bRuNuShky
05-25-2005, 09:38 PM
Hi all... This is an interesting chalenge and hard to make the things look real ... well I wish a good luck to every body ...
Talk about this ...Ive done some test and saw that this is realy hard to do ... well I want to know if anybody have the same problem with the sofbody simulations... I mean .. I was testing with sofbody and find that this class of objet act like a ruber bouncing ...I saw a nice deformations in the impact moment but frames befor the box (my temp car) back to the original shape ... if I down the shifter value and up a damping value ... the things looks good but the model try to back to the original form... I think If you look a crash video you can see two things.. 1) the deformation in the structure this is for a short time and there is the point were all the energy is lost but there is a rest of energy, and this is the fact 2) the structure dont experiment more deformation but it continus travel in the resulting direction ... well with sof body I only have a deformation and all the energy is lost in this point and the deformation is more that I need if I change values then the deformation is good but it bounce and bounce and retur to the original form.... well I talk to much and so bad (sorry for my english) but I need to know if some one can helpme with this or give a new point of view about reactor simulation...
Ok see ya people http://www.cgtalk.com/images/icons/icon13.gif
Talk about this ...Ive done some test and saw that this is realy hard to do ... well I want to know if anybody have the same problem with the sofbody simulations... I mean .. I was testing with sofbody and find that this class of objet act like a ruber bouncing ...I saw a nice deformations in the impact moment but frames befor the box (my temp car) back to the original shape ... if I down the shifter value and up a damping value ... the things looks good but the model try to back to the original form... I think If you look a crash video you can see two things.. 1) the deformation in the structure this is for a short time and there is the point were all the energy is lost but there is a rest of energy, and this is the fact 2) the structure dont experiment more deformation but it continus travel in the resulting direction ... well with sof body I only have a deformation and all the energy is lost in this point and the deformation is more that I need if I change values then the deformation is good but it bounce and bounce and retur to the original form.... well I talk to much and so bad (sorry for my english) but I need to know if some one can helpme with this or give a new point of view about reactor simulation...
Ok see ya people http://www.cgtalk.com/images/icons/icon13.gif
