Dogstar060763
06-06-2005, 08:53 AM
Most of the time I can get DX preview working nicely in realtime preview windows - the usual stuff like opacity, specularity, glow, etc. Sometimes, though, with bigger texture maps my rig throws a hissy fit and reports a problem with the graphics card before crashing out.
Odd thing is, I have a 256MB graphics card, the very latest drivers and the card runs fine with all my games - even the mighty Doom3 and HL2.
I wonder if anyone knows if this is a 'known issue' with DX preview? Do nVidia cards have a problem with this feature? As I said, most of the time it's fine - just the bigger maps giving me problems (1024 x 768, etc).
Odd thing is, I have a 256MB graphics card, the very latest drivers and the card runs fine with all my games - even the mighty Doom3 and HL2.
I wonder if anyone knows if this is a 'known issue' with DX preview? Do nVidia cards have a problem with this feature? As I said, most of the time it's fine - just the bigger maps giving me problems (1024 x 768, etc).
