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View Full Version : Zbrush crash when i try to create the displacement map..


konakus
05-22-2005, 07:00 PM
what i did is ...

1 import my model from maya (no uv mapping yet) to zbrush and scrupt with my smooth level 4 my model with standard tools

2 then i reduce the smooth to 1

3 try to create the displacement ...

4 crash ....and it asks me for sending information to microsoft ...


and it happens even i watch the displacement tutorial from z script

ps. do i have to do the uv mapping before i import my model to zbrush ..???

jimzepellin
05-23-2005, 10:15 AM
I have the same problem. Heres a thread I started on the very subject.

barbapapa
05-23-2005, 12:34 PM
why dont you try to re install, thats not normal , you should be able to use the mapping tools inside z brush..

danielphillis
05-24-2005, 12:10 PM
ive had the same thing with max and Z brush - then i turned my map siZe down to 512 and it worked....strange - i have a gig of ram and a 3 ghz proc.
i need to do some more testing - but see if that helps ?

dan

konakus
05-25-2005, 02:38 AM
it got the answer from marbolo man in maya forum ....it was becasue you have overlaping UV

fix it ..and it will be fine

jimzepellin
05-25-2005, 09:54 AM
I apologise for being an idiot. Here's the missing link http://www.cgtalk.com/showthread.php?t=240083

jimzepellin
05-27-2005, 09:59 AM
I sort of solved the problem I was having with the crashing at the link above. I'm not sure how this works with other applications. But it's a step forward.

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05-27-2005, 09:59 AM
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