riyazgomes
06-01-2005, 08:03 AM
Hi...Im trying to plot animation using a standard biped guide skeleton for a couple of my animations...but none seem to be working properly. Here are the list of problems that im having:
Problem: Head gets twisted
Solution: Replaced the head null with a bone and it seems to work fine.
Problem: Arms twist around and do not move its full motion range.
Solution: Tried everything I could think of but does not work...The problem lies with the pole vectors.
Problem: Sometimes parts like the back, arm get twisted around and contain no animation after plotting
Solution: None yet
I have also done a few animations with the 'biped guide' available in the netview and those seem to work fine.....does the problem lie with the skeleton??
I also cant seem to transfer these old animations created on the standard biped rig to the new skeletion...the animation gets screwed up.
Any help will be appreciated...Thanks
Problem: Head gets twisted
Solution: Replaced the head null with a bone and it seems to work fine.
Problem: Arms twist around and do not move its full motion range.
Solution: Tried everything I could think of but does not work...The problem lies with the pole vectors.
Problem: Sometimes parts like the back, arm get twisted around and contain no animation after plotting
Solution: None yet
I have also done a few animations with the 'biped guide' available in the netview and those seem to work fine.....does the problem lie with the skeleton??
I also cant seem to transfer these old animations created on the standard biped rig to the new skeletion...the animation gets screwed up.
Any help will be appreciated...Thanks
