Grosserfrosch
10-15-2002, 06:15 AM
I want to set up my creation so that the surface can't go through another surface.
Like I have one large box with the normals flipped and use that as a room. Then have a little ball sitting inside. My character kicks the ball into the wall.
Do I have to edit each frame to make sure that the ball doesn't go through the wall? Or can I use some modifier in max so that the ball can't pass through the surface?
Reactor maybe? Even though I've paid $1000 for it I've still not figured out one damn thing about it. That plugin has me stumped.
Like I have one large box with the normals flipped and use that as a room. Then have a little ball sitting inside. My character kicks the ball into the wall.
Do I have to edit each frame to make sure that the ball doesn't go through the wall? Or can I use some modifier in max so that the ball can't pass through the surface?
Reactor maybe? Even though I've paid $1000 for it I've still not figured out one damn thing about it. That plugin has me stumped.
