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adb
05-14-2005, 12:46 PM
Hi,

I am box modelling a head, which requires using n-gons at specific points however when i put my mesh (with n-gons) into a hypernurb it adds edges to the n-sided polys converting to normal 4 sided polys and tris?

when de-activate the HN the mesh return to the correct topolgy?

Any ideas?

Thanks

imashination
05-14-2005, 01:00 PM
Dont use tris or ngons when modeling a head with SDS / HN, they're not required at all. Take a look at the otto mesh in the object library.

Theropoda
05-14-2005, 01:03 PM
in the r9.1 update, there is a new hypernurbs-algorithm. there is now the standard catmull-clark algorithm, and a catmull-clark algorithm optimized for n-gons.

just switch it in the attribute manager with the selected hyperNURBS-object. this should solve your problem.

günter

adb
05-14-2005, 05:18 PM
in the r9.1 update, there is a new hypernurbs-algorithm. there is now the standard catmull-clark algorithm, and a catmull-clark algorithm optimized for n-gons.

just switch it in the attribute manager with the selected hyperNURBS-object. this should solve your problem.

günter

just the job - thanks

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