ScottyDoesntKnow
05-26-2005, 08:42 PM
Hey I was wondering how people did big projects. I mean the type that have like a huge city from a birds eye view. Like an example of a type of project would be this one.
http://cgnetworks.com/challenge/grandspaceopera/entry.php?challenger=4590&page=1
Like how do you make stuff like that. Do you make each and every object from scratch then add UV map it and texture it. Then put in place. Or is there faster ways or do ussually people have objects like that already done and just import them in and then add a few details? I know this must sound confusing. But basically how would you make a big scene like that?
http://cgnetworks.com/challenge/grandspaceopera/entry.php?challenger=4590&page=1
Like how do you make stuff like that. Do you make each and every object from scratch then add UV map it and texture it. Then put in place. Or is there faster ways or do ussually people have objects like that already done and just import them in and then add a few details? I know this must sound confusing. But basically how would you make a big scene like that?
