View Full Version : Still: A store selling little toys
10-15-2002, 10:00 AM
I'm not a real good designer but anyway I did
my first character: the Gnak. ;)
I made a rendering to show a Store selling these
little toys ...
I used Brazil for the rendering and the box modeling
tecnique to realize the Gnak.
Sorry for my terrible english :hmm:
If you want you can see my image here (http://www.treddi.com/modules.php?set_albumName=album01&id=aat&op=modload&name=gallery&file=index&include=view_photo.php)
Thanks to anyone wants to critique my pic! :p
10-15-2002, 10:11 AM
However, I think there might be a tad too much specular in there...
10-16-2002, 06:55 AM
Thank you for the reply! :)
The only one! :shrug: :scream:
I would render them like ceramics ... you think ceramic should have less reflection?
Here you can see only one Gnak ;)
10-16-2002, 07:54 AM
some ceramics have lots of reflection ... some have not so much. in this case.. maybe a little less would do...in my opinion..
10-16-2002, 12:24 PM
got a nice glaze there but yer, looks good either way, unless ur going for a ultra photoreal image then just go with wat looks good
10-17-2002, 06:47 AM
Thanks again for the reply.
If I have time I would like to try some other material
and than I will post some new image.
For the reflections I used a fresnel reflection, but
at the moment I don't remember which IOR I used.
Somebody know where to find a list of IOR for non
transparent material (e.g. ceramic, plastic) in order to use
it for photorealistic fresnel reflections?
11-02-2002, 02:31 PM
I really enjoy this figure :-) lovely mate!
But what about blurring the hdri reflection a bit? i think that would be bad-ass nice :-)
01-13-2006, 07:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2015, Jelsoft Enterprises Ltd.