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mtdgerli
06-02-2005, 01:26 PM
Hi!

I'm still a 3ds max greenhorn max. I read many threads about self illumination but I still have no idea how to realise a globe like this:

http://www.studio1productions.com/Animations/Globes/Globe-3-Green.wmv

How can you create a light emitting ball like the one in the centre? With all the visible rays?
Maybe someone can give me a hint?

Thanks to all,
mtdgerli

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