cogfilms
05-19-2005, 02:18 PM
Hi all,
This is only my second post to this forum (I need 2 to enable an avatar :)) but it was about time I started contributing to this excellent forum. I usually hang about and post to the ElYsiun forum but there is a high calibre of work here that I should pay homage to.
Over the last year I have been working on an animated feature called 'COG'. I am using Blender as my main development tool along with several other tools such as Photoshop, After Effects and Premiere. However the predominant application is Blender.
I have attempted over the time to share any techniques, discoveries, or mistakes, so that all users of Blender can benefit. Cog is a work in progress and will take several years to complete so showing its deconstruction will help keep my and hopefully your interest in the project until it is completed.
I already have a wide range of concept work published on my website www.cogfilms.com (http://www.cogfilms.com) to share with all Blender users. Occasionally I would like to publish here, and the ElYsiun forums, with new developments or items of interest. If you feel this would be of value?
To kick things off I have been working on quite an FX complex sequence that has required turbulent and spatial storm clouds.
http://www.litster.nildram.co.uk/images/lightning-01.jpg
There is also a concept animation available. ****EDIT: NOW WITH SOUND****
Direct Link (QT (http://www.litster.nildram.co.uk/movies/lightning_320x136.mov) (http://www.litster.nildram.co.uk/movies/lightning_320x136.mov)1Mb) (http://www.litster.nildram.co.uk/movies/lightning_320x136.mov)
Well I hope you find my project of interest.
Cog
aka Colin Litster
This is only my second post to this forum (I need 2 to enable an avatar :)) but it was about time I started contributing to this excellent forum. I usually hang about and post to the ElYsiun forum but there is a high calibre of work here that I should pay homage to.
Over the last year I have been working on an animated feature called 'COG'. I am using Blender as my main development tool along with several other tools such as Photoshop, After Effects and Premiere. However the predominant application is Blender.
I have attempted over the time to share any techniques, discoveries, or mistakes, so that all users of Blender can benefit. Cog is a work in progress and will take several years to complete so showing its deconstruction will help keep my and hopefully your interest in the project until it is completed.
I already have a wide range of concept work published on my website www.cogfilms.com (http://www.cogfilms.com) to share with all Blender users. Occasionally I would like to publish here, and the ElYsiun forums, with new developments or items of interest. If you feel this would be of value?
To kick things off I have been working on quite an FX complex sequence that has required turbulent and spatial storm clouds.
http://www.litster.nildram.co.uk/images/lightning-01.jpg
There is also a concept animation available. ****EDIT: NOW WITH SOUND****
Direct Link (QT (http://www.litster.nildram.co.uk/movies/lightning_320x136.mov) (http://www.litster.nildram.co.uk/movies/lightning_320x136.mov)1Mb) (http://www.litster.nildram.co.uk/movies/lightning_320x136.mov)
Well I hope you find my project of interest.
Cog
aka Colin Litster
