da11393
05-14-2005, 08:15 PM
Hello everyone,
I export an rtg file from Maya, and I want to read that rtg file in OpenGL by VC6.0:
1, what is the data structure of maya's rtg file ?
2, since maya can export joints information to rtg file, so can I use OpenGL to control joints just like in Maya ? if possible, how ?
I export an rtg file from Maya, and I want to read that rtg file in OpenGL by VC6.0:
1, what is the data structure of maya's rtg file ?
2, since maya can export joints information to rtg file, so can I use OpenGL to control joints just like in Maya ? if possible, how ?
