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View Full Version : Femme Fatales- The Mercenary, Marc Tan (3D)


insanepoly
06-09-2005, 02:44 AM
http://www.cgnetworks.com/gallerycrits/1196/1196_1118285061_medium.jpg (http://www.cgnetworks.com/gallerycrits/1196/1196_1118285061.jpg)

Title: Femme Fatales- The Mercenary
Name: Marc Tan
Country: Singapore
Software: 3ds max, Photoshop

The second of my femme fatales series. Created in 3ds max. Color corrected in Photoshop. The smoke in the background is painted and composited in Photoshop.

gurgur
06-09-2005, 06:47 AM
its amazing...

Gangstashers
06-09-2005, 07:37 AM
Totaaaly! Amazing! :eek:

The only crit i would have is her pose of the legs, her hips bend a bit to much for the way she stands, somehow she would actluy go out of balance and fall (haha) no maby you can chane the pose of the legs a bit. And another thing is the stoned you made looks like they repeat all the time or that the once in the back are bigger then the once on the front.

Or that's just silly me to crit this masterpiece!

4 Stars ^^

Sheherryar

nachogrande
06-09-2005, 07:54 AM
Pretty awesome buddy. I love those bullet holes on the visor.

thE-AzRaiL
06-09-2005, 08:03 AM
great modeling, great textures on car, good job !!

arizaga
06-09-2005, 08:27 AM
could you post the main girl wire please? It's an amazing work also in texturing

rollmops
06-09-2005, 08:48 AM
Well done!

Great skin shading and lighting. Simple and deadly efficient!
I just have a problem with her victims. They don't have engough contact with the ground. I mean they look a bit rigid to me.
Anyway 4 stars from me! ;)

edit: PEACE!

xjgd4321
06-09-2005, 09:00 AM
Good work ! l like!

pogomogo
06-09-2005, 09:31 AM
Excellent work, wires pls:thumbsup:

nealb4me
06-09-2005, 10:31 AM
Wiked man, really sexy.

I think you could improve the detail and materials on the boots, mainly hers. The ground also could use some work, it looks very synthetic as is.

It's very pleasing none the less.

MrPositive
06-09-2005, 10:32 AM
Wow you see so many characters doing nothing and then bam here's one with a composition...cool.

ucuk
06-09-2005, 11:56 AM
Amazing character modeling I like it.

rhin0
06-09-2005, 12:00 PM
man i love it..everythin s great, my only crit would be the ground..maybe u should work on it a lil bit more. but i give u 4 stars man.. i just love the grl.great model.:thumbsup:

Rrenderman
06-09-2005, 12:02 PM
Wow this work is brilliant... 5 stars...

Could I have the light and render settings? :)

digital verve
06-09-2005, 02:15 PM
Good modelling and texturing. Just one crit though. The dead ones lying in the blood don't have any blood on them. They look a bit clean.

ToddD
06-09-2005, 02:18 PM
Great work!

I think a little desaturation of the hummer would make the femme stand out a bit more, the palette in that area is a bit similar and flat. Great modeling, materials and render!

Sephiros9883
06-09-2005, 02:45 PM
Cool work!

i only have minor crits for it:
it has been already said but you could work her pose a bit: the legs are way too stiif compared to the upper part of the body and the victims look a tad too stiff
you could also use a little DOF, as it's a bit disturbing to see the hummer as clearly as the girl

good work though!!:thumbsup:

DerMeister
06-09-2005, 04:26 PM
looks really great man. wow...

cecio
06-09-2005, 10:09 PM
very good job! no crits from me!

Lautreamont
06-09-2005, 10:11 PM
amazing work. my only crit is the accessories of the bodies looks too clean. four stars

leftyfallat
06-09-2005, 10:25 PM
Wow! I love everything from the modeling, texturing, lighting, and concept. The only critique I have is that the blood looks a little dull. Maybe add some spots of shyniness and reflectivity in there. Great Job.

koncz
06-10-2005, 03:31 PM
One another great modelling work on this scene:thumbsup: , i really like her body and pose:thumbsup:


Georges. ;)

satch919
06-10-2005, 05:52 PM
Thats badass! The character reminds me of Sarah Conner from Terminator 2. Too cool.

NeptuneImaging
06-10-2005, 11:56 PM
Hey, the model looks very well done. She could be a cast in my film, but I do agree about the dead bodies. They need to be more relaxed and bloody.

TiskO
06-11-2005, 11:41 AM
W.....o.....w...!

Cyborgguineapig
06-13-2005, 05:48 AM
Please please reconsider having other bodies lying on the ground other than replicated models. This has so much more potential I think. Also turn the hummer wheels slightly and give the ground a lttle more work, irregularity, ect.Also since its the desert I think it would be okay to add a little more specularity to her skin to show slight sweat. maybe paint in some far backround elements. Then resubmit, I really like this one.:) Your not gettin another cg award that easily this time:thumbsup:

Kid-Mesh
06-17-2005, 12:10 PM
Ok this piece is just amazing but one main crit....I would have at least changed the uniforms of the dead soliders because it looks like she went rogue and took out her own unit! LOL but awesome anyway

insanepoly
06-19-2005, 08:18 AM
Thanks for the critique everyone. I am so sorry I haven't really found the time to reply to everyone as it was a really busy and hectic week. Anyway, I will try to improve upon it and make some of the changes suggested.

Here's a render with Femme 1-

http://www.insanepoly.com/temp/femme007.jpg

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