FETTMOPS
05-21-2005, 02:23 PM
ok i want a way to get metal lume shaded surfaces receiving shadows? i really need it because the standard raytrace blur settings are grayed by using mental ray, and i need blured reflections, but metal lume shaded surfaces arent be able to receive shadows. :scream:
i think there must be a one simple shit i have to do, but i tired all shadow settings (and types), and all maps in the shadow slot.
if i use the standard raytrace material all is fine without blured reflections.
thx
i think there must be a one simple shit i have to do, but i tired all shadow settings (and types), and all maps in the shadow slot.
if i use the standard raytrace material all is fine without blured reflections.
thx
