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Renderman_XSI
05-14-2005, 12:29 PM
source: http://www.gamedev.net/community/forums/topic.asp?topic_id=319114

RALEIGH, May 12th, 2005 – Epic Games, one of the world’s leading developers of cutting-edge computer and video games and the pioneer of the award-winning Unrealฎ Engine, today announced that it has completed the purchase of the Reality Engine� from Artificial Studios and hired its founder, and lead engine programmer, Tim Johnson. Tim will join the Unreal Engine 3 development team effective immediately and be part of Epic’s presence at the Electronic Entertainment Expo in Los Angeles, California next week.

Epic has purchased the Reality Engine outright, including intellectual property rights, trademarks, and copyrights. Epic does not intend to continue sales, development, or support of the Reality Engine, but will review its technologies for inclusion into Unreal Engine 3. Developers who had purchased Reality Engine licenses prior to this sale will be offered upgrades to Unreal Engine 3 at significantly discounted prices and should contact licensing@epicgames.com for more details.

Unreal Engine 3 provides a pathway to both PC and next generation console development, supported by the recent announcement that major game developer Silicon Knights will use Unreal Engine 3 exclusively for its next generation games. Other recently announced licensees include Bioware, the console game developer of the year, and renowned publisher Midway, which has acquired a studio-wide license.

“I am thrilled about joining the team at Epic Games” said Tim Johnson. “I’m a long-time fan of Unreal games and technology, and I am proud to be joining a company I consider to be a world leader in both game development and next generation middleware.”

“We’re very excited to have Tim Johnson join Epic Games,” said Epic founder and CEO, Tim Sweeney. “He brings six years of engine development experience to the Unreal Engine 3 development team, and he’s already brimming with ideas on how to improve our technology. Tim is a great fit for Epic – he clearly understands all sides of the licensing business, from engineering to customer support to business development. He will have a huge positive impact on our company and our engine licensees.”

tozz
05-14-2005, 12:34 PM
I want Unreal Engine 3 to have my kids! (if it's a female ;) )

archerx
05-14-2005, 12:48 PM
thats looks interesting, i hope they don't let any of the tech go to waste...

i wonder what ID is cooking up... but that would be a few years off......

Crazy Max
05-15-2005, 10:28 PM
Well this news sux.... :sad:

The Reality Engine made it possible for teams on smaller budgets to get into developing games for the next gen.

I was going to licensing the Reality Engine for a game project I am working on.
The price of the Unreal 3 Engine is a lot more expensive and might be beyond my teams reach.

Does anyone know of any other good 3d engines for next gen dev? :shrug:

S. J. Tubbrit
05-16-2005, 06:23 AM
http://radonlabs.de/

the nebula engine looks very nice, looks fairly new to the markets, but if your wanting exporters for your packages (which look very well put together), you will have to pay for them, although the engine is free in itself. But, if your serious, then paying for the exporters should't be a problem.

Renderman_XSI
05-16-2005, 06:36 AM
Well this news sux.... :sad:

The Reality Engine made it possible for teams on smaller budgets to get into developing games for the next gen.

I was going to licensing the Reality Engine for a game project I am working on.
The price of the Unreal 3 Engine is a lot more expensive and might be beyond my teams reach.

Does anyone know of any other good 3d engines for next gen dev? :shrug:

I know how you feel, while Reality Engine is alot cheaper than UE3 enigne, it still cost about 50 K.

one engine you might look into:
http://www.touchdownentertainment.com/jupiter.htm

Also Valve source engine is decent, and is expandable.

last but not least: http://www.hardcore3d.net/e_hardcore3d/index.asp

Gamoron
05-16-2005, 04:00 PM
maybe this could be good enough for next-gen if you've got the team to improve it

http://www.tenebrae2.com/

jaydmax
05-16-2005, 04:55 PM
This artical is not entirely true. The current licensees will still be able to use the engine to develop games. You do have a choice to upgrade to unreal at a discounted rate, but even if Epic gave a 90% discount its still too expense. Artificialstuidos is still offering the engine for the next 2 or 3 weeks to new companies and its at a discounted rate. And the company will still continue to develop and support the engine.


http://artificialstudios.com/news.php

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