View Full Version : Render resolution
MikeL3 05-23-2005, 01:03 AM Hi,
I want to put my animation render on to a cd in vcd format using Nero so that it can be played on a dvd player.
However I don't know what resolution to use.
I am in the Uk where the TV format is pal. So does this mean that I choose pal in Maya's Global render settings, even though it will be played on a dvd player eventually.
I think I tried this a while ago and some of the footage was cut off the side of the tv screen.
Thanks.
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You may want to have a look at www.videohelp.com (http://www.videohelp.com/)
The "What is" VCD section has your answer. The VCD format is strict about resolution and bit rate. Resolution should be 352x288 for PAL.
You may find SVCD gives you better looking movies.
(fixed typo on res - sorry!)
FalseCathedral
05-23-2005, 03:46 PM
I think all VCDs are 320x240. At least, the ones that I've made are. Check out doom9.org. it'll explain all you need to know about video formats.
Favetti
05-25-2005, 12:48 AM
I was wondering how you would get Maya to render a single frame of a scene at extremely high resolution as a file. For example.. render a scene as a 12800x10240 jpg. I've been messing with the settings for almost a day now and I can't figure it out.
I need that resolution for a print that I'm going to make form this scene on an extremely high detail printer. It's for a poster for a wall somewhere and I need the print to have almost no pixelation. I'm talking can't-see-the-pixels-with-a-magnifying-glass detail.
Anyways, I just need to know how to render to a file at high res without Maya crashing. Thanks.
~Favetti
Using the command line you can spcify a sub-region to render and render your image in smaller sections.
eg. To break a 2048 square image into 4 tiles, do 4 renders, each with one of the following reg settings:
-reg 0 1024 0 1024
-reg 1024 2048 0 1024
-reg 0 1024 1024 2048
-reg 1024 2048 1024 2048
You end up with 4 images, each sized 2048x2048, with only a quater rendered in each, but the alpha channel lets you assemble them in a program like aftereffects or photoshop.
SubRegionRender.mel lets you do this from within maya, but with the overhead of maya loaded.
Favetti
05-25-2005, 09:38 PM
I tried the SubRegionRender.mel script and it looks like it works fine until you click on save and render at which point it says it rendered but doesn't. No file(s) appear in the output directory that I specified and I was wondering if it was a bug or if there was something I was doing wrong. Thanks.
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