View Full Version : Yellow Dining_room, Bing Tang Lee (3D)
rowing 05-21-2005, 07:14 PM http://www.cgnetworks.com/gallerycrits/51633/51633_1116702875_medium.jpg
Title: Yellow Dining_room
Name: Bing Tang Lee
Country: China
Software: 3ds max, Photoshop, VRay
HI guys
this is a learning project of myself
make progress on the texturing light
espial aesthetics and tinct of tie in
i was did that try my best! Although they are faulty i like them
hope you like it and give me comment
thank you
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What!? 132 views and still no comment???
This is really well done! I like the lighting and overall atmosphere, eventhough the textures need some more work, especially the tablecloth. The chairs' ehm... "pattern parts" look a little strange too, but this could also be the jpeg-compression. Looks very blurry.
And check your Antialiasing. I think your image could use a little more softness on the edges.
Apart from the things mentioned: very good work!!!
Cheers,
XerC
is ur learning project???? g8 work...:thumbsup:
bern_20
05-23-2005, 07:20 PM
god lighting - simple scene - unkomplikated room - its ok image - for me it is tooooo regular - but it's ok:)
overcontrast
05-23-2005, 09:23 PM
i think u did a great job...the lighting is looking really good, except for some places the shadows looks a bit noised, but its hardly noticeable. You have captured great realism with well thought simplicity. No wonder they say 'beauty is simple and simple is beautiful'. The textures works really good for this piece.. i like the table cloths and mats. COngrats... hope to see more works from u soon :thumbsup:
rowing
05-24-2005, 05:21 AM
thank you XerC k4k bern_20 and overcontrast. you are comment and opinion is very helpful for me!
i will try break the inaesthetic place next project ( textures need some more work, ,blurry,Antialiasing ,tooooo regular ,shadows looks a bit noised`~~~)
all this question is importance.
tharrell
05-25-2005, 03:05 AM
Beautiful lighting in the scene, nice color scheme, good composition.
Try to get a little more detail into bump and displacement maps -- shadows in color maps usually look odd, like in the chair seat texture.
I'd work on softening the corners on your objects -- the tablecloth, chair edges, trim and paintings are all way too sharp. Usually just two cuts along sharp edges are all you need to bevel them down and keep them from being razor sharp -- a dead giveaway for CG stuff.
In addition to sharp edges, a little bit of chaos pops up into even the most carefully staged photograph. A little bit of dirt on a chair, moving and rotating the chairs, placemats and settings a degree or two and adding a wrinkle or two to the cloth will go a long way toward convincing the eye that the scene is real. The human eye is amazingly good at picking out repeating patterns, and a little chaos goes a long way.
There's also some vertical pinching in the scene, and I can't tell if it's due to the camera lens, or that you corrected the perspective in Photoshop so that all of the vertical objects meshed up.
You've got a good eye for composition, camera and lighting. Hope to see more from you soon! :buttrock:
azynkron
05-26-2005, 03:15 PM
..or don't the doors seem to small?
rowing
05-27-2005, 05:01 AM
thanks tharrell comment you are very chariness of espial
you make me study well
thanks azynkron
maybe is too small
i will check the size
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