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Beldor
10-12-2002, 04:01 PM
I'm currently trying to learn how to rig a character for animation. I'm using Character studio to do so. The body is done and ok, but the problem I face now is how to get all the additional objects to follow the body. I'm thinking of belts, shoulder pads and so on (see image below) So if anyone could help me out it would be great! I dont know if it would be better to do it all in bones instead?

Character I created for animation:
http://www.b0rg.com/dyret/littleninja3.jpg

Iain McFadzen
10-12-2002, 09:03 PM
Just Physique them along with the body.

Cool character BTW

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