AnotherMe
05-16-2005, 10:29 PM
Application Closing Deadline: June 6th 2005
Position Title: modeler / rigger / 3D generalist
Location: New York City
Status: Full time / term position
Job Description:
Our museum is expanding it's media / exhibition department to create more powerful 3D content.
We are looking for a well-rounded 3D artist specializing in modeling and rigging, to work with our lead animator and exhibition staff of designers and media developers, in the creation of high quality animation for museum exhibits and scientific theater.
The person hired for this position will need to be a team player, and will be working closely with scientists as well as a variety of design staff to create high quality animation. In some cases, this animation will be incorporated into unique interactive installations.
*3D animation for interactive design is a new and emerging feild. You do not need interactive experiance to be consitered for this position. Ample research, development, and adjustment time will be provided.
Job Qualifications:
+ Bachelors Degree in computer animation or equivalent work experience
+ Must be eligible for work in the United States and willing to self relocate to New York City
+ Full knowledge of Maya 6.0 or higher for modeling and rigging.
+ Knowledge of Adobe Photoshop and Adobe After Effects.
+ Knowledge of dynamics, fluid effects and/or mel scripting is a plus.
+ Macromedia Flash is a plus.
+ Experience or strong interest in scientific studies is a must.
+ This cannot be stressed enough, you must be able to work creatively as a member of a team.
+ You must be able to adapt to a unique and creative environment where bringing ideas to the table is a standard part of the job.
How to Apply:
Please send a resume with and copy of your demo real on VHS or DVD to:
Animation Position
Exhibitions 3rd Floor Building 17
200 Central Park West
New York, NY 10024
+ Resumes sent without a demo reel will not be considered.
+ Please include a demo reel breakdown, if possible, explaining what part of the content you created and any other useful information you would like to add about technique, workflow, ect…
Position Title: modeler / rigger / 3D generalist
Location: New York City
Status: Full time / term position
Job Description:
Our museum is expanding it's media / exhibition department to create more powerful 3D content.
We are looking for a well-rounded 3D artist specializing in modeling and rigging, to work with our lead animator and exhibition staff of designers and media developers, in the creation of high quality animation for museum exhibits and scientific theater.
The person hired for this position will need to be a team player, and will be working closely with scientists as well as a variety of design staff to create high quality animation. In some cases, this animation will be incorporated into unique interactive installations.
*3D animation for interactive design is a new and emerging feild. You do not need interactive experiance to be consitered for this position. Ample research, development, and adjustment time will be provided.
Job Qualifications:
+ Bachelors Degree in computer animation or equivalent work experience
+ Must be eligible for work in the United States and willing to self relocate to New York City
+ Full knowledge of Maya 6.0 or higher for modeling and rigging.
+ Knowledge of Adobe Photoshop and Adobe After Effects.
+ Knowledge of dynamics, fluid effects and/or mel scripting is a plus.
+ Macromedia Flash is a plus.
+ Experience or strong interest in scientific studies is a must.
+ This cannot be stressed enough, you must be able to work creatively as a member of a team.
+ You must be able to adapt to a unique and creative environment where bringing ideas to the table is a standard part of the job.
How to Apply:
Please send a resume with and copy of your demo real on VHS or DVD to:
Animation Position
Exhibitions 3rd Floor Building 17
200 Central Park West
New York, NY 10024
+ Resumes sent without a demo reel will not be considered.
+ Please include a demo reel breakdown, if possible, explaining what part of the content you created and any other useful information you would like to add about technique, workflow, ect…
