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legion_x
06-10-2005, 02:13 AM
Hey,

We're in the need for some skilled skinning/texture artists for our untextured creatures: http://recalltohell.d3files.com/models.htm (http://recalltohell.d3files.com/models.htm)

We're in the need of converting most of them to lowpoly first and making some normalmpas for them for teh details. Then create diffuse, specular and bump/highmap for including within the game.
You are able to do this...well here's a short introduction of our project:

We're the recall to hell mod team [31 members] creating some more intensive and atmospheric game-mod for doom3, here is our portfolio:

http://recalltohell.d3files.com/models.htm (http://recalltohell.d3files.com/models.htm)

here are some mapscreenshots:
http://recalltohell.d3files.com/media.htm (http://recalltohell.d3files.com/media.htm)

and some kinds of nice blueprints and concepts:
http://recalltohell.d3files.com/concepts.htm (http://recalltohell.d3files.com/concepts.htm)

and the features we've planned:
http://recalltohell.d3files.com/mod.htm (http://recalltohell.d3files.com/mod.htm)


For further information don't hesitate to check out our mod-project "recall to hell" at: http://recalltohell.d3files.com/ (http://recalltohell.d3files.com/)

So we have a really talented bunch of modders working very motivated within our contexts. But to get apart from the original game we have to do quiet more own stuff to realise our ideas...that's why we're currently searching for new talents.

(http://recalltohell.d3files.com/)


We offer you an interesting activity in a motivated team.
You are free to decide if you just want to design a couple of things for us now and then, or if you want to become an integral member of the team. There's no compulsion, no force, no deadlines – just tell us and you are free to leave the project at any given time.
Together we are aiming at the realization of a long-term project. Therefore we will permanently provide you with tips, detailed sketches, concepts as well as a lot of individual liberties… so you get some modeling ideas blueprints and concepts from us.
You keep the full rights of your work - you can presentate/use it wherever you want. We only will use it for integrating in our modproject. We will also presentate your works at the newssections of all famous games-/fan-/and doom3-sites. With your name and maybe a link to your portfolio if you want us to do so.

Note: We're working with motivation and the paid attention of all the gaming/modeling/fansites. We offer you the ability to work in a team, discuss and improve your style and make a lot of people looking at your work, your name and your linked portfolio on presentating your work all over the web. But we are a non-paid project without any forces or deadlines.

if you're interested then: reply to our forum: http://manhunter2k5.cybton.com/RTH/wbb2/ (http://manhunter2k5.cybton.com/RTH/wbb2/) and submit in "Jobs" a little description about your skill, expects, suggestions and of course yourself...or drop us a line via email: recall_to_hell@gmx.de (recall_to_hell@gmx.de)

don't be shy...;o) - later, legion_x


> Greetings, Legion_x [Reca|| to he||]



____________________________________________
+++ "Reca|| to he|| - ascent of blood and steel" +++
the most intensive doom³ singleplayer campaign

> Modsite: http://recalltohell.d3files.com/ (http://recalltohell.d3files.com/)
> Forum: http://manhunter2k5.cybton.com/RTH/wbb2/ (http://manhunter2k5.cybton.com/RTH/wbb2/)
> eMail: recall_to_hell@gmx.de (recall_to_hell@gmx.de)
> IRC: de.quakenet.org | channel: #recalltohell
> ICQ: 314-771-156
____________________________________________

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