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whiplash
05-31-2005, 01:52 PM
Question:

Is there a tutorial link or a quick solution to fusing background paintings mapped on planes with 3d objects in the foreground?

Besides using gradient maps/mapping hemispheres how can i achieve the look of a horizon without it looking like its a 90 deg edge upon rendering?

Or does it only come in the compositing stages?

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05-31-2005, 01:52 PM
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