cheerfulskeptic
06-10-2005, 11:15 AM
Hello,
I have several scenes I wantto composite to form a complete animation. All scenes are to be rendered in 3ds max 7 as TGA file sequences and have IFL's
All shots have the same camera movement
1) background animation (hills, trees, etc.)
2) spaceship taking off from a land-based dock
3) Mechs patrolling the launch perimeter
4) ground crew jogging, repairing, etc.
5) other miscellaneous objects in the spacedock like cranes, etc.
My question is, how do I render these scenes with their respective alphas so I can get a nice composite.
1) background anim is rendered by itself
2) how should i render the spaceship in 3ds max? ie, what backgrund should i use so I can use either AE or Combustion
3) same with the other scenes mentioned above.
Any help would be appreciated.
Thanks!
I have several scenes I wantto composite to form a complete animation. All scenes are to be rendered in 3ds max 7 as TGA file sequences and have IFL's
All shots have the same camera movement
1) background animation (hills, trees, etc.)
2) spaceship taking off from a land-based dock
3) Mechs patrolling the launch perimeter
4) ground crew jogging, repairing, etc.
5) other miscellaneous objects in the spacedock like cranes, etc.
My question is, how do I render these scenes with their respective alphas so I can get a nice composite.
1) background anim is rendered by itself
2) how should i render the spaceship in 3ds max? ie, what backgrund should i use so I can use either AE or Combustion
3) same with the other scenes mentioned above.
Any help would be appreciated.
Thanks!
