View Full Version : My first run cycle (animation)
Rapid_eye_movemenT 05-30-2005, 01:24 AM Hello, I'm new in here and just wanted to get some feedback regarding my first run cycle. I'm still fairly new to 3d animation, so keep that in mind. I used IK Joe for the model, because my own model is yet to be finished.
http://briefcase.yahoo.com/rapideyemovement@sbcglobal.net
just click on "Running_Ari"
thanks.
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Benjamin
05-30-2005, 08:26 AM
Nice running cycle, I know how hard it is to tune a realistic movement by hand. But you did a great job on these.
Yorgo12345
05-30-2005, 03:53 PM
this is surprisingly good for a first run cycle.
I think I see what looks like a Preston Blair influence, do you have a strong 2D background?
Frogman
05-30-2005, 05:30 PM
This is looking nice! :) I would lean his pelvis a bit more forward and kick his legs out a bit further so he has more of a lope and less step. Great start -- the arms and body look really nice.
Rapid_eye_movemenT
05-31-2005, 05:42 AM
Thanks everyone for the feedback. As far as my 2d animation background goes, the only experience I really have was when I was 12 animating stick figures killing one another in Dpaint on my dad's amiga! I guess that exposure at a young age helped though. Other than that, no real animation background. I have done a few simple character animations but nothing worth mentioning. I have taken many life drawing classes though.
As far as the pelvis and leg kick, I totally agree with you. The more I watch it the more I see the problems, and that was surely one of them. I probably should have used a video clip for reference instead of doing it all by myself.
Anyhow, thanks everyone again!
EPICI
06-01-2005, 01:02 AM
I like it :thumbsup:
EPICI
studiomaxer3d
06-09-2005, 04:19 PM
where does this model come from..? is this a maya thing? im running xsi.
pollywoggles
06-10-2005, 09:02 AM
It came from http://www.rigging101.com/There's a version of the IK Joe for XSI.
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