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View Full Version : Newbie question! About perspective view in 3ds max.


Ckabusk
06-02-2005, 12:57 AM
Well, When I make up some objects in my scene and all materials on prespective are always solid, not actual 2d image on objects like this:
http://allprog.stsland.ru/3dsmax/31/31_1.jpg

I did changed my graphic mode for my 3ds max such as Dx 9, OpenGl, or software and it dosent help at all. Do you have any idea??

vizbiz
06-02-2005, 01:17 AM
Hit 'F3', it's the short-cut for turning smoothing on and off.

Ckabusk
06-02-2005, 01:42 AM
not that one, it turns my perspective view into wireframe, I dont want that.

feldy
06-02-2005, 03:01 AM
ok

u need to put a material on them and also in the material editor u need to turn on in veiw port read the tourtials that come with max it will help you for sure thats how i learned max3 just came out so i used the books

ds
06-02-2005, 06:22 AM
The Show Map in viewport button in the Material editor seem's to be what you are looking for:

Hordak
06-02-2005, 07:02 AM
come on guys... I hear an ecco.... read the manuel.. uel..uel..el..el

arneltapia
06-02-2005, 07:58 AM
[B]F1 not F3.[/B :) ]

JakeJK
06-02-2005, 08:54 AM
http://jk.users.whitehat.dk/smooth.jpg

Here is how it's done.. Right click on the viewports name (in this case "fron") and then choose smooth + highlighst.

hope it's that you're looking for...

XepptizZ
06-02-2005, 09:45 AM
http://jk.users.whitehat.dk/smooth.jpg

Here is how it's done.. Right click on the viewports name (in this case "fron") and then choose smooth + highlighst.

hope it's that you're looking for...

I recently found out about it too, I'd have necer guessed it was r-click on "Perpective" though. But me just installed Max has smothing+highlights as default so I think it's indeed the "apply material to object" button.

Ckabusk
06-02-2005, 04:58 PM
woot, thanks guys! Viewport is what I was looking for!

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