DiddicoyUK
05-31-2005, 11:14 AM
I’m relatively new to 3D and have a project to recreate an Iron Age settlement in Maya in as much detail as possible. I have started reading round the subject of texturing, rendering and environmental design (of which I have found little everyone seems to want to do characters or cars… ho hum!).
Baking textures and shadows from hi-res models and applying them to low-res models also simulating global lighting and HDRI are all areas I am trying to find more information on.
Any help, advice or links to tutorial and papers on these or related topic would be much appreciated.
Cheers in advance.
Baking textures and shadows from hi-res models and applying them to low-res models also simulating global lighting and HDRI are all areas I am trying to find more information on.
Any help, advice or links to tutorial and papers on these or related topic would be much appreciated.
Cheers in advance.
