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RobertoOrtiz
05-16-2005, 04:56 PM
Looking for a team?
Click >>Here<< (http://www.cgtalk.com/showthread.php?t=238638)

CgTalk:FXWars! CAR CRASH
SIMULATION WAR
inspired by C81


CAR CRASH
car
Pronunciation: 'kär, dial also 'kor, 'kyär
Function: noun
Etymology: Middle English carre, from Anglo-French, from Latin carra, plural of carrum, alteration of carrus, of Celtic origin; akin to Old Irish & Middle Welsh carr vehicle; akin to Latin currere to run
1 : a vehicle moving on wheels: as a archaic


crash
Pronunciation: 'krash
Function: verb
Etymology: Middle English crasschen
transitive senses
1 a : to break violently and noisily : SMASH (http://www.m-w.com/cgi-bin/dictionary?book=Dictionary&va=smash) b : to damage (an airplane) in landing

THE CHALLENGE:

Create a crash of a street legal car. Yo may crash the car against an inanimate object ( for example a wall, a parked car, the pavement) or a moving object (maybe a trailer or another car). The collision may include multiple cars.


The final entries can be either REALISTIC (Think movies like Bourne Supremacy, Ronin , French Connection) or FANTASTIC (Think Dukes of Hazard, Blues Brothers , James Bond Movies).

The key of the challenge, for all entry types, is to do believable car physics in all your shots. This means that the car should have weight, mass and believable interaction with the environment.

At the end pf the challenge a finished entry that looks EXACTLY like either a car crash we might see on an insurance video (realistic) or in a action movie ( fantasy). Hybrid entries are allowed, but please take into consideration the , limited amount of time.


REALISTIC ENTRY (Difficulty Level HIGH)


More emphasis on realistic car physics and dynamics.
The interaction of the vehicle and the environment must be realistic.
The car models WILL require more attention to detail. Things like the car frame, car panels and engine block
will have to be modeled and take into consideration during the simulation.

A realistic car collision simulation is among the toughest challenges right now in cg. It requires heaving simulation for car physics, rigid and soft body dynamics. The key is to do an animation that behaves exactly like a real life car crash .


In cg It is very easy to do flipping cars , but it is VERY HARD to do the whole thing getting the science right.


FANTASY ENTRY: (Difficulty Level MEDIUM)



More emphasis on editing, lighting and cinematography.
The scenes in the entry require good flow and good camera work

For this kind of entry You can do anything you want, as long as the entry looks polished, and has at least some basic science behind it. The entries will be judged more on the esthetics of the scenes and the dynamism of the finished animation.



HYBRID ENTRY: (Difficulty Level VERY HIGH)


It combines the required of both the FANTASY entry and the REALISTIC entry.

The best animation/short will be selected by an open vote
for these categories:


Best Fantasy Entry
Best Hard Science Entry
Best Modeling
Best Simulation
Best Editing(NEW!)
Best Visual Effects (NEW!)
Best Overall Entry
The winner will get bragging rights and a small banner
designed by me.

DATELINE: Monday June 25th 12:00 PM

YOU HAVE One month and two weeks to do the challenge.


CHALLENGE SPECIFIC RULES:

No race car crashes ( a different challenge is being set up for them), but street legal sports cars are ok.
You may have a single car crashing or multiple cars.
No work taken DIRECTLY from an existing tutorial. You may use an existing tutorial only for reference.
You may use a pre exiting models and filmed footage, as long as you have the rights to use them.
If you create models for this challenge but you need to post development images on your WIP thread.
You may provide a heavily edited animation with all the trimmings (hell add live action if you want), as long a you provide another PLAIN wireframe animation or image of the VFX shots at work.
Remember the key of the challenge if for you guys to brush up on your simulation skills.
GENERAL RULES:

The animation and simulations (if any) must have been done AFTER the topic has been announced.
WIP are encouraged if they are posted in ANOTHER thread. Please provide a link to them on this thread.
WIP thread should be posted on the FXWARS Forum (http://www.cgtalk.com/forumdisplay.php?f=139) forum and should follow
the following naming convention:
FXWars! CarCrash!: MY NAME (REALISTIC, FANTASY or HYBRID) (Note: Group entries are allowed)
It is Recommended that Final movies should be rendered at 320 x 240 or 640 x 480 in Quicktime* format (Sorenson Compression), but other resolutions and formats are allowed. * The animation format is open for discussion.
The animation should follow the following naming convention:
MYNAME_FXWARS(RESOLUTION).mov.
Add the following tile card at the beginning and end of the animation:

FXWars! CarCrash!
MY NAME (Individual or team)
(REALISTIC, FANTASY or HYBRID)
Date

, and if you can, also add a small non disruptive watermark during the animation.

If for some reason, you can't host movies, sequential images (Thumbnails size 160 x 120 ) are accepted.
Please add a brief text description about your piece.
The artist also has to post total length of time it took and program used.
Collaborative pieces are accepted and encouraged, but Teams entries must have a identifying banner and a name. Shot lists should be included with the entry.
Individuals participating in a team CAN have their own individual entries.
The topics will be picked at random from the list on
this >>thread << (http://www.cgtalk.com/showthread.php?t=155219) (The author will be given credit). So
guys keep them coming.
Post on this thread your link to your WIP thread and your FINAL piece.
You can add multiple entries, as long as they have different WIP threads.
Only participants who follow the rules and submit a final entry will be eligible for the voting process.
Any piece caught breaking the rules will be taken off the thread.
Movie Reference:

IGN Ranks the best movie car chases (http://cars.ign.com/articles/390/390007p1.html)
Realistic


The French Connection (http://www.imdb.com/title/tt0067116/) (Insane chase, and the road WAS NOT blocked)
Ronin (http://www.imdb.com/title/tt0122690/)
Bullitt (http://www.imdb.com/title/tt0062765/)

Fantasy
The Blues Brothers (http://www.imdb.com/title/tt0080455/)
Smokey and the Bandit (http://www.imdb.com/title/tt0076729/)
The Fast and the Furious (http://www.imdb.com/title/tt0232500/)
Good Luck

-R

ivanisavich
05-16-2005, 05:31 PM
Very cool! I'd love to participate in this one...so I'll see if I can dish out some time to do so ;)

shiro24
05-16-2005, 05:54 PM
Please someone has to do one involving KITT from Knightrider, that would be sooo cool!

OZ
05-16-2005, 05:56 PM
never done before!very interesting!....ummmh...

FabioMSilva
05-16-2005, 06:04 PM
this one is a tough challenge. as far as i know car crashes are extremely difficult to do in cg. let's see how the participants will pull this out. i'm subscribing this thread cuz i'm really curious with the results :)

coCoKNIght
05-16-2005, 06:30 PM
yay, what a topic! I expect at least something similar to the truck crash in matrix reloaded :D

furo
05-16-2005, 07:35 PM
very interesting... i have to subscribe,i'm curious for results too;)

[TOY]Snoop
05-16-2005, 08:12 PM
Hi,

I just made a big carcrash for my demoreel :) It's a Peterbilt that rolls over after hitting a bridge. Pretty spectacular with all the parts flying around. I hope to put it online in a few weeks.
Good luck everyone with this fx wars!

- Peter -

SimonGibson
05-16-2005, 08:30 PM
now who can actually animate cars? :D

Cryptite
05-16-2005, 08:44 PM
I think i'll have a go in this one. Learn how to model a car too...

rhino23
05-16-2005, 09:16 PM
Oh wow, I want a part of this one. Now if I just had a stable of highly detailed cars already modeled and half a clue about how to do dynamics and stuff. Good time to learn though, right? :shrug: Maybe I'll start by creating some reference footage... :twisted: Best of luck to all who make the attempt!

artman50
05-16-2005, 09:27 PM
i know. the past chalenge i cant finish.. is just that i have a lot of work but.. im in vacations now... YOU WILL SEE muahahahah good luck everyone !

mosconariz
05-16-2005, 09:52 PM
I'm a car crasher, muahahaha:twisted:, but I don't use dinamics, just keyframes, so I just wanna sit and enjoy the show :scream:

crearte
05-16-2005, 10:52 PM
There is an unfinished vehicle rigging thread somewere here, I'm very interested in this theme, so I am curious too on this one.

CreArte

Neeno
05-17-2005, 12:43 AM
crazy idea.... but no time.. great theme though interested on seeing some entries.. i think this would be one of the most hardest FX wars

nathanwallis
05-17-2005, 12:47 AM
nice, anyone know where we can get car models from for free!??

cheers,

nathan

DavidR
05-17-2005, 12:55 AM
Just posting to subscribe to thread.

Naseem
05-17-2005, 02:08 AM
i got volvo model 91 that i like to crash it for all the good it gave me on spending on repairs and replacment parts.
anyways it sounds intresting i'll take a look on the details of the conditions i may get in ^_^

formoso
05-17-2005, 02:41 AM
i think im gonna do this one.. i love car crashes.

jigu
05-17-2005, 04:33 AM
hello guys, i m in.i got audie tt model from my friend. can i show two car crashes to each other with same this "auid tt" model which i got.


BTW,Toy(snoop) : i m waiting for ur demoreel car crash animation.....:)

jigu
05-17-2005, 04:37 AM
nice, anyone know where we can get car models from for free!??

cheers,

nathan

go to turbosquid.com u can absolutly find there good model.also there is one link on 3dlink.com.
yeah find the free model links there.and search a couple of minute.if i remember there is link to website on which u can find good lightwave object car(fullly detailed and free).but i can't import lightwave object into max.

Panther35
05-17-2005, 06:11 AM
o man i sure hope i have time to enter something. i have always wanted to do something like this. i use reactor all the time to torture bipeds, now i can torture them in cars!how to i subscribe to this post? just by answering it?

depleteD
05-17-2005, 06:18 AM
WOw,
I have a real difficult time finding time to do these but im really gonna try on this one.
Such a sweet challenge

-Andrew

Kazroth
05-17-2005, 06:48 AM
Uhhh this will be a tough one...don`t know if I find the time but I`ll try at least to do somethin, even if it`s only for myself ;)

Pyke
05-17-2005, 07:04 AM
I got a killer idea, although I think its straying slightly from the rules...but I'm gonna do it anyways. :)

furo
05-17-2005, 07:19 AM
mosconariz,you've got lot of skill in crashing cars,who cares,if it's keyframed? if it'll be really realistic,no matter if it's simulation or keyframing.. the main goal is to achieve realistic car crash.. the way you choose is your own, imho.. or am i wrong?

btw,i'm too undecided to crash my hummer.. i'll have to crash it with with panzer or what to deform his chassis:twisted:

timothyjpalmer
05-17-2005, 07:57 AM
^ dude crash that hummer :twisted: I don't know what kind of humor you have but entering it in fantasy and having it get rocked by some little piece of shit would be funny imo.



I was just contemplating a new personal project with some new found free time. Don't know how mine will turn out being a bit of a generalist but I'm going to give this bitch a run. :thumbsup:

SimonGibson
05-17-2005, 11:46 AM
Since I don't have the time for this competition I'm happy to give a decent animator my Ferrari Testarossa model to crash up :)

http://simongibson.goldyserver.co.uk/Cars/Ferrari/800600BlackFerrari.jpg


pm me if your interested. I ain't just gonna give it to anyone tho, u gotta be good!

loran
05-17-2005, 12:00 PM
woooooooohooooo!!! Greaaaaaaaaat challenge!! I remember the time I was trying this on ElectricImage (great) explode functionalities in the 90' !!
More recently I try this on 3dsmax there is few years with simple model and scene.
the 2 first are hand animated and the third is reactor simulation http://laurent.renaud.free.fr/divers/cars/


Chris Harvey's DVD tutorial on 3dsmax car rig tutorial could help a lot. Amazing work that guy do with simple expressions!! check it there (http://estore.discreet.com/dr/sat4/ec_MAIN.Entry10?V1=675322&PN=1&SP=10023&xid=37482&CID=0&DSP=&CUR=840&PGRP=0&CACHE_ID=89522)

Roux
05-17-2005, 12:11 PM
Yippee. Count us in. Not going to try this one alone so we shall be know as "The Village People" from this day forth.

I think our plan is hybrid but I've put it down as fantasy for now. Can we change it part way Roberto?


Our WIP thread:http://www.cgtalk.com/showthread.php?p=2292150#post2292150

Laeng
05-17-2005, 12:30 PM
I realized that I was taking an explicit look at crashed cars the last few month. Now I know what it was good for. Remember that -depending on camera angle - you will not just need the hull of your car, the inner structure is also important.
Anyway, this is a challange I´ve been waiting for. Realy great topic.

phlewp
05-17-2005, 01:17 PM
Why does it have to be of street legal cars? Why can't we do a race scene crash?


edit: Whoops, I missed the first Challenge specific rule

cJaynes
05-17-2005, 02:19 PM
No race car crashes ( a different challenge is being set up for them), but street legal sports cars are ok. So I guess that is the next one? Dunno either way should be fun to watch, Good Luck!

[TOY]Snoop
05-17-2005, 04:08 PM
BTW,Toy(snoop) : i m waiting for ur demoreel car crash animation.....:)

I keep u posted man :)

- Peter -

loocas
05-17-2005, 04:08 PM
Jezus Christ, why the hell did you have to come up with this?! :banghead: I've already been working on "something" and now, it won't be original and "never-done-before"! :cry: :banghead: Even thou my anim will be taken much further than any of the entries (guessing only based on the timeline the entrants have, I have 6 months ;) ), so... we'll see...

Anyways, wishing good luck and all the best with your entries/anims, and let me tell you it's not as easy as it sounds! Really, I know what I'm talking about... :thumbsup:

SimonGibson
05-17-2005, 04:44 PM
I've been looking all over for a tutorial on an animating a car wheel in softimage xsi. Eg having its rotation linked to how far it travels, is there such a thing?

I got the 3dquakers car video set but that was interactive/simulation and not what i needed. It didn't describe how to rig a car manually and animate it..

If anyone could offer any help that would be cool!

Cheers

drzorn
05-17-2005, 07:20 PM
Please someone has to do one involving KITT from Knightrider, that would be sooo cool!

LOL! KITT is unbreakable :)

ktxed
05-17-2005, 07:28 PM
this is something! :buttrock:
i'm waiting to see some animations.

shiro24
05-17-2005, 09:06 PM
LOL! KITT is unbreakable :)

Exactly! Imagine how cool it would be seeing the damage he would do to the other traffic! A 'KITT gone bad' kinda thing. You see they was limited in the original show in the fact that the car they was using wasn't actually unbreakable, sooo much stuff they couldn't do. But now, with the power of CG..... one can only imagine....

I only go on about it cause I haven't got the ability to do it myself :(

thx1138
05-17-2005, 10:07 PM
Tempting....:hmm:
Can we please have an extra month ? Sound very complex, but it so damn cool.

SanderWit
05-17-2005, 10:08 PM
Haha, cool threat, I hope something amazing will be created!

That Ferrari is amazing, sorry to say, but I'd love to see that one crashed.

I made a VW van (http://img269.echo.cx/img269/2122/11hr.jpg) a few weeks ago, it was my first 3d model. I don't know if it's useful here and it's quiet lowres, but it is a start and perhaps someone can use it, that'd be cool.

PM me if interested. (Like that's gonna happen... :D)

mdurwin
05-17-2005, 11:12 PM
oops a daisy

mdurwin
05-17-2005, 11:14 PM
If anyone has come across a tutorial on rigging a car in Lightwave I'd appreciate it. I have a ton of car models, I'm not sure where I got them all though. If anyone has any requests let me know and I'll see if I ahve them. Otherwise I'll post a list of the models I have tomorrow.p.s. Can I crash a car under the treads of a tank? That would be neat...
Oh yeah, does the car have to crash into something or can something (not a car) crash into the car? If the point is to rig a car obviously not. If it is to show copious amounts of destruction maybe it shouldn't matter.

artman50
05-17-2005, 11:19 PM
mosconariz,you've got lot of skill in crashing cars,who cares,if it's keyframed? if it'll be really realistic,no matter if it's simulation or keyframing.. the main goal is to achieve realistic car crash.. the way you choose is your own, imho.. or am i wrong?

btw,i'm too undecided to crash my hummer.. i'll have to crash it with with panzer or what to deform his chassis:twisted: more emphasis on realistic car physics and dynamics..... A realistic car collision simulation is among the toughest challenges right now in cg. It requires heaving simulation for car physics, rigid and soft body dynamics. The key is to do an animation that behaves exactly like a real life car crash .

i understand that you can´t use key frames or am i wrong? :shrug:lol..

jigu
05-18-2005, 03:44 AM
Snoop']I keep u posted man :)

- Peter -

okei .....i m waiting.

swardson
05-18-2005, 05:41 AM
Im in,


got a team together and I think this is gonna be really fun.

tanel
05-18-2005, 10:47 AM
hmm, interesting..
always wanted to do something like that, but never had the time..
gotta do it this time. or i never will.. :)

jigu
05-18-2005, 11:00 AM
hello guys,

i m in. check out my WIP thread here.
http://www.cgtalk.com/showthread.php?t=241271

leckter
05-18-2005, 04:16 PM
HE HE !!, interesting challenge. I need to see how far "pro people" can go. Subscribed thread for me and GO GO GO :applause:

nelsig
05-18-2005, 06:29 PM
great I'll start now... I hope I will have time do finish it this time !!!

loocas
05-18-2005, 11:08 PM
Hey, Roberto, I have to ask... what's "bragging rights" ?

And also, do you require the car to have a fully modelled interior or you're just interested in exterior views etc...? What actually does have the car to have? aside from the chasis and wheels :D

Oh... and the link to my wip thread (http://www.cgtalk.com/showthread.php?t=241484)

ajay1589
05-19-2005, 12:19 AM
loran, those animations are a very very good start...good luck in the contest

golly
05-19-2005, 01:25 AM
Hi all
This is a great idea for a challenge. I'll be definitely keeping an eye on progress.
Anyway here's a link to a great reference movie of a truck smashing into a wall.
http://www.promotionstudios.com/files/trucksmash.mov (640k Quicktime)

Anyone else got good reference?
ciao bona

Projectkmo
05-19-2005, 04:13 AM
Ok, can we start a Tips and Trick Thread in the Challange forum....someplace for us to discuss our ups and downs etc..... or is that not allowed?

loran
05-19-2005, 08:50 AM
Here are some really good slow motion car crash tests with close shots
http://www.progressive.com/RC/VSafety/rc_crash_videos.asp

MrWyatt
05-19-2005, 12:46 PM
also a cool source of reference
http://www.gametrailers.com/player.php?id=5841&type=mov

Laeng
05-19-2005, 02:56 PM
I´m in for the first time.
Here is my WIP thread.

http://www.cgtalk.com/showthread.php?t=241650

May the impact force be with you.

loran
06-16-2005, 01:22 PM
here is my WIP... I have to adjust the damper effects and wreck the lower front of the car.then add somme particles...
waiting for your comments

http://laurent.renaud.free.fr/divers/crash00.mov

anirudha
06-16-2005, 07:44 PM
me too in........
heres the wip thread.
the physics is really tough to get right
http://www.cgtalk.com/showthread.php?t=249021

i'm not getting any ideas abt the environment or the set.....
plz if anyone can suggest me one except the freeways,highways,city streets and race tracks.

Diependaal
06-17-2005, 10:47 AM
i headr of this challenge while i was doing a crash for funn, so im in and, ill post some wip work soon .. , great challenge :)

Roux
06-18-2005, 07:34 AM
Hey Roberto. Just checking the closing date and thinking Monday 25th? If my calendar isn't wrong, that's saturday. Monday would be the 27th.


How long do we have?:)

saad_ahmad
06-22-2005, 08:25 PM
Hey Roberto. Just checking the closing date and thinking Monday 25th? If my calendar isn't wrong, that's saturday. Monday would be the 27th.


He/She's right

jigu
06-23-2005, 06:41 PM
hello guys,

i have completed my car crash animation. u can see final animation from here.

Quick time movie (sorenson)(23.9MB):-

http://www,helpme-now.com/jigu_fxwars_320_240.mov

saad_ahmad
06-23-2005, 07:30 PM
hello guys,

i have completed my car crash animation. u can see final animation from here.

Quick time movie (sorenson):

http://helpme-now.com/jigu_fxwars_320_240.mov

Can you post an avi format:thumbsup:

jigu
06-24-2005, 02:54 AM
i don't have avi version.is this file too large for u?

saad_ahmad
06-24-2005, 03:16 AM
i don't have avi version.is this file too large for u?

No its easier

jigu
06-24-2005, 05:09 AM
No its easier

so download and enjoy the video.:)

saad_ahmad
06-25-2005, 05:23 PM
Good but the crash should have caused more damage

Still good work:thumbsup:

nelsig
06-26-2005, 03:04 PM
oh damn I posted the final movie on my thread... it was before the deadline... didn't know that we had to post it here ...

so if u want to see it ... it's an h264 codec quicktime 7 required

NELSIG_FXWARS_640x360.mov (http://www.nelsig.ch/cgtalk/NELSIG_FXWARS_640x360.mov)

see you

Nico

loran
06-28-2005, 03:55 PM
ok here is my entry:
http://laurent.renaud.free.fr/fxwars/loran_FXWARS(640x480).mov (http://laurent.renaud.free.fr/fxwars/loran_FXWARS%28640x480%29.mov)

it s short but I miss time to work on it...
3dsmax (mental ray render) -after effects- car model from 3dcafe free stuff-

I m waiting for your comments!

anirudha
07-02-2005, 12:11 PM
finished the crash!
the work was finished on 30th itself
but had some hosting problem....
the sequence includes a speeding 350z in a tunnel.
tools used were 3ds max 6, mental ray(didn't used any shaders of it but for its
rendering speed) and combustion...
took around 7 days with lots of gaps..
http://www.mail.ssgmce.ac.in/~vbmore/anirudha_fxwars_480x360.avi
divx clip

RobertoOrtiz
07-02-2005, 02:32 PM
First I would like to thank Samuel Kvaalen for coding this voting page and hosting it.


Go >>HERE<< (http://kvaalen.com/cgtalk/fxwars/enter.php) and post your infromation if you want your animation to be part of the voting on Monday night.


-R

Roux
07-03-2005, 01:21 PM
OK. Here is my (incomplete) final entry.


this is QT6.mov about 17 MB

http://www.villagefx.com.au/Gallery/vids/DeonRoux_FXWARS(560x400).mov

And QT7 (highly recommended) only 9.8MB but just as good quality

http://www.villagefx.com.au/Gallery/vids/DeonRoux_FXWARS(qt7560x400).mov

About 100 hours work. Modelled everything in the set. All vehicles are internet freebies (unknown authors) except for the trucks which are modelled by me. The Landcruiser is a heavily modified web download.
Deformations are all morphs and keyframed action using Realflow simulations for reference.

I wanted to add particales and Hard body dynamics for pieces flying off the cars but my machine is not playing nice ;-(

I initially intended to have a car fall from the back of the transport to start the action but simply ran out of time. The last shot which doesn't make an appearance is the grim reaper driving the truck.
Software:
Lightwave 8.3
Fprime 1.5
RealFlow 3
Vegas 6

Again, this has been fun and great for working out an animation workflow rather than my usual still work.

CGTalk Moderation
07-03-2005, 01:21 PM
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