ArtisticVisions
05-31-2005, 10:57 PM
Suprised no one's made a thread about this yet, but I thought it was worth mentioning for those of us into NPR or celshading work.
It seems that Newtek was able to fix the problems with Edges' Sharp Creases option (which initally appeared with the 8.2 release, as I talked about in this thread (http://www.cgtalk.com/showthread.php?t=208507)) and now they function same way they used to before 8.2... to which I proclaim "Halleluiah!!!" :applause:
http://www.geocities.com/studioartisticvisions/cg-images/cel1.txthttp://www.geocities.com/studioartisticvisions/cg-images/cel2.txt
http://www.geocities.com/studioartisticvisions/cg-images/cel3.txt
In other celshading news, there is a new version of the Unreal Xtreme celshader plugin available here (http://d-creation.sakura.ne.jp/index2.htm); currently in beta version (version 4 at this time of this post), Unreal Xtreme 2 is suppose to feature a much improved version of it's Toontracer outline/inking plugin (haven't tested it yet, but I see it has many more antialiasing options available, which may help Toontracer's previous problem of poor antialiased lines).
It seems that Newtek was able to fix the problems with Edges' Sharp Creases option (which initally appeared with the 8.2 release, as I talked about in this thread (http://www.cgtalk.com/showthread.php?t=208507)) and now they function same way they used to before 8.2... to which I proclaim "Halleluiah!!!" :applause:
http://www.geocities.com/studioartisticvisions/cg-images/cel1.txthttp://www.geocities.com/studioartisticvisions/cg-images/cel2.txt
http://www.geocities.com/studioartisticvisions/cg-images/cel3.txt
In other celshading news, there is a new version of the Unreal Xtreme celshader plugin available here (http://d-creation.sakura.ne.jp/index2.htm); currently in beta version (version 4 at this time of this post), Unreal Xtreme 2 is suppose to feature a much improved version of it's Toontracer outline/inking plugin (haven't tested it yet, but I see it has many more antialiasing options available, which may help Toontracer's previous problem of poor antialiased lines).
