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View Full Version : 3d face - i don't know wut's wrong with it NEED HELP


invisible1981
05-16-2005, 10:55 PM
hi .. all ... i'm new to the forum and also new to character modelling ... i've made some models b4 but not character ,,, anyway ... here it is the face and i need ur help tellme wut's wrong with it... cuz i can't realize it ... the face seems to me good modelled ... but as entire face it looks ugly .... and i don't know the reason ... so here is the front and side views ... and also the wire frame... so i hope to get some good replies ... thnx in advance ...

http://img167.echo.cx/img167/2663/facefront0zy.jpg
http://img167.echo.cx/img167/4218/faceside6gf.jpg
http://img167.echo.cx/img167/7523/front3sx.jpg
http://img235.echo.cx/img235/43/side4ut.jpg

dochollywood13
05-17-2005, 05:25 AM
hey bro, its a good start, now you just need to go more in depth, add in detail for more defined features such as cheekbones, eyebrows, push the sockets in a lil more, just overall shape out the head a lil more, best thing to do is have reference, just look at a bunch of photos, especially female, and go with that.........its not looking to bad right now, but you need to keep going with it.....you have a ton of geometry that you can use to put in the details i was saying earlier.....hope to see it further along soon

SurfGod69a
05-17-2005, 05:37 AM
To properly give you some good feedback i need to know what kind of character you want this to be. More realistic or more cartoony? Also it looks like your putting in more detail than you need at this stage. Maybe reduce it before you go on.

dARCKLOWN
05-17-2005, 07:34 AM
The details fo the face are to smooth/flat and lacks any kind of defined detail, the nose is to fat when it comes to an end. Have a look at the human head, (obviously the female one) look at what makes it look like a human head the way the jaw bone is shaped, the forehead etc. Alos look at other peoples wireshots of heads see how they have done things, also your mesh seems to a bit to dense, maybe lower the smooth iterations.

Hypergolica
05-17-2005, 08:21 AM
You have way too much topology at this point in the game. Cut and refine your rig at the most basic of levels before bumping up the topology to the next level. Look at some reference photos of a human face and make the needed adjustments. You will go crazy trying to fix this rig at this point with all that topology. I suggest starting over, take your time, refer to human photos and keep up the great effort!

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05-17-2005, 08:21 AM
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