
Jonj1611
06-12-2005, 11:40 PM
Hi,
Sorry, meant to say, yes, I want to do it in post in photoshop. I have Photoshop 7.
Thanks
Jon
Then i think the best way would be to paint it in.
XepptizZ
06-13-2005, 12:04 AM
Or you could try using the clonestamp a lot on a new layer and then try applying pinch a bit and play with the blending options and other layer settinggs. A bit of painting is prolly required though.
Jonj1611
06-13-2005, 12:09 AM
Hi,
Thanks for the advice, ok, is there a general painting rule here, is there some kind of special brush, how do you get the colour of water with transparency? Sorry if this is a simple question, but I normally create 3D models and dabble with Photoshop very rarely. I have never yet actually done an image in post :)
Thanks
Jon
malcolmvexxed
06-13-2005, 04:52 AM
there's not really a shortcut to this. I think because PS is a digital tool people look for easy way outs too foten. for a look like this i usually create a new layer and render over the top for the feel i want and then adjust opacity and merge. depends on how deep you want the rocks to seem from the water's surface. You still have to paint it, although at the very end it's possible to get some cool effects using tools like Plastic wrap in moderation.
lokki
06-13-2005, 06:28 AM
building on malcolmvexxed (member.php?u=27456)'s Plastic Wrap suggestion, try this...
select the area of flowing water and copy to a new layer (ctrl/cmd+J)
duplicate that layer again, turn off the 2nd duplicate
apply the plastic wrap to the middle layer, and play with the following:
-blend modes... screen, darken, etc... each image will be different
-layer opacity
-levels to bring out highlights
Turn on the top layer and try starting with a motion blur. You may have to select different regions and apply different angles based on the 'terrain' of the water. Once you have the general directions, use the smudge tool to start blending them together. You may want to investigate Liquify to bend areas without losing the streak detail.
Again, play with blend modes. You may also want to duplicate the motion blurred layer, apply Gaussian blur, and set it to screen mode with lower opacity.
Post your results!
Jonj1611
06-13-2005, 07:10 AM
Hi,
Many thanks for the replies. Yes, I guess at the end of the day I was hoping there was an option under plug-ins called "Water flowing over rock, push here" :)
Unfortunately my freehand artist skills are not up to much, so I will try really hard to get the correct effect.
Thanks again for all the suggestions, will post when completed.
Regards
Jon
Skjoldbroder
06-13-2005, 02:07 PM
It depends a lot on the context, I'd say. But since water is transparent but reflective and refractive, you could try painting that kind of surface on top of the stones - but you could also add some foam where the water breaks over the rocks (don't overdo it though :))
generally : get some reference of flowing water, take a look at what that kinda stuff looks like, and pay attention to surface properties.
BeckyWC
06-13-2005, 05:14 PM
Try the link below. Hopefully this will help you.
http://www.williampowell-artist.com/paintingexerciseintro.html
Jonj1611
06-13-2005, 05:26 PM
Hi,
Thanks all, will give those techniques a go. :)
Jon
You can make a layer, and run the cloud filter on it(with gray white or gray black), set the blending mode to hardlight adjust the perspective until it's how you want it. this can be a base for the water, then it's just a matter of masking and coloring and adding detail.
Fog and foam can be easilly created using this method.
Here's a small example.
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