PDA

View Full Version : Character - HellBoy


rhin0
06-06-2005, 06:30 PM
http://animascope.net/ron/hbWip02.jpg


another one..

http://www.animascope.net/ron/hbWip01.jpg

just wanted to make this character.. i bought the dvd recently and i just wanted to make it, im not gonna make this model as realistic as Ron Perlman..nor the comic..just want to make an hellboy the way i c it..but i did used refs from comics/Ron Perlamn to model. Hope u like it, ill update soon i hope.. c&c r welcome. laters!:)

drock
06-06-2005, 11:37 PM
Very good model. It has very nice character even better than movie one !!
But you are going to make the rest of the body, right ?

Greetings

OptimusDinkus
06-07-2005, 01:22 AM
good work so far. His eye lids needs to wrap better around the eye ball, otherwise thats all I have to say about this. The eye lid is only about 1/8th of an inch I think.

rhin0
06-07-2005, 11:07 AM
sure ill do the rest of the body and yea, ur right optimus, ill work on those eyelids. thanks.:)

rhin0
06-08-2005, 07:14 PM
http://www.animascope.net/ron/hb01.jpg

http://www.animascope.net/ron/hb02.jpg

im doin the big arm right now and gotta start the cloth right after, ill update soon..

Cromo
06-09-2005, 06:09 AM
wow, that is turning out awesome, can you post some wires of the back and front when you get the time.

Neeno
06-09-2005, 07:24 AM
hey dude.. this is looking really cool man.. coming along real nice. 1 or 2 crits from me, there is a wierd looking bump on his finger and thumb from the first render in that view you can notice it. it looks like the hand needs a little more work.. I know this is your version of hellboy but i'd say no matter what version he is he'd be a little more muscular. the overall shape though is excellent everything seems to be anatomically correct.. excellent dude.. doing a great job.. looking forward to seeing more progress..

rhin0
06-09-2005, 11:44 AM
hey thanx for the replies and crits guyz.
neeno: this is not bump, i tryin a new way of modeling in my latest models, i try to subdivise a lot so i can get lot of details without bump and its seem to be also a lil more easier for skining/rigging when its highly subdivided.. but ur right ill work on the hands and the overall muscular parts.. ill post wires in the next updates. cya!:)

dmonk
06-09-2005, 11:51 AM
This is looking nice, but I 'd have to agree on beefing him up a bit or at least giving him slightly large arms.


The torso is excellent and not overdone at all.
His knuckles look a little funny at the moment.

Can't wait to see more.

rhin0
06-13-2005, 03:52 PM
http://www.animascope.net/ron/hb04.jpg

and a wire..

http://www.animascope.net/ron/hb05.jpg

the part s u cant see on the wire are nurbs surfaces..dont know y it doesnt work on the vector render.. :shrug: this is the last update i will do for this character as im workin on m reel.. so next time ull see this, it will be on the demo ill post in this forum with my other characters. Hope u like it, i really enjoyed workin on this guy.. i saw SIN CITY yesterday (just came across last week in europe..) and i really dig MARV..i might try to do this crazy character..soon.. well, c&c r welcome and thanks for those who folowed this thread. cya!:)

rhin0
06-13-2005, 04:09 PM
http://www.animascope.net/ron/hbClose.jpg
heres a lil close up of the face.. for those interested

IGhosTDoGI
06-13-2005, 05:30 PM
very good mesh topology.:thumbsup:
maybe you could post a wire of his head (unsmoothed basemesh)?

thx

Kid-Mesh
06-13-2005, 05:32 PM
This is wicked!!! Excellent modeling.

Animate it please :applause:

gra7
06-13-2005, 05:33 PM
great modeling session man.. congrats.. c ya !

rhin0
06-13-2005, 06:57 PM
http://www.animascope.net/ron/headCU.jpg

wires..

http://www.animascope.net/ron/headCUw.jpg

heres the closer head with wires u asked.. hope u like it. laters and thanks for the replies.:)

malibubob
06-13-2005, 07:25 PM
my mouth dropped wide open when i saw the torso. really really great work...inspiring!!!

Rumr
06-13-2005, 07:33 PM
looks good, are you going to rig the face or anything?

rhin0
06-13-2005, 07:37 PM
nah i wont rig the face, not now..i think ill try to use a jason osipa's setup on him but not right now, i gotta finish my demo b4..lets say ill start a facial setup in 2 or 3 weeks.. i just did 2 blendshapes for the head, then tweaked a lil bit the surface sculpting/pulling/smoothin.. took me 5/10 minutes to do the expression on his face..thanks for the comments guyz..:)

katon
06-13-2005, 09:09 PM
sweet work man, this is looking good. My only crit is, the left hand looks small to me, maybe it is because that gun is so huge. but somethign about it looks off to me, i think the gun is big, and the hand is small, a little combo of both maybe. Anyways, sweet stuff. Peace

katon

Cromo
06-13-2005, 11:12 PM
man, this guy just keeps getting better and better, nice work.

rhin0
06-14-2005, 08:58 AM
thx for the crits/replies guys, ill fix he hand for the demo.:)

rhin0
06-14-2005, 08:54 PM
for those interested, i posted an image in the finished gallery, i fixed the big hand pose and the foot position to give him more stability.. take a look and have and rock the votes guyz :)

HellBoy

thanks again and see u laterz!

sam4grafix
06-15-2005, 03:20 PM
OH my my.. ur really superb.. gr8 work.. *****from me!!
HELLBOY!:eek:

rhin0
06-16-2005, 12:39 PM
glad u like it sam! thanx! :)

tomasbal
06-16-2005, 01:11 PM
Very very good model. it's really good, maybe i'd change a little the ears, but it's not necesary because the rest of the model it's perpect!!!:bowdown: a 10 for you man....

CGTalk Moderation
06-16-2005, 01:11 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.