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its837
10-15-2002, 02:20 PM
im somewhat new to mayer so if you could talk in retard terms it would be nice thanx

i created some flat panals and made them active riged bodies and then blew them around w/ some wind and now i wan't to bake there motions so that i may import them into affter effects

the only thing i am having trouble w/ is the baking i select the object and then in the graph editor tell it to bake the channel but nothing happens is thier another step or am i doing this completely wrong? thanx alot

-:p :p :p

MosaFacku
10-15-2002, 04:00 PM
did u try selecting the objects, then going:

edit > keys > bake simulation

(in regular maya window, not graph editor)

its837
10-15-2002, 07:41 PM
thank you so much

i didn't know that was there

it worked great

see ya later

MosaFacku
10-15-2002, 07:45 PM
:) no prob.

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