View Full Version : Field Rendering and scaling frames
VirtualFM 06-12-2005, 12:30 AM Hi guys!
I'm working with HD footage and in order to reduce rendering times I was thinking about render at 50% (960 x 540) and then scaling the frames 200% in the composition. Unfortunatelly, the HD footage has fields, so I am a bit worried to what might happen to the fields in that case.
The logic says they will be twice the size so it will cause problems vertically.
Did anyone try this or has any input on HD fields and scaling them?
I guess the last resort would be to render at half-size horizontally and then scale it just horizontally. In that way it wouldn't mess with the fields. This would allow me to render the frames in half-time.
Do you think this is possible or have any other solution?! Is it OK to mix full-res 1920x1080 fielded footage with half-res (later stetched to full-res) 960x540 fielded 3D renderings? Or, in last resort, 960x1080 fielded renderings?!
Thanks in advance.
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bartrobinson
06-15-2005, 04:52 PM
You are right, you definitely do NOT want to render at 50% resolution and then scale up using interlaced footage.
I think you are partially right on the way to render at half horizontal resolution, depending on your how your software handles rendering at half horizontal resolution. I think most 3D cameras & software would just render a thinner view of the scene if you told it to render 960 x 1080. Therefore, when you go to stretch the render in post everything would appear 200% wider. I think you'd also have to tell it to render with some sort of anamorphic squeeze applied, so that when things get stretched 200% horizontally in post, they are then the correct width.
You could probably also use something, perhaps like Magic Bullet or re:Vision re:timer and/or Field Kit or whatever to render full res half res progressive, upres to HD, then add interlacing.
MunicipalOne
06-22-2005, 08:17 PM
I'm not sure if you have access to a compositing package, but since you are rendering for HD, I'll assume that you do. If I were you, I would render at 960x540 with no interlacing. De-interlace your plate footage, add your half-res render, rescale it to match, and then output everything with one clean set of fields. Mixing and matching fields can be a nightmare...one that is hard to spot until after you've made a delivery.
Since you are in Portugal, I imagine you are working in PAL, which I'm not too sure what your render frame should be offhand (once you remove interlacing). Just make sure you match your frame rates, remove your interlacing, composite, and do a final output with fields.
It would be a shame to go through a huge render just to have to go back and fix it again later.
Hope this helps,
K-W
Eclectic
06-30-2005, 12:01 PM
Yap, definitely render progressive picture (no fields) in 50% size and later rescale it and do interlacing. Do not forget to set upper field as dominant.
bartrobinson
06-30-2005, 05:08 PM
Yap, definitely render progressive picture (no fields) in 50% size and later rescale it and do interlacing. Do not forget to set upper field as dominant.
How do you suggest he "do" interlacing with progressive frames? The only way that could work out well, IMO, is to render out progressive at 2x fps at 50% horizontal and 25% vertical with half the vertical aspect ratio, upres, then weave the progressive fields into interlaced frames at 1x fps.
bartrobinson
06-30-2005, 05:12 PM
Here's another thread you might be interested in. Some interesting techniques mentioned.
http://www.cgtalk.com/showthread.php?t=248836
Eclectic
07-01-2005, 09:21 AM
Yes, Bart that will do the job. But, some decent (not extra good) results can be accomplished by simply imorting your progressive video into canopus or tmpeg and exporting it as interlaced video. I didi it few times and result was OK (not perfect). I guess it depends what are You making (I think for demo reel it will be good enough). Anyway, Your advice will give good results.
bartrobinson
07-01-2005, 08:04 PM
Yeah, I guess I was just approaching it from the stand point that with HD, it's probably a bigger budget, with less room for imperfections and he's already degrading the quality by rendering at half or quarter resolution (depending how you look at it). So, any more imperfections in the process will compound the quality loss. A client paying for HD, would probably expect a relatively high quality. I'd be surprised if he's making an HD demo reel... :)
Eclectic
07-04-2005, 10:06 AM
hehehe....
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